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Ys Origin

While Ys Origin feels like a relic of the mid-2000's, its fast paced combat still stands the test of time and should satisfy fans waiting for Ys VIII's global release.
Ys Origin Game Cover
86%Game Brain Score
story, gameplay
grinding, stability
94% User Score Based on 2,149 reviews
Critic Score 79%Based on 27 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStationPlaystation Vita
Ys Origin Game Cover

About

Ys Origin is a single player hack and slash game with fantasy and anime themes. It was developed by Nihon Falcom and was released on May 31, 2012. It received mostly positive reviews from critics and very positive reviews from players.

Following a devastating demonic invasion, the twin Goddesses use their magic to bring the inhabitants of legendary Ys safely into the sky. While the demons work to construct Devil’s Tower and reach the humans’ new abode, the Goddesses disappear. As a mighty warrior or a cunning mage, you must seek the Goddesses in Devil’s Tower. With your swordsmanship and spells, can you banish evil from the land…

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94%
Audience ScoreBased on 2,149 reviews
story461 positive mentions
grinding193 negative mentions

  • Fast-paced and satisfying action RPG combat with distinct playstyles for three playable characters, enhancing replay value.
  • Engaging and well-paced story that enriches the lore of the Ys series, especially when played after Ys I and II.
  • Outstanding soundtrack by Falcom Sound Team jdk that complements gameplay and enhances the overall experience.
  • Must play through the same tower multiple times with different characters to experience the full story, leading to repetition.
  • Grinding for levels and upgrades is required for bosses on higher difficulty modes, which some players find tedious.
  • Lack of skip option for cutscenes and dialogue can be frustrating, especially on repeated playthroughs.
  • story
    1,431 mentions Positive Neutral Negative

    Ys Origin features a straightforward, engaging prequel story set 700 years before Ys I and II, told from three distinct character perspectives that require multiple playthroughs to fully experience. While the narrative is somewhat basic and occasionally cliched, it offers emotional moments, solid character development, and enriches the series' lore, making it rewarding especially for fans familiar with the franchise. The story’s self-contained nature and integration with gameplay provide a satisfying backdrop without overshadowing the fast-paced action.

    • “Ys Origin is a prequel to Ys 1 and Ys 2, but you can play this without prior experience with those games as the story is self-contained and takes place hundreds of years before the others.”
    • “The story is told from the perspectives of three playable characters—Yunica, Hugo, and a third unlockable protagonist—each offering different storylines that complement and enrich the overall narrative.”
    • “Completing the game with both main characters unlocks a third secret protagonist, whose story provides the canonical ending and brings emotional depth to the game's plot.”
    • “Great game held back by the need to play it through three times to get full story.”
    • “The story is kinda there but the game is really fun.”
    • “This game is super fun and the animation makes you feel like you're watching a story book come to life.”
  • gameplay
    691 mentions Positive Neutral Negative

    Ys Origin delivers fast-paced, fluid hack-and-slash gameplay with three distinct characters, each offering unique combat styles and storylines that enhance replayability. The game features challenging boss fights requiring mastery of patterns and mechanics, supported by tight controls and engaging level design. While some find the core gameplay loop repetitive and grindy, the overall experience is praised for its polished mechanics, satisfying progression, and addicting action.

    • “The gameplay of Ys Origin is the heart of its appeal, offering a fast-paced 2.5D action RPG experience with smooth mechanics and satisfying hack-and-slash combat.”
    • “Each protagonist has distinct mechanics: Yunica favors melee attacks and mobility, Hugo fights with long-range magic and tactical positioning, and the final character offers an entirely different, more advanced playstyle. These variations ensure that each route feels mechanically unique, adding great replay value.”
    • “The game’s structure—ascending through the single, sprawling Darm Tower—gives it a clear sense of progression, with each floor introducing new enemies, mechanics, and environmental themes. The gameplay flows well with fast-paced combat, intricate level design, and challenging boss fights, making Ys Origin incredibly addictive.”
    • “I've restarted on normal so that I can just watch the plot because I'm so dreadfully bored by the gameplay.”
    • “Boring repetitive maps that force a lot of backtracking, obscure dated game mechanics, boring low-poly repetitive rooms, obtuse graphics and terrible control configuration... another basic port that is slowly fading away due to its ancient design and lack of interest in updates.”
    • “What started as a promising playthrough through a charming hack and slash quickly became a slog to the end as it became clear there were going to be no new combat abilities or unfolding of the base gameplay.”
  • music
    672 mentions Positive Neutral Negative

