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Zwei!!

Although the two-dimentional visuals in Zwei: The Arges Adventure differentiate itself from its sequel, the game retains a lot of the depth and plot that made the other so good.
Zwei!! Game Cover
71%Game Brain Score
music, story
gameplay, grinding
78% User Score Based on 63 reviews
Critic Score 61%Based on 7 reviews

Platforms

Playstation 2PCWindowsPlayStationPSP
Zwei!! Game Cover

About

Zwei!! is a single player role playing game with fantasy and comedy themes. It was developed by Nihon Falcom and was released on January 24, 2018. It received mostly positive reviews from both critics and players.

Boasting a completely standalone story set on a mysterious “low fantasy” island floating amongst the clouds, Zwei: The Arges Adventure plays out as a classically styled action-oriented 2D dungeon crawler with oodles of optional content and unlockables, player-defined challenge through a unique food-based experience system, and a pervading tongue-in-cheek humor style that helps set it apart from ot…

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78%
Audience ScoreBased on 63 reviews
music18 positive mentions
grinding8 negative mentions

  • Charming visuals and a delightful art style that has aged well, complemented by a gorgeous soundtrack that enhances the overall experience.
  • Unique leveling system where players gain experience by consuming food, adding an interesting twist to the traditional RPG mechanics.
  • Engaging and humorous writing with memorable characters, making the dialogue enjoyable and the world feel alive.
  • Combat mechanics are simplistic and can feel unsatisfying, with issues like unclear hit detection and a lack of strategic depth.
  • Repetitive level design and dungeons that can lead to tedious grinding, making the gameplay feel monotonous over time.
  • The game can be confusing without a guide, as it lacks clear direction for progression and has some frustrating design choices.
  • music
    35 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its standout quality and emotional impact. Players appreciate the option to toggle between the original and arranged soundtracks, noting that the music enhances the overall atmosphere and experience. While some tracks may not harmonize perfectly with the gameplay, the majority of the soundtrack is described as memorable, charming, and integral to the game's appeal.

    • “The remastered soundtrack is b-e-a-u-t-i-f-u-l; it always cheers me up, especially the village/town music.”
    • “The music is fantastic, with the option to toggle between the original and an arranged version from several years later.”
    • “Coupled with gorgeous soundtracks, great worldbuilding, hilarious characters and dialogues, and you've got a fun-filled experience of a game.”
    • “However, Zwei relies on its soundtrack to breathe life into all the areas you'll be going through.”
    • “While the game is cute and the music is happy enough, I find this game incredibly hard to play.”
    • “The music is up to Falcom standards; it’s not as intense as something like Ys, but it fits the breezy nature of the game.”
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of the game features a mix of engaging combat mechanics, including a timing system for critical hits and a unique food-based leveling system, which adds depth to the experience. However, many players find the overall gameplay to be mediocre, with simplistic combat and a lack of visual feedback during battles leading to confusion. While the charming presentation and humor are praised, they may not be enough to compensate for the gameplay's shortcomings.

    • “But once you get the hang of the combat and the gameplay loops and more magics for Pipiro, you'll find a delightful dungeon crawler that is filled with fun dungeons and engaging combat, which adds up to an addicting gameplay.”
    • “So onto the gameplay, much like conversations you can switch between the melee style of the boy and the magic of the girl, and they managed to do it in a way that using both would benefit you. The boy's melee can absorb most magic, which later will allow for magic melee, while the girl can use ranged magic that allows for some range against melee opponents who are tough up close, among other varied spell styles to hit elemental weaknesses.”
    • “You'll find a motley assortment of classic, tricky dungeon-crawling adventure, fast and simple action mechanics, and a richly-produced world full of bonkers characters and secrets galore.”
    • “Sadly, the game is not that interesting gameplay-wise.”
    • “If you’re in a hurry and want a quick overview, pretty much everything about the game is good except for the gameplay, which treads the line between mediocre and messy.”
    • “Unfortunately, the game drops the ball when it comes to gameplay.”
  • story
    29 mentions Positive Neutral Negative

    The story in the game is generally considered unremarkable, relying on familiar JRPG tropes such as elemental crystals and a simple quest to save the world from evil. While the plot may be clichéd, it is complemented by charming writing, humorous dialogue, and engaging NPC interactions that add depth to the experience. Overall, the narrative serves its purpose without being groundbreaking, focusing more on character interactions and a light-hearted atmosphere.

