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Games like Steampunk Ninja

Games like Steampunk Ninja

Games like Steampunk Ninja

Looking for games like Steampunk Ninja? Here are top platformer recommendations, selected from player-similarity data — start with CyberPigeon, Elemental_X or Epic Button.

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  • Prepare for an electrifying experience in CyberPigeon, a dual-stick shooter set within a dynamic battle arena. Take control of CyberPigeon, the ultimate cybernetic avian warrior, as you engage in intense battles against swarming drones and formidable bosses. Adapt to the ever-changing environment, collect power-ups and weapons, and rise to the top of the leaderboard in this thrilling aerial showdo…

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  • Elemental-X is a first-person shooter (FPS) online game where players enter a battlefield with others to determine the strongest competitor. Beyond the core shooting mechanics typical of the FPS genre, the game offers a variety of elemental abilities—referenced in the name "Elemental." Players have access to four distinct elemental skill sets: Air, Fire, Water, and Earth. Mastering these skills in…

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  • Game Generator. Generates 44 mini games. Rated M. Game Controls:rosy rampage wasd or arrows = move e or spacebar to throw seeds bunny trouble wasd = move spacebar = throw seeds magic crab wasd or arrows to move q and e to cycle through/cast spells find each wizard's vulnerability aq parody click to continue press x repeatedly at start …

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  • *Currently, best times and collectables do not save while playing on the browser. About: This is a Sonic fangame made in Godot, inspired by Dimp's Sonic Advance series, and heavily based on Sonic Advance 2. This project aims to expound upon Sonic's core mechanics found in those games and create levels focused on taking advantage of them. This project provides a lot of challenges to players…

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  • Inspired by "He Is Coming", "Advance Wars", "Fire Emblem", and more. This is a roguelite RPG where your goal is to attempt to create a viable character build that can take down the boss, or be forced to loop over and over again until you can. Explore the procedurally generated world, collect loot (for that loop), improve your stats (permanently), fight monsters, and prepare for the boss fight. T…

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  • Inspired by Apple IIe games from the past Walking Stick is a recreation of a game I did back in my youth, created in 2011 and now updated for 2024. Join Walking Stick as he ventures across vast lands to save his pet bird Rudy from the evil Lord Byron.  Options Screen Difficulty: Easy is standard gameplay. Hard multiplies enemy health x 2. Direction: Simple just fire the weapon left or right. 8-…

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  • >>> [Up Arrow/W] to jump (hit twice to double jump) [AD] or [Left/Right Arrow Keys] to move left, right (hit twice to dash) [Shift Keys] to roll [Space bar] to swing sword/attack [Escape] to pause game >>> Changelog 4/17/24 Added new tutorial levelChanged skeleton explosion animationAdd remove sound buttons in main menu Removed “play next” button if on last levelAdded sound for coin collecti…

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  • DESCRIPTION Welcome to The Hallowed. A place where Greek Gods who have been forgotten are sent to suffer.  You play as Xechas, a truly uncared for God who was murdered without reason. Your goal is to navigate The Hallowed and accept yourself to become greater. Currently Only Available On The Valve Index & Is Built For Standing VR (Stay in the centre of your  VR play space. You may need to have Ste…

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  • Game Description Key Features Destructible World Break and reshape terrain with charge-up projectiles Physics: blocks fall when unsupported Multiple materials: stone, dirt, grass, sand, wood, ores (iron, coal, gold), bedrock, and more Bedrock is destructible but takes two hits to break Combat System Three weapon modes: press 1, 2, or 3 to switch (bottom-left UI shows …

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  • Current time to beat - 2:02 (set by Kyle) Untitled Punch Man Game (name still pending) is a shooter platformer heavily inspired by the Megaman X Series.  After playing through *almost* all of the Megaman X games ("BURN IT TO THE GROUND" made me stop), I wanted to make one of my own.   This is my starting attempts on something similar but with a twist - make punching a central mechanic... ...Curre…

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