- March 25, 2024
- iNEEDsupport420
- 5h median play time
SENTRY
Platforms
About
"Sentry" is a Science Fiction Shooter game that offers various play options, including single-player, co-op for 2 players, and multi-player. As a member of the SENTRY Defense Program, your mission is to protect your vessel while it flees across space, using an arsenal of weapons, traps, and environmental destruction to fend off alien boarders. If your SENTRY falls in battle, another crew member will be thawed to continue the fight, ensuring that defeat only changes the strategic landscape aboard the ship. The game boasts beautiful gameplay and outstanding visuals.
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- The shooting mechanics are snappy and satisfying, making combat enjoyable.
- The game successfully blends tower defense and FPS elements, providing a unique gameplay experience.
- The art style and spaceship theme create an engaging atmosphere, and the game runs well on various hardware.
- The rogue-lite setup leads to repetitive gameplay, as levels are often played multiple times without significant variation.
- The game currently lacks content, with only a few maps and limited enemy variety, making it feel short.
- The difficulty spikes can be frustrating, especially for new players, as the game can quickly become overwhelming.
gameplay
107 mentions Positive Neutral NegativeThe gameplay has been described as a blend of first-person shooting and tower defense mechanics, reminiscent of titles like "Orcs Must Die" and "FTL." While many players appreciate the solid core mechanics, smooth gunplay, and engaging gameplay loop, there are concerns about a lack of depth, variety, and balance, particularly regarding enemy difficulty and the effectiveness of traps. Overall, the game shows promise but requires further development and content to enhance replayability and player engagement.
“Gameplay feels good with decent replayability.”
“The gameplay loop is solid and fun.”
“Genuinely one of the perfect games for my tastes, the lore, though currently barebones is still gripping nonetheless, and the gameplay is amazing; it feels like each run is its own story at times, the traps encourage creative play and the weapons all mostly feel extremely satisfying to use.”
“The devs didn't make use of that idea to give it any gameplay impact.”
“This game needs a lot more time; similar to Sanctum 2, enemies are bullet sponges, you die easily, and it's just an overall slog killing most things. Fun and engaging maybe, but then you deal with obnoxious enemy types that just don't work. Come back in a year or so; maybe the dev will figure things out properly. Oh, also forgot to mention the poor grind mechanic; you can't get the good stuff until 20 hours into the game.”
“The game does a horrific job of explaining any of the mechanics of the game, such as the fact that unlocking a weapon slot only unlocks it for that run.”