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Dead Space 2

Visceral Games have taken the franchise to all new heights with a totally insane single player campaign and an excellent plot to go along with it.
Dead Space 2 Game Cover
92%Game Brain Score
story, gameplay
stability, grinding
93% User Score Based on 12,592 reviews
Critic Score 90%Based on 7 reviews

Platforms

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Dead Space 2 Game Cover

About

Dead Space 2 is a multiplayer survival shooter game with horror and science fiction themes. It was developed by Visceral Games and was released on January 27, 2011. It received positive reviews from critics and very positive reviews from players.

Dead Space 2 is a sci-fi horror game that follows Isaac Clarke, who awakens on a space station orbiting Saturn, plagued by disturbing visions and a Necromorph outbreak. Armed with improved telekinesis and new tools, Isaac must fight through hordes of reanimated corpses and uncover the mystery of his nightmares. Experience a gripping, suspenseful narrative with full 360-degree movement and strategic dismemberment combat.

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93%
Audience ScoreBased on 12,592 reviews
story1.1k positive mentions
stability58 negative mentions

  • The atmosphere in 'Dead Space 2' is intense and immersive, with exceptional sound design and visuals that enhance the horror experience.
  • The gameplay is smooth and engaging, featuring improved controls and a satisfying dismemberment system that adds strategy to combat.
  • Isaac's character development and voice acting significantly enhance the emotional depth of the story, making players more invested in his journey.
  • The game lacks the oppressive dread of its predecessor, with some players feeling it leans more towards action than horror.
  • Many reviewers noted that the grinding aspect becomes tedious, particularly in later chapters where enemy encounters lack variety.
  • The monetization practices, including microtransactions, have been criticized as detracting from the overall experience and integrity of the game.
  • story
    2,501 mentions Positive Neutral Negative

    The story of "Dead Space 2" is widely praised for its engaging narrative that continues the harrowing journey of protagonist Isaac Clarke, now voiced, as he battles both external horrors and his own psychological demons. While some players feel it lacks the atmospheric tension of the first game, many appreciate the deeper character development and the exploration of themes like trauma and loss, making it a compelling sequel that enhances the lore of the series. Overall, the game is noted for its blend of action and horror, with a storyline that keeps players invested throughout the experience.

    • “Dead Space 2 is my top game of all time. Giving Isaac a voice adds so much life to his character, making the story more engaging. The mix of action and horror is unparalleled, and the cutscenes brought a tear to my eye. This will forever be one of the greatest games of all time.”
    • “The story is entertaining with its seamless in-game cutscenes. Isaac now talks and has awesome moments with the supporting cast. The pacing is breakneck, with constant action and small horror sections that complement the gameplay beautifully.”
    • “The plot is engaging and feels like a natural expansion of the universe built in the first game, with Isaac’s story taking center stage in a way that feels both personal and terrifying.”
    • “The story and lore is almost non-existent, especially compared to Dead Space 1.”
    • “In Dead Space 2, the story is continued, but they really went off the rails here with plot holes so big you could park the Ishimura in them.”
    • “The story is lame; it feels like they couldn't decide what the story should be about, so they just put a bunch of stuff together and hoped it made sense.”
  • gameplay
    1,501 mentions Positive Neutral Negative

    The gameplay in "Dead Space 2" is widely praised for its smooth mechanics, improved controls, and engaging combat, which includes the signature dismemberment system that adds a strategic layer to encounters. While it retains the core elements of its predecessor, the game introduces new mechanics such as enhanced zero-gravity movement and a more action-oriented approach, making it feel less like a survival horror and more like a thrilling shooter. Overall, players appreciate the refined gameplay experience, though some miss the atmospheric tension of the first game.

    • “The gameplay in this one can't be understated; how smooth and incredible it feels to play. You're very capable when taking on the necromorphs. The telekinesis ability is so much fun, manipulating enemies' body parts/attacks to use against them. The combat is the best of its genre. For me, this is the RE4 of the Dead Space games and possibly eclipses its inspiration.”
    • “The gameplay is tighter, with improved zero-g sections and new weapons that are incredibly satisfying. The series’ signature dismemberment mechanic is back and better than ever—shooting off limbs remains the most efficient way to kill necromorphs, and doing so never stops being satisfying.”
    • “Dead Space 2 is a fantastic continuation of the first game, retaining the things that made the original game great and expanding them to a fantastic degree both in its story and in its gameplay.”
    • “The gameplay is a huge improvement over ds1 as well as graphics.”
    • “Gameplay is boring.”
    • “The gameplay has been changed into an action spectacle, which were present in the original, but not the main gameplay loop.”
  • graphics
    998 mentions Positive Neutral Negative

    The graphics of "Dead Space 2" have received widespread praise for their impressive quality, especially considering the game was released in 2011. Many players noted that the visuals still hold up well today, showcasing detailed environments, effective lighting, and a strong aesthetic that enhances the horror experience. While some reviews mentioned minor graphical glitches and dated textures, the overall consensus is that the game's graphics contribute significantly to its immersive atmosphere and engaging gameplay.

