Games like PoolooP
Looking for games like PoolooP? Here are top simulation recommendations, selected from player-similarity data — start with Liminal Exit, CAPTURED or BACKROOM LOOP.
1 80%Game Brain Scoregraphics, atmospheregameplay, story83% User Score 47 reviewsStep into an uncanny building trapped in endless loops. Use the elevator, uncover unsettling anomalies, and evade the Entity lurking behind you. Liminal Exit, an immersive walking simulator inspired by liminal spaces. Can you escape, or will you remain forever trapped?
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2 96%Game Brain Scoregameplay, atmospheregrinding, stability96% User Score 250 reviewsCAPTURED is an analog horror game where you capture anomalies on camera to escape what seems to be an endless hallway in your own home. Investigate mysterious phenomena, survive frightening entities, and reach the end of the hallway! Explore a procedural generated endless hallway filled with unusual phenomena and ever-changing rooms. Caught in a never-ending loop, leaving the house only leads yo…
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3 View Game75%Game Brain Scorehumor, graphicsmusic, story94% User Score 31 reviewsEndless hallways. Uneasy silence. A loop you can't escape. Backroom Loop is a first-person psychological horror exploration game. You're trapped in a space that's both unfamiliar and strangely familiar. No matter how hard you try to escape, you always end up back where you started. Is there truly an exit to this never-ending loop? About the Game: Inspired by the internet myth "Backrooms&q…
View Game4 Overview You wake up in a seemingly normal hotel—12 floors, a lobby, hallways, and rooms. But something is wrong. Every time you try to leave, you find yourself right back where you started, trapped in a never-ending loop. The hotel is no ordinary place. Its eerie silence hides secrets and strange clues scattered across each floor, testing your perception and problem-solving skills. Your goa…
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5 78%Game Brain Scorestory, atmosphereoptimization, music78% User Score 79 reviewsIN THE FACADE WE TRUST™ traps you in a corridor caught in an ever changing and increasingly unsettling loop. With each cycle, you’ll notice subtle differences, but your objective in this corridor is not just to observe the changes. As the narrative unfolds, you will be forced to place your trust in someone during each cycle. The catch? Who you choose to trust will depend on both the knowledge you’…
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6 46%Game Brain Scoregameplay, replayability75% User Score 12 reviewsImmerse yourself in a psychological horror experience presented as unsettling found footage. You are trapped in an endless, dimly lit hallway, with nothing but a flashlight to help you. Starting on floor 10, you have one goal — reach floor 0 and escape.
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7 Experience the Backrooms like never before.There are no obvious monsters. There are no clear explanations. Only spaces that seem to watch you… and a constant feeling that you should not be here. Backrooms: The Levels is a psychological horror and liminal exploration experience, designed for players seeking deep immersion, constant tension, and the unsettling nostalgia of places that feel as if…
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8 87%Game Brain Scoregameplay, graphicsoptimization, replayability87% User Score 1,160 reviewsYou are trapped on a train that runs forever. Keep an eye out for anomalies and find a way out. Please be aware of any train anomalies.. Platform 8 is a short walking simulator inspired by Japanese subways and liminal spaces.Play time15��60 minsAbout Video DistributionSee the official KOTAKE CREATE website.
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9 59%Game Brain Scorehumor, story100% User Score 10 reviews"Haunting Record: Phantom Street" is a horror-themed walking simulator filled with fear and suspense. You step into a street both strange and familiar, where eerie events unfold one after another. The air is thick with lingering spirits and overwhelming resentment, as if something in the shadows is waiting to drag you into the abyss… With terror and the unknown closing in, will you break…
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10 In Floor13, reality doesn’t change all at once — it shifts quietly, waiting for you to notice. You walk the same office corridor over and over, but something always feels… slightly off. Your task is simple: observe, detect, report. If you fail to see the difference, the corridor will keep you forever. Gameplay ShowcaseRoutine. You begin another ordinary walk through the corridor. Distortion…
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