Block in the Lock
- September 6, 2019
- Peyda
Block in the Lock is a 2D puzzle game where you move different blocks simultaneously like a hive mind. These blocks can be shifted and shaped to create certain patterns. All blocks move at the same time in the same direction and interact with their environment. A puzzle is solved when the movable blocks fill out the required shape with a certain pattern.
Reviews
- Innovative and engaging puzzle mechanics that gradually introduce new challenges.
- The game is free to play and offers a substantial amount of content with over 200 levels and a level editor.
- Well-designed with a beautiful minimalistic aesthetic and responsive controls.
- The challenge levels can be frustrating and progress is not saved unless specific conditions are met.
- Some players find the level selection and transition animations slow and cumbersome.
- The game can become overwhelming due to the sheer number of puzzles and lack of in-game hints.
- gameplay9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The gameplay is well-structured, introducing new mechanics gradually and allowing players to explore various creative solutions and challenges. Each world features distinct gimmicks that build upon previous mechanics, culminating in increasingly complex puzzles that are visually clear and engaging. The simplistic art style enhances the experience, ensuring that mechanics are easily distinguishable and accessible throughout the game.
“The game introduces new mechanics well, showing you the very basic function and slowly expanding upon the ideas, showing you new ways to use them, or even work around these mechanics when they are used against you.”
“The mechanics are fairly clear and the visuals never obscure any pieces you need to see or try to 'trick' you.”
“Well, this game will please you with worlds focusing on gimmicks, a final world of all mechanics, and the challenge puzzles that come in sets with similarly themed but increasingly hard puzzles per level.”
“Mechanics aren't tied to their home world but instead used as a support for the idea of the current world's mechanic. Their tutorial levels introduced it well, but it tends to get complicated slowly until the endgame.”
“Mechanics are simple.”
- music7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
The music in the game is generally considered good, though some players feel it lacks variety and can feel somewhat generic. While it complements the gameplay well, there are minor issues such as the absence of sound upon level completion and persistent music when alt-tabbing. Overall, it enhances the experience but could benefit from more diversity.
“I enjoyed the music, but it lacked some variety.”
“Good music, simple graphics, challenging puzzles, it's free.”
“The music is good, the controls are responsive and smooth.”
“The music is alright, it feels like template brainteaser music.”
“The mouse cursor doesn't disappear and the music doesn't stop when you alt-tab, but that's about it.”
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics are characterized by a simplistic and minimalistic art style that enhances gameplay by clearly distinguishing mechanics and puzzle elements. Users appreciate the visuals for their clarity and effectiveness, which complement the challenging puzzles and overall experience.
“The art style is the kind of simplistic design that I like; the mechanics are easily distinguishable from each other visually.”
“The mechanics are fairly clear, and the visuals never obscure any pieces you need to see or try to 'trick' you.”
“Neat puzzle game with a beautiful minimalistic aesthetic.”