    • “The graphics still hold up surprisingly well, the sound design is still among the best in horror gaming, and the setting has some truly creepy moments.”
    • “The graphics are still impressive, showcasing intricate details and gruesome effects that bring the horrors of the sprawl to life.”
    • “The atmosphere is absolutely unmatched: the creepy environments, the terrifying sound design that sends shivers down your spine, and visuals that still hold up shockingly well for such an old title.”
    • “The graphics look awful at certain points; high fps causes bodies to fly all over the place. The game likes throwing jumpscares at you that are more annoying than scary, although this issue seems to go away in the second half.”
    • “The graphics have aged quite a lot (yet, with modern hardware, you can easily play it in 4K and at a high refresh rate which makes things much smoother). The sound quality is muddy, audio logs are hard to actually understand, and some of the voiceovers lean more towards low quality than AAA.”
    • “While the graphics aren't the best, the game makes up for it with its amazing story and intriguing gameplay.”
  • atmosphere
    864 mentions Positive Neutral Negative

    The atmosphere in "Dead Space 2" is widely praised for its intense, immersive qualities, blending horror and action effectively. While many reviewers note that it lacks the oppressive dread of the original game, it compensates with diverse environments, exceptional sound design, and a gripping narrative that keeps players on edge. The game successfully creates a chilling atmosphere filled with jump scares and psychological tension, making it a standout in the survival horror genre, even if some feel it leans more towards action than horror compared to its predecessor.

    • “The atmosphere is absolutely unmatched: the creepy environments, the terrifying sound design that sends shivers down your spine, and visuals that still hold up shockingly well for such an old title.”
    • “Coupled with the game’s lighting—flickering bulbs, harsh shadows, and sudden power outages—the overall presentation crafts an atmosphere that is oppressive, immersive, and unforgettable.”
    • “The atmosphere is intense and dark, with the sound design being one of the game’s strongest features, helping to create an immersive atmosphere in the dark cold space.”
    • “The game has no atmosphere; the first half is just casual walking in some town with boring/predictable fights, and the second half is a doom-like butchering of endless hordes of boring enemies.”
    • “While the creepy atmosphere takes a backseat, it's worth noting that another major difference is that Isaac has finally gotten both a face and a voice in Dead Space 2.”
    • “The atmosphere is not as oppressive as the first one, and I'm one of those people who say Isaac should've stayed silent.”
  • music
    187 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with a haunting soundtrack that effectively builds tension and complements the horror elements. While many players appreciate the ambient soundscapes and well-timed musical cues that heighten the sense of dread, some critiques note that the combat music can be intrusive, detracting from the overall experience. Overall, the sound design, including music and effects, is considered a strong aspect of the game, contributing significantly to its immersive and terrifying environment.

    • “The soundtrack is subtle, relying more on ambient unease than bombastic scoring, though it ramps up at just the right moments during major confrontations.”
    • “The music and sound effects amplify this feeling, creating a chilling mood that perfectly complements the horror genre.”
    • “The atmosphere truly helps captivate the horror of Dead Space 2: leaving you isolated, constantly looking back and forth, always cautious of vents and using music and sound design such as voices of random dialogue going on in the background every time you slow down or stay still - even when the game has nothing going on it still manages to make you feel paranoid.”
    • “My only gripe is the music.”
    • “The soundtrack doesn't stand out.”
    • “The soundtrack loses its damn mind every time an enemy spawns, ruining any kind of surprise, and refuses to die down until the very last enemy dies, instantly alerting the player to the fact that there's nothing more to worry about.”
  • replayability
    128 mentions Positive Neutral Negative

    The reviews for "replayability" in the game highlight a mixed reception, with many players praising the extensive customization options, new game plus mode, and varied weapon upgrades that enhance replay value. However, some critics note a lack of engaging content post-completion and the presence of unskippable cutscenes as detractors. Overall, while many find the game highly replayable due to its dynamic gameplay and multiple difficulty settings, others feel it falls short compared to similar titles in the genre.

