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DOOMBLADE

A fun, darkly unique metroidvania that blends hack-n-slash mechanics with speedy traversal-based combat.
DOOMBLADE Game Cover
83%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:grinding, optimization
79% User Score Based on 220 reviews
Critic Score 88%Based on 7 reviews

Platforms

PCXboxWindowsPlayStation
DOOMBLADE Game Cover

About DOOMBLADE

DOOMBLADE is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by Iceberg Interactive and was released on May 31, 2023. It received positive reviews from critics and mostly positive reviews from players.

Too long have I slumbered. Unsheathe me and I will lead you to the secrets that lie deep beneath. All shall tremble before us, for I am DOOMBLADE.

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Games Like DOOMBLADE

Looking for games like DOOMBLADE? Here are top hack and slash recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with MIO: Memories in Orbit, Dandara or Ghost Song.

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Reviews

79%Audience ScoreBased on 220 reviews
gameplay44 positive mentions
grinding16 negative mentions

  • Unique and innovative movement and combat mechanics combining attack and traversal that create a fast-paced, momentum-driven gameplay.
  • Excellent music and atmospheric art style that enhance the dark, moody world and immersive player experience.
  • Engaging boss fights and exploration with interesting abilities that allow for rewarding progression and skill mastery.
  • Controls and movement system have a steep learning curve, with slow base movement and awkward mapping of jump and dash to the same button, making it frustrating especially on controllers.
  • The save system and frequent backtracking due to sparse and inefficient fast travel points create tedious and repetitive gameplay segments.
  • Lack of map markers and guidance makes navigation difficult and can result in confusing and aimless wandering, especially during late-game collectible hunts and exploration.
  • gameplay

    107 mentions Positive Neutral Negative
    41% positive mentions, 52% neutral mentions, 7% negative mentions

    Doomblade’s gameplay is highly praised for its unique blend of fast-paced, cursor-driven movement and combat mechanics, offering a fresh and engaging metroidvania experience that emphasizes traversal and skillful targeting. While its innovative dash-and-attack system and challenging boss fights deliver satisfying depth, some players find certain encounter designs frustrating and secondary mechanics underpolished, leading to a steep learning curve and occasional pacing issues. Overall, the gameplay is considered original, dynamic, and rewarding for those willing to adapt to its unconventional style.

    • “The game is great with fun unique combat mechanics and movement where you use your cursor as a means to deal damage and to quickly move around, which can be really smooth and fast-paced once you get the hang of it, and a bit of bullet hell - which I think is pretty fun.”
    • “For players who enjoy mechanically demanding action, exploration built around skill growth, and combat that feels inseparable from traversal, Doomblade offers a memorable and rewarding experience.”
    • “Great metroidvania, with a really unique movement/combat mechanic that feels fresh and satisfying to use.”
    • “The core gameplay design was really unconventional but the devs made it work really well.”
    • “Sadly, all the secondary mechanics of the game are implemented in weird and frustrating ways, making the experience more tedious than fun.”
    • “Nowhere is this play mechanic more annoying than in a situation like where you're fighting the golem and the screen is swarming with exploding 'boom bugs' that have to be batted into it.”
  • music

    77 mentions Positive Neutral Negative
    71% positive mentions, 25% neutral mentions, 4% negative mentions

    The game's music is widely praised for its metal-inspired soundtrack that perfectly complements the fast-paced combat and atmospheric exploration, delivering intense, engaging, and memorable tracks. Reviewers highlight the soundtrack's ability to enhance tension and mood without overpowering gameplay, with particularly strong boss themes and a unique, fitting style across varied areas. While some note occasional repetitiveness due to a limited number of tracks, the overall consensus is that the music is a standout feature that significantly elevates the game's experience.

    • “The soundtrack complements the action with heavy, driving tracks that heighten tension without drowning out important audio cues, contributing to the game’s relentless energy.”
    • “The soundtrack is probably my favorite thing in the game, well done by the sound designer!”
    • “If there's anything the game deserves praise for it's the kickass music.”
    • “I can see where people say the music can get a bit repetitive; however, the music is moody and unique to each area in a way that fits perfectly.”
    • “The music can get a bit repetitive in places which I would put down to the game needing more tracks (but then where do you put them without more areas?).”
    • “Found myself going on YouTube because sometimes playing these games I personally play other music or something, so I didn't have the most chance to listen to all of it.”
  • story

    43 mentions Positive Neutral Negative
    30% positive mentions, 63% neutral mentions, 7% negative mentions

    The story in this metroidvania is generally considered decent and intriguing, with multiple endings and a dark, humor-infused atmosphere, though it is often described as not deep or overly complex. Some players appreciate the world-building and lore woven into gameplay without heavy-handed direction, while others find the writing and characters somewhat stereotypical and the narrative lacking in player guidance. Overall, the story complements the strong art, music, and gameplay, providing a compelling backdrop without overshadowing the core experience.

    • “You can get different end screens based on the abilities and hidden quests that you completed when you beat the final boss, so it sort of has multiple endings.”
    • “The storytelling, music, and atmosphere are absolutely exquisite.”
    • “The world and story were compelling and made me want to keep going, to see everything and help the residents of this broken world.”
    • “Oh, and there's a fetch quest I diligently followed over the whole map, only to find out it's for the worst ending.”
    • “The story was meh but I absolutely hated the lack of direction this game gives you.”
    • “Then there's story, writing and characters, which are all stereotypical and one-dimensional.”
  • graphics

    35 mentions Positive Neutral Negative
    74% positive mentions, 17% neutral mentions, 9% negative mentions

    The game's graphics are widely praised for their dark, stylized, and atmospheric art style that enhances its themes and world-building, often described as beautiful, unique, and visually compelling. While some users note occasional inconsistencies or unpolished elements, the overall aesthetic combined with smooth animations and varied biomes creates an engaging and immersive visual experience.