    • “The story was very simple, telling the tale of two siblings who go on an adventure to save their home from a demonic evil.”
    • “The plot isn’t amazing but it does its job and keeps itself light-hearted to support the funny dialogue.”
    • “In typical Falcom fashion, NPCs are all unique and have little stories that unfold as the main story progresses, giving you good reason to constantly talk to everyone to hear new conversations.”
    • “The story is pretty unremarkable, and does well-trodden JRPG tropes of elemental crystals and elemental spirits.”
    • “The characters are bland, the story is nothing special, and after doing two or three dungeons, it feels like you saw everything the game has to offer.”
    • “The story-plot is a joke; anyone could write a better one in 5 minutes.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their gorgeous, charming, and cute art style, featuring a blend of hand-drawn visuals and colorful 2D designs that have aged well since its 2001 release. While some players note occasional pixelation and blending of environments, the overall aesthetic, including the character designs and animations, is considered impressive and enhances the gaming experience. The combination of beautiful artwork and a captivating soundtrack contributes significantly to the game's appeal.

    • “For one, the visuals are gorgeous.”
    • “Zwei also features a very, very cute art style and a gorgeous arranged soundtrack, which really elevates the game in my opinion!”
    • “Memorable, detailed, and colorful 2D art style with good animation, a seamless mix of hand-drawn and 3D pre-rendered backgrounds and sprites, and a large variety of special effects.”
    • “While the visuals do change, it doesn't change the fact that the areas in these zones do start to blend together.”
    • “Graphics look a bit pixelated sometimes (it's a PSP port from 2001), but that didn't really bother me.”
    • “Although the two-dimensional visuals in Zwei: The Arges Adventure differentiate themselves from their sequel, the game retains a lot of the depth and plot that made the other so good.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is widely praised for its lighthearted tone, charming characters, and witty dialogue, contributing to an enjoyable experience. While some players find the humor hit-or-miss, with criticisms of unfunny puns and outdated mechanics, many appreciate the game's quirky localization and engaging worldbuilding. Overall, the humor is a standout feature that enhances the game's appeal, despite some technical shortcomings.

    • “Coupled with gorgeous soundtracks, great worldbuilding, hilarious characters and dialogues, and you've got a fun-filled experience of a game.”
    • “Writing/localization is very good, it had me laughing out loud a couple of times.”
    • “Above all, this game's in love with its sense of humor, its timeless audiovisual style, and its swift but sweet gameplay.”
    • “It's old, grindy, and contains super unfunny humor everywhere.”
  • grinding
    8 mentions Positive Neutral Negative

    Reviews indicate that the grinding in this game is excessive and often tedious, with players feeling it detracts from the overall experience. While some enjoy the grind as a means to progress, many find it unfulfilling and repetitive, leading to a lack of satisfaction in combat and gameplay. Overall, the grinding is viewed as a significant drawback, making it hard to recommend the game.

    • “I wouldn't recommend it unless you find rewards in tedious grinding.”
    • “I can't recommend Zwei: The Arges Adventure because it requires too much grinding, the controls can be a little odd at times, and generally, the combat isn't very satisfying.”
    • “Grinding is just too much.”
  • character development
    3 mentions Positive Neutral Negative

    Character development received mixed feedback, with some users initially expressing dissatisfaction with the character designs, suggesting that the visual representation may not resonate with everyone.

    • “At first, I wasn't too big a fan of the character designs.”
    • “The character development feels shallow and lacks depth.”
    • “I found the characters to be one-dimensional and unrelatable.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by lovely music and a charming story, creating an engaging environment, though some users note that the combat mechanics feel slightly janky.

    • “Lovely music, charming atmosphere, and story, slightly janky combat.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game compelling, highlighting the engaging and heartwarming interactions with various NPCs and dialogues that encourage continued play.

    • “There are lots of interesting NPCs and dialogues; I kind of want to keep playing just for how heartwarming they all are.”
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Frequently Asked Questions

Zwei!! is a role playing game with fantasy and comedy themes.

Zwei!! is available on PC, Windows, PlayStation 2, PlayStation and others.

Zwei!! was released on January 24, 2018.

Zwei!! was developed by Nihon Falcom.

Zwei!! has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its gameplay.

Zwei!! is a single player game.

Similar games include Zwei: The Ilvard Insurrection, Gurumin: A Monstrous Adventure, Phoenotopia: Awakening, CrossCode, Monster Boy and the Cursed Kingdom and others.