Games like Autofading_Se disparaître
Looking for games like Autofading_Se disparaître? Here are top simulation recommendations, selected from player-similarity data — start with Méandres, Le corps-glitch (multitudes) or Berugeru: Over The Mountains.
1 View GamePress ''Spacebar'' to start the experience. Following a residency at the Sherbrooke-based company Imeka, which specializes in brain imaging, Stéphanie is interested in the relationship between biology and technology as well as medical research on the brain to better understand how it functions and the diseases that affect it. Méandres proposes an incursion through the connections of white matter …
View Game2 View GameA virtual reality experience that highlights potential bodies to merge, change skin, slowly morphing into a hybrid being that connects with plant, animal and technological species. Somewhere in the environment is a reflective surface, giving a glimpse of this new body that is incarnated for an unfixed duration. Le corps-glitch (multitudes) is a VR experience developed during a creative residency a…
View Game3 View GameFinally build the Double-Bacon-Cheese-Bacon-Plus of your dreams in this unique cosmic burger simulation ! At the crossroads between a clicker and an interactive cutscene, experience an epic and unforeseen journey that will surely let you wondering what you have just accomplished. But as they say, it is not the result that counts but the path. Features: Simple and accessible pixel-bur…
View Game4 View GameEN The project takes the form of an experimental video game. Upon arrival, the player is immersed in an environment without landmarks: a procedural space generated in real time by an algorithm, composed of two interconnected worlds designed to be infinite. There is no objective, no progression: movement is done by floating or walking through empty spaces. In the background, a voiceover accomp…
View Game5 View GameEN The project takes the form of an experimental video game. Upon arrival, the player is immersed in an environment without landmarks: a procedural space generated in real time by an algorithm, composed of two interconnected worlds designed to be infinite. There is no objective, no progression: movement is done by floating or walking through empty spaces. In the background, a voiceover accomp…
View Game6 View GameEN : PuzzRinth is above all a simple puzzle game, even the only final puzzle, where everything before is only used as a progressive initiation. Don't stop until you have at least tasted the fifth and final puzzle, the only PuzzRinth that gave the game its name! Indeed, the PuzzRinth is a data archiving cube, like airplane black boxes, or a local private cloud containing important encrypte…
View Game7 View GameFrancais Participation à la tri-jam du 19-20 avril 2025 dans le cadre de nos études en Jeu vidéo à la Haute École Albert Jacquard (Namur, Belgique). Projet Trijam : https://ataken12.itch.io/no-ligthhttps://itch.io/jam/trijam-318/rate/3489822 Présentation No Light Left est un court jeu de plateforme atmosphérique basé sur la survie et la confiance. Perdu dans un donjon plongé dans l'obscuri…
View Game8 View GameHathor, le grand jeu collectif Hathor est une installation ludique inspirée de l'opéra Aïda de Verdi. Au cœur de son design, un jeu multijoueurs qui reprend l'imagerie d'un jeu de société qui a fait son apparition en Égypte antique, il y a de cela plus de 3000 ans, le Mehen. L'équipe de Lumina en réinterprète aujourd'hui pour vous les règles et propose une expérience collaborative pour 4 joueurs q…
View Game9 View GameThis is a school project that was made by me and my friend , and two of the first video games I have made on this earth. I'm a beginner at this , so please be understanding when you find something I missed when making the game like walking sounds or lighting , etc. If you have criticisms or reviews for our game , feel free do so and I will be thankful of you for it ! C'est un projet d'école qui e…
View Game10 View GameSalut; Mon jeu est un point and click où il faut "nettoyer" des tombes. Nettoyer une tombe c'est enlever les feuilles dessus, faire partir les malédictions accrochées à la tombe et chasser les fantômes autour. Il y a 2 modes de jeux, le story mod qui n'est qu'un tutoriel avec des éléments de lore; et le endless mod où il faut nettoyer le plus de tombes avant de mourir. La totalité des dessins on…
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