    • “Visually, Doomblade adopts a dark, stylized aesthetic that reinforces its themes of decay and retribution.”
    • “Otherwise a beautiful game with great combat and insanely unique graphics with a dark, psychedelic feel to it.”
    • “Amazing art style, music, world building and enemy design with an addictive and fast pace combat system which makes you feel like death itself.”
    • “It's just that the visuals, in conjunction with the gameplay itself, were very unappealing and tough to play around with, making it hard to see particles coming towards the player character and spot certain dangers.”
    • “Dark gothic visuals with smooth alien movement animation are visually compelling, but the level design and character controls don't match that quality bar.”
    • “An interesting Metroidvania with unique movement that's a little rough around the edges; the aesthetic drew me in and kept me around but definitely had some highs and lows.”
  • grinding

    18 mentions Positive Neutral Negative
    6% positive mentions, 5% neutral mentions, 89% negative mentions

    Grinding in the game is generally minimal with no heavy reliance on RNG or excessive farming for upgrades, but exploration and backtracking become tedious due to poor map markers and unclear progression cues. Combat can feel frustrating and repetitive, especially against certain enemies lacking straightforward attacks, making some boss fights and traversal sections notably tedious. Overall, while the core gameplay has enjoyable elements, the tediousness of secondary mechanics and navigation detracts from the experience.

    • “No farming a secret room for 10 minutes inexplicably to unlock vital upgrades to beat the core game in this metroidvania.”
    • “Backtracking became super tedious at the end, as I realized too late I should manually mark things I find on the map for later. The biggest problem was the shrines that I could not read at first.”
    • “The map and 'notes' are extremely useless in most cases. Having fast travel and save points are great, but there are many things you basically need a tutorial for to find due to the lack of markers on the map, making it tedious if you want to 100% the game.”
    • “Having to re-explore everything you've just explored and pick up all the items that you already found is tedious and boring.”
  • atmosphere

    15 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its moody, immersive environments enhanced by fitting, bold visuals and a standout metal soundtrack that complements both exploration and combat. While most players find the distinct regions and music create a rich, engaging ambiance, a few feel the atmosphere occasionally blends too much across sections. Overall, the combination of detailed backgrounds, strong audio design, and fluid gameplay results in a captivating and memorable experience.

    • “The music and atmosphere are also great; I think it fits quite nicely for each area and combat section and the backgrounds are so cool - I love them.”
    • “Environments are moody and atmospheric, with bold color contrasts and detailed backgrounds that give each region a distinct identity.”
    • “The world is very atmospheric, with the sounds and visuals blending together nicely.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game shows promising design but suffers from notable optimization issues, particularly on Steam Deck and lower-end PCs, causing low frame rates, frequent loading, and overheating. Users hope for performance updates to improve smoothness and overall playability.

    • “I hope some areas could be optimized a bit better for Steam Deck users.”
    • “Will gladly buy again if an optimization update comes in the future.”
    • “The game is a masterpiece, although there are some points that could be optimized.”
    • “The issues with this game are more fundamental than they are technical, but there's also many performance issues.”
    • “Unaware if this is a fault with my computer or with the game's optimization, but despite having the specified specs, the game would just not go above 15 frames.”
    • “When the map opens up though you can really start to play (even if its constant loading and poor optimization will make your processor heat up quite a bit and even lag sometimes).”
  • stability

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game is generally stable with smooth performance, including on the Steam Deck, but some users report occasional bugs such as issues with abilities not working as intended and limited range for certain mechanics. Navigation can also be confusing at times, though major glitches are rare.

    • “Runs great on Steam Deck.”
    • “The game can be really buggy.”
    • “The problems I have are: navigation - it is sometimes too hard to find your next objective; reaper ability seems to be buggy and sometimes doesn't work as advertised; and deep spawn range is too short for my taste.”
    • “The reaper ability seems to be buggy and sometimes does not do what is advertised.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is subtle and adds character without being overtly funny, blending dark themes with witty writing that often invites interpretation. It effectively produces smiles through scattered comedic moments in the story and dialogue.

    • “The game has a sense of humor that isn't outrageously funny, but it does give it character and produces a smile.”
    • “The story is dark with humor scattered throughout in a way that leaves much of the dialogue and motifs up to interpretation.”
    • “Writing is funny.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is highlighted by unique, dark yet whimsical designs and animations that create a visually engaging experience. Users appreciate the creativity in character appearance and movement, contributing to the game's distinctive style and immersive lore.

    • “I love the colors, character designs, walking and attacking animation, all of it.”
    • “Easy to use controls on mouse and keyboard, excellent soundtrack and lore, dark yet whimsical character designs and art style.”
    • “I also really liked the weird character designs and the constant borderline chaos of the action.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players feel the game has become a neglected cash grab, with minimal updates and tedious gameplay, leading to disappointment over its monetization approach.

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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

DOOMBLADE is a hack and slash game with fantasy and dark fantasy themes. Common tags for DOOMBLADE include indie, trading, exploration, soundtrack, metroidvania and others.

DOOMBLADE is available on PC, Windows, Xbox and PlayStation.

On average players spend around 2 hours playing DOOMBLADE.

DOOMBLADE was released on May 31, 2023.

DOOMBLADE was developed by Iceberg Interactive.

DOOMBLADE has received positive reviews from players and positive reviews from critics. Most players liked DOOMBLADE for its gameplay but disliked it for its grinding.

DOOMBLADE is a single player game.

Similar games include MIO: Memories in Orbit, Dandara, Ghost Song, Constance, Voidwrought and others.