深空七号 Deep Space 7
- September 26, 2024
- JT Studio
Synopsis The Deep Space 7 Space Research Institute, located adjacent to Mars, is facing an unprecedented disaster. Due to a sudden leak accident, the entire space station was plunged into chaos and crisis. In the space station filled with monsters, Aya, as a staff member of the space station, faced numerous dangers and embarked on a journey of escape.Game content This is a third person action ga…
Reviews
- The game offers great replay value with a variety of customizable outfits and character options.
- It features enjoyable graphics and body physics, providing a fun visual experience.
- The gameplay is challenging and reminiscent of classic survival horror games, making it engaging for fans of the genre.
- The game lacks essential quality of life improvements, such as a visible health bar and automatic item stacking in the inventory.
- Combat mechanics are frustrating, with enemies being overly resilient and melee attacks feeling ineffective.
- The pause menu does not actually pause the game, leading to potential softlocks during critical moments.
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game is relatively short but offers significant replay value, enhanced by a variety of costumes and reasonable pricing, making it more replayable than its predecessor, RE3R.
“Kind of a short game, but it has great replay value with reasonable pricing.”
“More costumes and replay value than RE3R.”
“There are more costumes and replay value than in Resident Evil 3 Remake.”
“The game lacks significant changes in subsequent playthroughs, making it feel repetitive.”
“Once you complete the main story, there's little incentive to replay it.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The gameplay is generally enjoyable, but players have noted a need for significant quality of life improvements, such as the addition of vsync for fixed framerates, automatic bullet combining, and a functional pause menu that truly halts gameplay to prevent issues like being softlocked during cutscenes.
“The gameplay is engaging and offers a lot of depth, but it could benefit from quality of life improvements like V-Sync for fixed frame rates and an auto-combine feature for bullets.”
“The pause menu needs to actually pause the gameplay, as I experienced a situation where I was softlocked during a cutscene because a monster grappled me while I was in the menu.”
“Overall, the game has a solid foundation, but addressing these gameplay issues would significantly enhance the player experience.”
“The game is fine, but it needs a lot of quality of life improvements. For instance, adding vsync for fixed frame rates, auto-combining bullets, and ensuring the pause menu actually pauses gameplay. I experienced a situation where I was softlocked because a cutscene played while a monster grappled me, preventing me from moving even after the animation ended.”
“Gameplay can be frustrating due to the lack of proper mechanics. I often find myself getting hit while trying to navigate menus or during cutscenes, which disrupts the flow and can lead to softlocks.”
“There are significant issues with the gameplay mechanics that need addressing. The inability to pause effectively during critical moments, combined with the constant threat from enemies, makes for a frustrating experience.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their quality, complemented by impressive body physics that enhance the overall visual experience.
“Great graphics and good body physics.”
“The visuals are stunning and truly immersive.”
“The art style is beautifully crafted, making every scene a delight to behold.”