- November 9, 2016
- Alawar Stargaze (Warm Lamp Games)
- 14h median play time
Beholder
Platforms
About
Beholder is a single-player adventure game with a dark, dystopian setting. As the State-installed manager of an apartment building, you must covertly watch and profile your tenants, reporting any suspicious activity to the authorities. With ingenious graphics, a splendid soundtrack, and a sensational gameplay, Beholder offers a grim glimpse into a society where privacy is non-existent, and the totalitarian State is all-powerful.
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- Engaging and thought-provoking storyline with multiple endings based on player choices.
- Unique art style and atmospheric sound design that enhance the dystopian setting.
- Challenging gameplay that requires strategic thinking and resource management.
- Repetitive tasks and limited gameplay mechanics can lead to boredom over time.
- Unforgiving time constraints and high stakes can make the game feel frustrating.
- Poor English localization and dialogue can detract from the overall experience.
story
1,866 mentions Positive Neutral NegativeThe story of "Beholder" is a compelling exploration of moral dilemmas set in a dystopian society, where players navigate the challenges of managing an apartment complex while making difficult choices that impact their family and tenants. The narrative is rich with well-developed characters and multiple endings, but some players find the gameplay repetitive and the quest structure overly linear, leading to frustration with time constraints and the need for trial-and-error to achieve desired outcomes. Overall, while the story is engaging and thought-provoking, the execution can feel constrained by its mechanics and lack of variability in playthroughs.
“Beholder excels in storytelling.”
“The narrative is rich, with well-developed characters and a plot that keeps you on edge.”
“Beholder is a standout title that offers a unique blend of strategy, storytelling, and moral exploration.”
“The story and the ending I got just felt so unsatisfying and straight up boring that I have zero interest to try it again to see if I can get another ending.”
“The story was too shallow and chaotic to grab my attention, the gameplay became a monotonous chore with no meaningful rewards, challenges or moral dilemmas.”
“The storyline is too short and linear for playing it many times: ok, it is different every time depending on what you do, but when you have always the same tenants, the same missions... low replayability, so buy it only with sales.”