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Floor 9 Game Cover

About Floor 9

Floor 9 is a single player simulation game with horror and mystery themes. It was developed by Room Games and was released on September 9, 2024. It received mostly positive reviews from players.

In Floor 9, you find yourself trapped in a mysterious hotel known as "Hotel Liminal." To escape, you must identify anomalies on each floor. These anomalies can be anywhere - on the ground, in paintings, or even right in front of your eyes. You must check every corner carefully, as one mistake will send you back to the beginning, to Floor 9. The game offers you a unique blend of eerie atmosphere, p…

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Games Like Floor 9

Looking for games like Floor 9? Here are top simulation recommendations with a horror and mystery focus, selected from player-similarity data — start with The Exit 8, Stairway or Platform 8.

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Reviews

76%Audience ScoreBased on 106 reviews
replayability2 positive mentions
atmosphere3 negative mentions

  • Engaging anomaly detection gameplay with a strong focus on observation and memory, providing a tense and mentally stimulating experience.
  • Atmosphere and sound design effectively create a subtle, psychological horror vibe without reliance on jump scares.
  • Good optimization and smooth performance, with a fair price point and replayability due to multiple anomalies and challenging achievements.
  • Repetitive anomaly generation with poor RNG, causing frequent repeats of the same anomalies and making it frustrating to find all anomalies.
  • Limited variety and scope with a small environment and no evolving mechanics or narrative depth, leading to monotony over time.
  • Some gameplay elements lack clarity, such as confusing anomaly mechanics and small or inconvenient controls (e.g., elevator buttons), impacting user experience.
  • gameplay

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The gameplay centers on a simple yet demanding anomaly-detection loop that effectively builds tension through observation, though it offers limited variety and few new mechanics beyond the initial concept. While technically solid and engaging for those who appreciate focused, minimalist design, some players find repetition and lack of evolving mechanics reduce its overall impact. Unique anomaly-based horror elements create unpredictability, but the experience may feel narrow for those seeking deeper narrative or diversified gameplay.

    • “The gameplay loop is simple in structure but demanding in execution.”
    • “The game’s strength lies in how effectively it uses its limited tools to create tension, turning observation into a central mechanic and repetition into a source of engagement.”
    • “The anomaly-based horror mechanics feel fresh and unpredictable, making every playthrough unique.”
    • “Room games, I'm concerned that you may be unfamiliar with the two most basic rules of anomaly games, so allow me to explain them briefly: 1) the first instance is always clean, so that a new player can learn the baseline and a familiar player can refresh their memory, and 2) you don't repeat anomalies until the player has seen every single new one, as this avoids tedious, repetitive gameplay.”
    • “While it reinforces the core mechanic, it also means that the experience offers little variety beyond the anomalies themselves.”
    • “Once the core loop is understood, there are few new mechanics or surprises introduced.”
  • atmosphere

    8 mentions Positive Neutral Negative
    25% positive mentions, 37% neutral mentions, 38% negative mentions

    The game excels in creating a tense and eerie atmosphere, characterized by dim lighting, flickering lights, and a haunting hotel setting. While it embraces a horror theme, it prioritizes a spooky, immersive experience over outright scares, effectively conveying a constant sense of dread and spookiness.

    • “Amazing game with a truly eerie atmosphere that really makes you feel the spookiness.”
    • “Spooky atmosphere and I really like the painting of the house in the field with the gray sky.”
    • “Though it may be "horror themed" you won't be creeped out by the atmosphere or jumpscares.”
    • “The atmosphere is incredibly tense, with dimly lit hallways, flickering lights, and an ever-present sense of dread that something is watching you.”
    • “The atmosphere is even without headphones and while listening to a video very scary and eerie.”
  • story

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    The game lacks a clear or traditional story, with many users noting the absence of lore or narrative context. However, the inclusion of the elevator mechanic is praised for adding a creative and cohesive element to the level design, providing some narrative structure amid the otherwise minimal story.

    • “The addition of the elevator adds a unique twist to the level system, tying the story together in a creative way.”
    • “Elevator adds a nice story to the level system.”
    • “You don't know why you're there, what is happening, or what the story is.”
    • “Game's alright, but overall incredibly mediocre with no storyline or lore at least.”
    • “There isn't a story, but there are anomalies.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely regarded as tedious and low-effort, with repetitive anomaly searches that become frustrating over time. Players find the extended grind for achievements particularly unenjoyable, leading to a sense of boredom rather than engagement.

    • “I originally recommended this game if on sale; however, after grinding out a few more hours and still unable to get the last achievement, I am getting sick of seeing this game.”
    • “I find grinding through a 12-hour shift at work more enjoyable than to sit here and play this game.”
    • “Too tedious anomaly search.”
  • graphics

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The graphics are generally praised for being realistic and visually engaging, serving as a detailed backdrop that enhances exploration and observation. Players appreciate the pleasing visuals, fun easter eggs, and the immersive liminal space atmosphere. Overall, the graphics contribute significantly to the game's enjoyment without overshadowing its interactive elements.

    • “All aside, the graphics are popping and the easter eggs are really fun. I want to find them all! This is a must-play if you want to spend hours in a liminal space and go crazy over details.”
    • “I really like searching for anomalies and differences, the graphics are pretty good, and using a controller makes the game more enjoyable.”
    • “The focus remains firmly on interaction and observation, with the visuals serving as a backdrop rather than a highlight.”
    • “Just finished the game, a pretty damn good liminal space anomaly game with realistic graphics.”
    • “All aside, the graphics are popping and the Easter eggs are really fun; I want to find them all. This is a must play if you want to spend hours in a liminal space and go crazy over details.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers moderate replayability, with 30 total anomalies encouraging players to revisit levels to find them all. Notably, Floor 9 provides significant replay value, as players can discover many unseen anomalies even after initial completion.

    • “30 total anomalies allow for some replayability to find them all.”
    • “Floor 9 has a surprising amount of replayability, considering it took me a little over an hour to beat it the first time, and I had only seen half of the anomalies.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users generally find the optimization to be good, indicating smooth performance and efficient resource use.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized as being overly aggressive and cash grab-oriented, with concerns about artificial engagement through potentially botted comments.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game to be a deeply emotional and enjoyable experience, adding meaningful value to their gaming library.

    • “It's been a very emotional and fun experience to have this game in my library.”
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Play Times

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Floor 9 is a simulation game with horror and mystery themes. Common tags for Floor 9 include first-person, indie, surreal, psychological, exploration and others.

Floor 9 is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

On average players spend around 6 hours playing Floor 9.

Floor 9 was released on September 9, 2024.

Floor 9 was developed by Room Games.

Floor 9 has received mostly positive reviews from players. Most players liked Floor 9 for its replayability but disliked it for its gameplay.

Floor 9 is a single player game.

Similar games include The Exit 8, Stairway, Platform 8, 50 Floors: The Paranormal Investigators Prologue, [Chilla's Art] Shinkansen 0 | 新幹線 0号 and others.