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I'm on Observation Duty 2

I'm on Observation Duty 2 Game Cover
90%Game Brain Score
graphics, gameplay
atmosphere, grinding
90% User Score Based on 502 reviews

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I'm on Observation Duty 2 Game Cover

About

I'm on Observation Duty 2 is a single player strategy game. It was developed by Notovia and was released on March 23, 2020. It received very positive reviews from players.

"I'm on Observation Duty 2" is a horror game where you monitor live surveillance footage to spot anomalies, ranging from mundane to otherworldly. Your task is to file reports on these anomalies, requiring sharp eyes and good memory to survive the night. The game features a single-player or multiplayer experience, with the goal of discovering secrets and reaching Timothy. This is the sequel to the critically acclaimed "I'm on Observation Duty."

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90%
Audience ScoreBased on 502 reviews
graphics6 positive mentions
grinding2 negative mentions

  • The game features two distinct maps, each with unique art styles and anomaly types, providing a fresh experience.
  • The addition of color and more rooms increases the challenge, making it a fun and engaging game for players who enjoy spotting subtle differences.
  • The game is addictive and encourages replayability, as players can return to discover new anomalies and improve their observation skills.
  • The second map's retro graphics can be hard on the eyes, making it difficult to spot changes and detracting from the overall experience.
  • Some anomalies, particularly object growth and shrinkage, are too subtle and can lead to frustration when trying to identify them.
  • The inclusion of explicit content and sexual themes may not be suitable for all audiences, limiting the game's appeal.
  • graphics
    38 mentions Positive Neutral Negative

    The graphics in the game are polarizing, with two distinct styles across the new maps: one features retro, pixelated visuals reminiscent of early PlayStation games, while the other boasts high-definition, colorful graphics. Players appreciate the artistic design of the first map but find the old-school graphics in "the house of the past" level less appealing and sometimes distracting, making it harder to spot anomalies. Overall, opinions vary significantly based on personal preferences for aesthetics and gameplay challenges.

    • “The two new maps in this game both feel like two entirely different observation duty games, each with their own list of anomaly types and art styles.”
    • “Art design/graphics: 5/5”
    • “"The house of the past" level is a nice poke at old school 3D graphics á la the first PlayStation, while "the cursed house" level got high quality color security cameras, with an option to have a small camera screen of a different room in the corner as well.”
    • “The old school graphics in the 'house of the past' part turned me off.”
    • “On one hand, one location is great, clear, and nicely made; on the other hand, I'm not a big fan of the blurriness and $10 budget graphics of the other location.”
    • “The fuzzier resolution and simple graphics can distract you from the more subtle anomalies.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay retains the core mechanics of the original game while introducing new elements such as colorful visuals and varied anomalies, enhancing the overall experience. Players appreciate the game's accessibility, lenient system requirements, and the engaging, albeit simplistic, nature of the gameplay, which combines a "what's the difference" concept with a creepy atmosphere. However, some users express dissatisfaction with specific mechanics like object shrinkage/growth, noting that it may take time to fully grasp the game’s environments.

    • “Seriously, it takes all the gameplay elements and interest of the first game, adds color, adds some variety to the anomalies, and even adds in-house sound.”
    • “The simplistic gameplay and creepy anomalies make for a great experience if you have a few dollars to spare and a couple of hours to kill.”
    • “It takes a while to learn the rooms and get into the gameplay, but once you get used to the feel and environments, it's well worth the price.”
    • “I don't like the object shrinkage/growth mechanics much as compared to the other anomaly types in the series.”
    • “Pretty much the same as the first game, but the dev went a bit 'edgier' with some of the anomalies and mechanics.”
    • “Ultimately it's the same sort of mechanics from the first game in a new one.”
  • story
    16 mentions Positive Neutral Negative

    The story in this game is considered slightly improved over its predecessor, though many players express a desire for more depth and cohesion. While it embraces a weirder narrative style, it ultimately remains similar in nature, appealing primarily to those who enjoyed the first installment.

