- July 25, 2019
- Wolod
- 4h median play time
Knightin'
Platforms
About
Knightin' is a single-player, fantasy arcade game with classic adventure gameplay, including exploration, combat, puzzles, and loot collection. The game boasts spectacular visuals, music, and tongue-in-cheek storytelling, offering a nostalgic experience inspired by 90s classics. Enjoy pixel art graphics, a catchy soundtrack, and full controller support.
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- The game features charming pixel art and a nostalgic retro soundtrack that enhances the overall experience.
- Each of the four dungeons is unique, offering a variety of enemies, mechanics, and puzzles that keep gameplay engaging.
- It's a fun, short dungeon crawler that provides a satisfying challenge and is perfect for fans of classic Zelda-style games.
- The game is quite short, with only four dungeons, which may leave players wanting more content and exploration.
- Some puzzles can be frustratingly difficult, and the lack of a comprehensive story or world map may detract from the overall experience.
- Controls can feel unresponsive at times, leading to frustrating gameplay moments, especially during boss fights.
gameplay
39 mentions Positive Neutral NegativeThe gameplay of Knightin'+ is characterized by its charming pixel graphics and a blend of puzzle-solving and combat mechanics reminiscent of classic Zelda games. While the game offers a variety of unique dungeons and enemies, some players find the controls unresponsive and the overall experience somewhat repetitive and short. Despite these criticisms, many appreciate the solid mechanics, humor, and nostalgic feel, making it a worthwhile experience for fans of indie dungeon crawlers.
“This is honestly such a good hidden indie gem. Each dungeon is completely unique with different enemies, mechanics, puzzles, and end dungeon bosses.”
“It has a number of different mechanics that allow choosing your own play style; and the variety of enemies doesn't let it get old.”
“Overall, Knightin’+’s classic gameplay is absolutely good while offering well-paced upgrades, great enemy variety, and mixing in a handful of different elements to keep things fresh.”
“The gameplay is alright, but here is where it fails for me.”
“The unresponsive controls took a lot from the gameplay, but the main thing that got to me was invincibility frames.”
“The game is fine, but the bad control response, difficulty supplement mechanics, and length are a major turn down.”