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I'm on Observation Duty 4
2021Puzzle
Looking for games like I'm on Observation Duty 2? Here are top strategy recommendations, selected from player-similarity data — start with I'm on Observation Duty 4, I'm on Observation Duty or I'm on Observation Duty 5.
"I'm on Observation Duty 4" is a spot-the-difference horror game where players monitor surveillance cameras to find anomalies and intruders in various rooms. Gameplay involves reporting and fixing issues such as moved objects or ghostly apparitions to avoid game overs. With randomized anomalies and a goal to survive until 6:00 AM, the game aims to keep players on edge with its psychological horror elements.
View Game"I'm on Observation Duty" is a narrative-driven psychological thriller game where you play as a hospital observer. Your job is to monitor and document the behavior of a patient, but as you dig deeper, you'll discover unsettling secrets and question your own sanity. The game features multiple endings based on your choices, creating a unique and immersive experience.
View Game"I'm on Observation Duty 5" is a spot-the-difference horror game with six levels and randomized anomalies. Players monitor surveillance footage, reporting any changes in the environment or intruders to prevent game overs. The goal is to survive until 6:00 AM, requiring sharp eyes and quick reactions.
View Game"I'm on Observation Duty 6" is a horror-themed "spot the difference" game, consisting of six levels with increasing difficulty. Players monitor live security footage and report any anomalies such as moved objects or intruders, with the goal of surviving until 6:00 AM. Anomalies appear at random, keeping the player on their toes as they attempt to maintain order and avoid game overs.
View GameAn indie psychological horror game. The player has to look for anomalies in a haunted house and report anyhting suspicious (furniture moving, extra objects, intruders). The game has both VR- and non-VR -versions.
View Game"I'm on Observation Duty 7" is a surveillance-themed psychology horror game where players must monitor live camera footage across six levels to identify and report anomalies. With randomly appearing anomalies and a risk of death from unreported changes, players must stay vigilant and have a good memory to survive the night. The game aims to create a sense of paranoia, providing a challenging and immersive horror experience.
View Game"Platform 8" is a walking simulator game set on a never-ending train. As you explore the train, you'll need to watch out for anomalies and find a way to escape. The game is inspired by Japanese subways and liminal spaces, and is a sequel to "The Exit 8". It is a short experience that can take between 15 to 60 minutes to complete. Both individuals and companies can distribute videos of the game, as long as they comply with the guidelines provided. The game's focus is on exploration and discovery, with a sense of unease and mystery adding to the atmosphere.
View Game"Shinkansen 0 | 新幹線 0号" is a first-person exploration game set in Japan, where players must identify anomalies in the Shinkansen . The game features easy mode, auto-save for each chapter, and two endings. Supporter content can be turned on or off, and the game includes controls such as WASD for movement, left click for interaction, right click for zoom, shift for run, and ESC for options. If technical issues arise, several troubleshooting steps are provided in the game's description.
View Game"Amanda the Adventurer" is a game that revolves around a TV show about a brave girl named Amanda and her cowardly sheep sidekick, Wooly. The player discovers a box set of the show in their attic and the game allows them to explore and experience the adventures of Amanda and Wooly. The game is a nostalgic journey filled with problem-solving, exploration, and humor.
View GameIn The Cabin Factory, you play as a Cabin Inspector tasked with determining if cabins are haunted. Explore eerie environments to identify supernatural anomalies, marking each as dangerous or safe. This short, atmospheric horror experience draws inspiration from psychological walking simulators and liminal spaces.
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