    • “It's perhaps a little weirder and definitely feels less cohesive from a plausibility standpoint, but it's ultimately more of the same, so if it's your bag, have at it.”
    • “Epic story.”
    • “Slightly better than the first one, but would've loved to see more of the story.”
    • “It's perhaps a little weirder and definitely feels less cohesive from a plausibility standpoint (not that story is a thing), but it's ultimately more of the same so if it's your bag, have at it.”
    • “This game has no story.”
    • “It's like playing 'Candy Crush' for the story.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere in the game has received mixed reviews, with many players feeling that it lacks the unsettling and creepy qualities of its predecessor. While some appreciate the challenging gameplay and the unique design of the rooms, others believe that the colorful and well-furnished environments detract from the intended horror experience. Overall, the game's atmosphere is seen as a significant departure from what made the original compelling.

    • “The previous game has such an unsettling atmosphere.”
    • “It can be a challenging experience but with a grotesque and weird atmosphere!”
    • “Many more rooms and much more challenging, but overall the same atmosphere.”
    • “The horror atmosphere which the previous game did so well at got completely lost in this game for me, and the achievements were a pain.”
    • “The anomalies themselves are cool, but the fact that the game's in color and there are so many rooms, and all of the rooms are furnished nicely really ruins the atmosphere.”
    • “It can be a challenging experience, but with a grotesque and weird atmosphere!”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding the talking head introduction amusing, though it may clash with the overall aesthetic. The title "Timothy's Revenge" is also noted for its comedic appeal, while some elements, like the naked laughing child, are met with mixed reactions.

    • “The talking head that introduces you to the game is pretty funny, but is a little too silly to fit with the aesthetic.”
    • “Also, the title of 'Timothy's Revenge' is just too funny.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it entertaining with a decent learning curve, others note that it offers less replay value compared to its predecessor. However, for fans of horror/puzzle games, it remains a worthwhile purchase due to its engaging nature and accessibility for casual play.

    • “I recommend this game because it is entertaining with a learning curve and has replayability.”
    • “If you are looking for a horror/puzzle game with lots of replayability and something you can pick up and put down at any time, this game (as well as the other 'I'm on Observation Duty' games) is for you.”
    • “Very little replay value but overall, worth the purchase.”
    • “Also, for some reason, the replayability factor here is smaller than the original.”
    • “Very little replay value, but overall, worth the purchase.”
  • grinding
    4 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the games, indicating that it feels tedious and unengaging. Many feel that the gameplay requires excessive time investment, likening it to needing a "second life" to manage the grinding effectively. Overall, there is a strong desire for more engaging and varied gameplay to alleviate the monotony of grinding.

    • “Please make these games more interesting than grinding.”
    • “You'll need a second life for grinding.”
  • stability
    4 mentions Positive Neutral Negative

    Users report significant stability issues, including bugs that lead to unexpected autofailures despite no apparent changes in gameplay. This has been a recurring problem, with some players expressing frustration over the game's performance compared to its predecessor.

    • “I wasn't a fan of the previous game because it was really buggy for me.”
    • “I even took screenshots of the rooms, and tabbed out of the game (which freezes time with the screen showing) and there were no differences in any of the rooms, and yet still I am autofailed.”
  • music
    2 mentions Positive Neutral Negative

    Users highlight the music as a significant aspect of the game, particularly noting that it enhances the experience when using headphones. The immersive sound design and quality of the music contribute positively to the overall atmosphere.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization approach of this indie horror game is praised for being refreshing and not exploitative, contrasting sharply with the typical cash grab tactics often seen in the genre. Players appreciate the game's integrity and commitment to quality over profit.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

I'm on Observation Duty 2 is a strategy game.

I'm on Observation Duty 2 is available on PC, Mac OS, Windows and Linux.

On average players spend around 4 hours playing I'm on Observation Duty 2.

I'm on Observation Duty 2 was released on March 23, 2020.

I'm on Observation Duty 2 was developed by Notovia.

I'm on Observation Duty 2 has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its atmosphere.

I'm on Observation Duty 2 is a single player game.

Similar games include I'm on Observation Duty 4, I'm on Observation Duty, I'm on Observation Duty 5, I'm on Observation Duty 6, I'm on Observation Duty 3 and others.