    • “You're free to customize and experiment with all of them to create a loadout you enjoy using, and the game feels super replayable because of it.”
    • “The strategies and weapon selection make it extremely replayable.”
    • “Dead Space 2 takes all the aspects that made its older brother a success (chilling story, excellent gunplay, and a stunning atmosphere) and doubles them in quality, while the brand-new and well-balanced multiplayer adds well-deserved replay value in what could have been game of the year.”
    • “For me personally, that really took away all of the replay value in the game and left me with nothing to do once the game has been completed.”
    • “This is especially true of the PC version, which lacks achievements, but even if we disqualify that, Dead Space 2's lack of replay value stands in stark contrast to its inspiration - the Resident Evil series, which is infinitely replayable and has a wealth of content even after beating the campaign.”
    • “Dead Space 2 gives more free action playing compared with the first one; unfortunately, there is a lot of copy-paste room design, the same enemies with the same spawn pattern, an almost empty storyline with too dramatic amateur music, and for sure absolutely no replayability.”
  • optimization
    97 mentions Positive Neutral Negative

    Overall, "Dead Space 2" is praised for its strong optimization, particularly on PC, where it runs smoothly even on lower-end hardware. While some users experienced minor performance issues, such as stuttering and the need to adjust settings like V-Sync, the game generally delivers excellent graphics and gameplay performance, making it a significant improvement over its predecessor. Many players noted that with the right tweaks, the game can achieve high frame rates and maintain a solid performance throughout.

    • “The game is wonderfully optimized for PC and the controls are fantastic.”
    • “The game's graphics are top-notch and with amazing optimization.”
    • “Great game, runs smoothly and it's a nice sequel to DS1.”
    • “On first boot, my thoughts are that it isn't optimized for my PC and monitor, but it has options for 240Hz and 5140 x 1440, which is crazy.”
    • “Also, a variety of graphical bugs and unoptimized render settings.”
    • “Dead Space 2 has negative mouse acceleration by default that you can’t turn off, mouse sensitivity is dependent on the frame rate, which can lead to inconsistent movement when the performance is not stable.”
  • humor
    77 mentions Positive Neutral Negative

    The humor in the game is a mix of dark and absurd elements, often eliciting laughter through unexpected scenarios, exaggerated character reactions, and quirky glitches. Players find themselves chuckling at the juxtaposition of horror and humor, such as Isaac's one-liners and the comedic physics of defeated enemies, which can sometimes overshadow the intended scares. Overall, the game successfully balances its gruesome atmosphere with moments of levity, making for a uniquely entertaining experience.

    • “The jump scares are so perfectly timed, you’ll find yourself laughing afterward just to cover up the fact that you screamed like a toddler in a haunted house.”
    • “It is funny, scary, and adequately challenging with some great game mechanics and a roster of funny weapons to play with.”
    • “I liked Isaac as a silent protagonist, whereas in this one watching him go 'fuck, damnit, shit' when he's stomping a necromorph's face in like his card just got declined at a gas pump just made me laugh throughout the game.”
    • “It made finishing the game very, very unfunny.”
    • “The jokes fell flat and often felt forced.”
    • “I expected a lot of laughs, but instead, I just rolled my eyes.”
  • stability
    71 mentions Positive Neutral Negative

    Overall, the stability of the game is mixed, with many players reporting occasional physics glitches, graphical issues, and crashes, particularly on the Steam version. While some users experienced significant bugs that affected gameplay, others found the game to run smoothly with minor glitches that did not detract from their enjoyment. The consensus suggests that while the game is generally stable, players should be prepared for some technical hiccups, especially on modern hardware.

    • “Runs great on both my PC and Steam Deck.”
    • “Not sure how they pulled it off but it looks and runs great.”
    • “In this sequel, however, that couldn't be farther from the truth as it looks fantastic, especially compared to the first one, and on top of that, it is quite a good port. The game feels just at home as it controls fluidly, runs buttery smooth, and features almost no glitches or bugs throughout.”
    • “I love Dead Space, I loved this game, but unless troubleshooting games is acceptable to you, this can't be recommended.”
    • “However, the Steam version is a little buggy and may crash for you.”
    • “Just be warned of all the bugs and glitches that will actually make your game unplayable.”
  • emotional
    61 mentions Positive Neutral Negative

    Dead Space 2 is praised for its emotional depth, with players highlighting Isaac's character development and voice acting as key elements that enhance the story's impact. The game effectively combines horror and emotional storytelling, creating a gripping experience that resonates with players, even as some critiques note that the plot can feel stretched or less complex than its predecessor. Overall, it delivers a thrilling journey filled with tension, psychological terror, and heartfelt moments that leave a lasting impression.

