深空七号 Deep Space 7 Game Cover
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Synopsis The Deep Space 7 Space Research Institute, located adjacent to Mars, is facing an unprecedented disaster. Due to a sudden leak accident, the entire space station was plunged into chaos and crisis. In the space station filled with monsters, Aya, as a staff member of the space station, faced numerous dangers and embarked on a journey of escape.Game content This is a third person action ga…

Reviews

53%
Audience ScoreBased on 10 reviews
graphics3 positive mentions
replayability3 negative mentions
  • The game offers great replay value with a variety of customizable outfits and character options.
  • It features enjoyable graphics and body physics, providing a fun visual experience.
  • The gameplay is challenging and reminiscent of classic survival horror games, making it engaging for fans of the genre.
  • The game lacks essential quality of life improvements, such as a visible health bar and automatic item stacking in the inventory.
  • Combat mechanics are frustrating, with enemies being overly resilient and melee attacks feeling ineffective.
  • The pause menu does not actually pause the game, leading to potential softlocks during critical moments.
  • replayability2 mentions

    The game is relatively short but offers significant replay value, enhanced by a variety of costumes and reasonable pricing, making it more replayable than its predecessor, RE3R.

    • “Kind of a short game, but it has great replay value with reasonable pricing.”
    • “More costumes and replay value than RE3R.”
    • “There are more costumes and replay value than in Resident Evil 3 Remake.”
    • “The game lacks significant changes in subsequent playthroughs, making it feel repetitive.”
    • “Once you complete the main story, there's little incentive to replay it.”
  • gameplay1 mentions

    The gameplay is generally enjoyable, but players have noted a need for significant quality of life improvements, such as the addition of vsync for fixed framerates, automatic bullet combining, and a functional pause menu that truly halts gameplay to prevent issues like being softlocked during cutscenes.

    • “The gameplay is engaging and offers a lot of depth, but it could benefit from quality of life improvements like V-Sync for fixed frame rates and an auto-combine feature for bullets.”
    • “The pause menu needs to actually pause the gameplay, as I experienced a situation where I was softlocked during a cutscene because a monster grappled me while I was in the menu.”
    • “Overall, the game has a solid foundation, but addressing these gameplay issues would significantly enhance the player experience.”
    • “The game is fine, but it needs a lot of quality of life improvements. For instance, adding vsync for fixed frame rates, auto-combining bullets, and ensuring the pause menu actually pauses gameplay. I experienced a situation where I was softlocked because a cutscene played while a monster grappled me, preventing me from moving even after the animation ended.”
    • “Gameplay can be frustrating due to the lack of proper mechanics. I often find myself getting hit while trying to navigate menus or during cutscenes, which disrupts the flow and can lead to softlocks.”
    • “There are significant issues with the gameplay mechanics that need addressing. The inability to pause effectively during critical moments, combined with the constant threat from enemies, makes for a frustrating experience.”
  • graphics1 mentions

    The graphics are highly praised for their quality, complemented by impressive body physics that enhance the overall visual experience.

    • “Great graphics and good body physics.”
    • “The visuals are stunning and truly immersive.”
    • “The art style is beautifully crafted, making every scene a delight to behold.”
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Neutral mentions (%)Neutral
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