Games like ドアを選んで花咲く道へ
Looking for games like ドアを選んで花咲く道へ? Here are top action recommendations, selected from player-similarity data — start with Rotary Knights, The Ninth Life or Undercover Fools.
1 The year is 1914. Europe is at war, and a new kind of warrior takes to the skies. You are a young pilot in the Royal Flying Corps — armed with courage, a crate of wood and canvas, and the slim hope of surviving long enough to become an ace. Rotary Knights is a text-based RPG set in the skies above the Western Front. Make life-or-death decisions, fly historically authentic aircraft, and forge your…
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2 View GameDESCRIPTION A pixelated 2D cat adventure where you explore your house, farm, nearby forest, and market while collecting pumpkins and dueling an evil cat. You balance risky conversations and resource management as you upgrade to work toward the 500 pumpkin goal. Win fights to multiply your pumpkins, lose and watch them get stolen. CURRENT GAMEPLAY You play as the white cat. Gather pumpkins in …
View Game3 39%Game Brain Scorehumor, gameplaystory59% User Score 17 reviewsUndercover Fools is a co-op action spy game, assemble a team or go it alone to infiltrate secure buildings, avoid treacherous traps and complete challenging missions armed with the coolest spy gear! Mastery of Stealth Your main goal is to remain unnoticed. Use shadows and hidden places to avoid detection by guards, or distract enemies with special gadgets. Every step you take can be decisive – …
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4 54%Game Brain Scoremusic, storygameplay86% User Score 14 reviewsA road trip gone horribly wrong. A punctured car. A forgotten haveli. And something waiting inside. What starts as an ordinary night takes a terrifying turn when your friends vanish in the darkness of an abandoned mansion. Their screams echo through the halls, but when you enter to search for them, the gates slam shut behind you. You are trapped. Inside the haveli, nothing is as it seems. Lights…
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5 Canva,Copilot,Websim使用技術的な構造(Technical Details) 言語切り替え機能: currentLang という変数で日本語と英語を切り替え、表示内容を動的に変更します。ボタンの表示やタイトルも連動して変化します。 3ステップ構成: 問いの表示(renderQuestion()) 選択肢の表示(renderChoices()) 選んだ答えの意味(解釈)表示(showMeaning()) この流れにより、ユーザーは「考える → 選ぶ →意味を受け取る」という体験をします。 データ構造: 各問いは { q: "問い文", choices: [ { text: "選択肢", meaning: "解釈" } ] } という形式で格納されており、言語ごとに分けられています。 背景画像とBGM: 著作権フリーの素材を使…
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6 COPILOT,Canva,Websim作成『夜の分かれ道と黒い教会』 静かな夜、3人の旅人が墓場の道を歩いています。やがて道は三つに分かれ、それぞれが自分の心に導かれる方向へ進みます。 その先に待っているのは、怪物、幽霊、ドラキュラ、宇宙人、そしてゾンビ——すべてが静かに、しかし確かに、あなたを見つめています。 選んだ道によって、物語の終わりは変わります。 黒い教会の扉が開くとき、あなたは何を見つけるでしょうか。 ジャンル:選択型ホラーアドベンチャー 対象:子どもから大人まで、静かな怖さを楽しみたい方へ 特徴: ランダムで怪物が登場する3〜5ステージ構成 選択によって変化する詩的なエンディング 日本語・英語の二言語対応 著作権フリー素材のみ使用 English Version “The Forked Path and …
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7 Game made for the SA GAME JAM 2024 #SAGJ2024.How It Fits the Theme: With the theme of "Midnight Staircase," where the stakes rise as you progress, I found inspiration in Tekashi's castle door maze concept. Players navigate through a series of doors, each offering a chance to advance—or a setback. In the game, your objective is to collect sugar bits scattered throughout the map while racing ag…
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8 View GameDemo Video: This project was a collaborative effort, with the following highlighting my specific contributions.Project Overview: In this project, I developed a procedural room generation system for a 2D dungeon crawler using breadth-first search (BFS), depth-first search (DFS), and Dijkstra algorithms. This system creates dynamic, grid-based levels. Additionally, I incorporated gameplay mechan…
View Game9 View GameA puzzle-RPG where you need to get to the end of the level by upgrading your gear as much as possible before tackling the monsters. Controls: left-mouse to move / attack / pick up. Scroll-wheel to zoom. Some tips: The objective of this game is to find an optimal sequence of actions to get to the end of the level.In general, you want to avoid attacking monsters for as long as you can, and focus on …
View Game10 Welcome to the Dungeons of Skeleton King !a D&D turn-based type game for the Kaypro computers. The game will only work on Kaypro computers with graphic features (post 84). While making my videos about the Kaypro systems (www.youtube.com/c/Olipix/), I noticed that some Kaypros had graphical possibilities, but almost none games were using them. So I decided to program my own game to showcase those …
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