I'm on Observation Duty 5 Game Cover
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"I'm on Observation Duty 5" is a spot-the-difference horror game with six levels and randomized anomalies. Players monitor surveillance footage, reporting any changes in the environment or intruders to prevent game overs. The goal is to survive until 6:00 AM, requiring sharp eyes and quick reactions.

  • Mac OS
  • PC
  • Windows
  • Cloud
  • Linux

Reviews

97%
Audience ScoreBased on 1,112 reviews
gameplay18 positive mentions
grinding4 negative mentions
  • The game features a fun and engaging '3-strikes you're out' mode that adds a challenging twist to the gameplay.
  • There are six unique levels with a variety of anomalies, making the game both fun and replayable.
  • The game successfully combines horror elements with a spot-the-difference mechanic, creating a tense and entertaining experience.
  • Some players found the game to be repetitive and lacking in real horror elements, leading to moments of boredom.
  • The new reporting system can be confusing, and some players felt it made the game unnecessarily difficult.
  • There are complaints about the visual design, particularly the white text on light backgrounds, which can be hard to read.
  • gameplay74 mentions

    The gameplay is praised for its engaging mix of horror and puzzle elements, featuring a variety of maps and innovative mechanics that enhance the experience. Players appreciate the introduction of new reporting systems and the challenge of identifying anomalies, which keeps the gameplay fresh and exciting. While some find the mechanics simple and enjoyable, others express a desire for more variety or complexity in future updates.

    • “An extremely clever horror experience featuring clever and engaging gameplay, and genuine scares.”
    • “Interesting anomalies, a new way to play along with the good old classic game mode, significantly scarier intruders, and tense, challenging gameplay all culminate into a masterpiece of spot-the-difference.”
    • “Easily the most polished observation duty with some interesting new mechanics.”
    • “This has got to be simultaneously the most fun and boring gameplay of any game I've played.”
    • “The whole proceeding is very mechanical in nature, and can be summed up thusly: you stare intensely at the screen for some time.”
    • “I can see other people liking this, but this added mechanic wasn't really for me.”
  • humor18 mentions

    The humor in the game is a standout feature, blending suspenseful moments with comedic jump scares that elicit both screams and laughter. Players appreciate the wicked sense of humor and the amusingly challenging gameplay, often finding themselves second-guessing their actions in a hilariously entertaining way. Overall, the mix of scary and funny elements creates a unique and enjoyable experience, even for those who typically shy away from horror games.

    • “It's fun and sometimes the jump scares have us both screaming and laughing.”
    • “This game may seem scary but have no fear because the jump scares are rather funny; other than that, the game is quite hard.”
    • “The game has a wicked sense of humor as well.”
  • replayability16 mentions

    The game is highly praised for its exceptional replayability, with players noting the engaging atmosphere, diverse anomalies to explore, and well-executed jumpscares. Many reviewers highlight that the game offers a fun experience that encourages multiple playthroughs, making it feel infinitely replayable. Overall, it is regarded as a title with significant replay value.

    • “Good atmospheric experience with some replayability to experience all the anomalies each area has to offer.”
    • “The replayability of this game is so good!”
    • “This is going to be an awesome game that will be infinitely replayable.”
    • “And lots of replay value with 5 in particular.”
    • “So much replay value.”
  • graphics14 mentions

    The graphics in "I'm on Observation Duty 5" show significant improvement over its predecessor, featuring more polished visuals and unique anomalies that enhance the overall atmosphere. However, some players feel that the intruder graphics could be more developed to increase the creepiness factor. Overall, the game is praised for its visual upgrades, making it a worthwhile experience.

    • “The creator has done an excellent job with sounds, visuals, and the creep factor with their intruders and odd anomalies.”
    • “Graphics have improved greatly from the last few games, worth the price in my opinion.”
    • “I'm on Observation Duty 5 is clearly a step up from 4, with more levels, more polished graphics, and more unique anomalies.”
    • “I wish they had spent more time on the intruder/people graphics as they are laughable; they could have been more creepy/scary.”
    • “The graphic difference to the other games is evident.”
    • “I'm on observation duty 5 is clearly a step up from 4, with more levels, more polished graphics, and more unique anomalies.”
  • atmosphere14 mentions

    The game's atmosphere is praised for its ability to create a tense and immersive psychological horror experience, enhanced by polished graphics and a simple interface. Many players recommend enjoying it in a dark setting with friends for maximum effect, although some criticize the gameplay for relying too heavily on subtle anomalies that can feel unengaging. Overall, while the atmosphere is generally well-received, opinions vary on its effectiveness in maintaining player interest.

    • “Good atmospheric experience with some replayability to experience all the anomalies each area has to offer.”
    • “You'll enjoy this game if you like a tense atmosphere, simple puzzle mechanics, and inventive frights.”
    • “This game is true psychological horror in every way, the suspense it builds, the atmosphere it creates, all of it is perfect and they capitalize on it in the most efficient ways.”
    • “This game is not what they try to sell; they say it's a horror game with an unnerving atmosphere, that you'll have to spot subtle yet scary anomalies, but no, almost the entirety of the game and anomalies are either one missing item in a room with 50 items, or a slightly moved item. That's it, nothing scary, nothing interesting to keep you hooked. If you don't have the entire layout memorized in the beginning, that's it, you lost. You get the warning for a lot of anomalies, focus even more and then lose. $10 and I still feel scammed.”
    • “Really love how this game can nail a creepy atmosphere without having to resort to traditional ear-bleeding jumpscares.”
  • story10 mentions

    The game features minimal storytelling, primarily serving as a "spot the difference" experience with little to no unlockable narrative content. However, players sense an underlying depth to the story that enhances the overall atmosphere, even if it remains largely unexpressed during gameplay.

    • “The slight story that really isn't apparent by just playing the game, but just knowing that there's something more to the story than you see, really adds to the vibe of the game.”
    • “The slight story that really isn't apparent by just playing the game, but just knowing that there's something more to the story than you see, really adds to the vibe of the game.”
    • “The slight story that really isn't apparent by just playing the game, but just knowing that there's something more to the story than you see, really adds to the vibe of the game.”
    • “Don't expect anything here story-wise or unlockable-wise; it literally is just spot the difference.”
    • “There's no story to speak of.”
    • “The slight story that isn't apparent while playing the game makes it feel like there's something more beneath the surface, but it ultimately falls flat.”
  • grinding4 mentions

    Many users find the grinding aspect of the game to be excessive and tedious, detracting from the horror experience. However, some note that once they become engaged and focused, the time spent grinding can pass quickly.

    • “Again, too much grinding and too little real horror.”
    • “It seems super tedious at first, but time flies by super fast when you focus well and do your thing.”
  • music4 mentions

    The music in the game is described as intense and impactful, contributing significantly to the overall atmosphere. However, the gameplay experience is contrasted by a narrative element that restricts characters from engaging with their environment, including listening to music, which adds a layer of irony to the soundtrack's quality.

    • “The game informed me that people standing still in the elevator for 6 hours was normal and that they were not allowed to get younger, get older, look around or listen to music.”
  • emotional2 mentions

    The emotional aspect of the game resonates deeply with players, evoking intense feelings of connection and dread, particularly in the context of personal loss and mental struggle. Users report that the game facilitates a profound exploration of grief and hallucination, creating a unique bond with its surreal elements that reflect their own experiences.

  • stability2 mentions

    Users report issues with stability, noting problems such as objects shifting unexpectedly, visual glitches, and other unusual occurrences that detract from the overall experience.

    • “That means everything from a mug or a shoe shifting around, to visual glitches and more supernatural stuff.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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