    • “Dead Space 2 isn’t just a horror game; it’s an emotional, adrenaline-filled journey through fear, madness, and survival.”
    • “It’s a thrilling, terrifying, and emotionally resonant journey that improves on its predecessor while carving its own identity.”
    • “The fact that Isaac now speaks on a regular basis forges an emotional attachment such that you more readily experience his trauma, pain, and horror along with him.”
  • grinding
    60 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, particularly in the later chapters where enemy encounters become overwhelming and lack variety. Many reviewers noted that the combat, while initially satisfying, devolves into a slog due to constant enemy spamming and limited resources, leading to frustration rather than enjoyment. The absence of chapter select and the need for manual saves further exacerbate the grind, making the experience feel more like a chore than an engaging gameplay loop.

    • “You'll need a second life for grinding.”
    • “A lot of grinding.”
    • “Combat is satisfying at first, but as the game progresses, the constant enemy spamming becomes tedious.”
    • “The final fight is not only disappointing, but also tedious on a higher difficulty level (I played on Zealot) due to the lack of access to ammo/healing items - I had to load the game from the previous chapter to take the right amount of supplies with me.”
    • “It takes away any aspect of horror and just gets tedious and annoying.”
  • character development
    40 mentions Positive Neutral Negative

    Character development in the game is highly praised, particularly for the protagonist, Isaac Clarke, who evolves from a silent engineer to a deeply relatable and haunted survivor. Reviewers note that the addition of dialogue significantly enhances his emotional depth and the overall storytelling, making players more invested in his harrowing journey. While some critiques mention inconsistencies in character development across the series, the consensus is that Isaac's growth is a standout feature that enriches the gameplay experience.

    • “The storytelling is enhanced by Isaac's character development, with more dialogue that adds emotional depth and context to his harrowing journey.”
    • “Isaac's character development is a standout feature, transforming him from a silent engineer to a haunted and resilient survivor.”
    • “This character development makes Isaac one of the most genuine and relatable characters I've ever played as in a survival horror game, which makes you more invested in the story and is a very welcome change to its predecessor.”
    • “The dialogue was one of the primary tools for character development but delivered on this front in a lukewarm way.”
    • “It is the exact same game as the first (which was not great), character development does not exist, and everything is horrible.”
    • “I felt like DS2 suffered greatly from poor character development.”
  • monetization
    32 mentions Positive Neutral Negative

    The monetization aspect of the game has been heavily criticized, with many reviewers labeling it a "cash grab" due to the prevalence of microtransactions that detract from the overall experience. Players express frustration over the introduction of paid content, which they feel compromises the game's integrity and balance, especially compared to earlier titles in the series. Overall, the sentiment reflects disappointment in how monetization practices have overshadowed the game's quality and narrative.

    • “It's just fun, no microtransactions, no DLC, just gameplay and solid gameplay at that.”
    • “You pay for what you get (though this is an EA game, it doesn't have microtransactions, thank god).”
    • “This is some solid single-player title from the era not yet contaminated with season passes, microtransactions, and that other greedy 'innovations'.”
    • “This is a low budget, low effort, action-oriented cash grab that should've been a $20 non-canon DLC released 'just for fun', but EA decided to sell it as a $60 sequel instead.”
    • “Far too much irrelevant DLC, loot boxes, microtransactions, and other predatory business practices.”
    • “Ever since EA practically murdered the Visceral studio due to meddling with the production of the game, changing the story and shoving in microtransactions, they literally not only botched Dead Space 3 but pretty much show how little they care about the fans of the game.”
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12h Median play time
22h Average play time
9h Main story
16h Completionist
8-24h Spent by most gamers
*Based on 22 analyzed playthroughs
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Dead Space 2 is a survival shooter game with horror and science fiction themes.

Dead Space 2 is available on Xbox Series X|S, PC, Xbox One, Steam Deck and others.

The main story can be completed in around 9 hours, while the entire game is estimated to take about 16 hours to finish. On average players spend around 22 hours playing Dead Space 2.

Dead Space 2 was released on January 27, 2011.

Dead Space 2 was developed by Visceral Games.

Dead Space 2 has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Dead Space 2 is a multiplayer game with local co-op support.

Similar games include Dead Space, The Evil Within, Dead Space 3, Resident Evil 7 Biohazard, Resident Evil 2 and others.