    The music in Ys Origin is widely praised as exceptional and a standout feature, often described as phenomenal, energetic, and perfectly complementing the fast-paced combat, boss battles, and atmospheric storytelling. Many reviewers highlight the soundtrack as one of the best in the series and even in video games overall, featuring a blend of rock, metal, orchestral, and nostalgic rearrangements of classic Ys themes. While a few find some tracks repetitive or slightly weaker compared to other Ys entries, the consensus is that the soundtrack is a major reason to play and replay the game.

    • “The soundtrack, composed by Falcom Sound Team JDK, is nothing short of legendary. Songs like “Scarlet Tempest” and “Oboro” exemplify the studio’s unmatched ability to marry melody and intensity, making the soundtrack one of the most beloved in the series.”
    • “Timeless music: the soundtrack is nothing short of phenomenal, with energetic tracks that perfectly complement the high-octane combat and serene melodies that enhance the game's quieter moments.”
    • “Ys origin is an amazing game with some of the highest consistent quality music I've heard in a video game up till this point; every single track is an absolute banger or at least really good.”
    • “The music is genuinely a downgrade.”
    • “The soundtrack is on the weaker side as it uses renditions of Ys I that aren't any better than the originals.”
    • “Music also took a step down from Oath, most of the non-boss music feels really limp and underwhelming.”
  • graphics
    285 mentions Positive Neutral Negative

    Ys Origin features charming graphics that blend detailed 2D sprites with 3D environments, delivering a distinct anime-inspired aesthetic reminiscent of PS1-PS2 era JRPGs. While the visuals are dated by modern standards and sometimes show minor technical flaws, the art style remains appealing and nostalgic, with well-designed boss models and vibrant, varied environments that complement the game's fast-paced action. Overall, the graphics effectively serve the gameplay and narrative, offering a visually pleasant experience for fans of classic-style action RPGs.

    • “Stunning and beautiful graphics, smooth fun and accessible gameplay, so far great story and writing; grew up on Final Fantasy, Dragon Quest, and Secret of Mana, but never really made it around to this series and I can see I've been missing out!”
    • “Visually, Ys Origin maintains the series' signature art style while enhancing it with improved graphics.”
    • “The visuals are stunning; the game is played with a 2D isometric view, but all the scenes have 3D models, only your main character is sprites; the gameplay is awesome, good action RPG Zelda-like; the audio is top notch, all the OST and background music is so good, like very, very good, it would stick to your head all day; it also has good boss fights, good dungeons; I love this game.”
    • “Boring repetitive maps that force a lot of backtracking, obscure dated game mechanics, boring low-poly repetitive rooms, obtuse graphics and terrible control configuration... another basic port that is slowly fading away due to its ancient design and lack of updates.”
    • “Game lies, graphics suck on highest quality, tons of FPS lag, even on low settings... and too much dialog; if I could return it I would.”
    • “The graphics are really outdated, since the original game was released in 2006.”
  • grinding
    197 mentions Positive Neutral Negative

    Grinding is a significant aspect of the game, especially on higher difficulties where leveling up is often necessary to overcome challenging bosses. While some players find the required grinding tedious and repetitive—particularly with multiple playthroughs and repeated areas—many appreciate that the gameplay loop and combat make grinding relatively engaging and rewarding. Overall, grinding is unavoidable but manageable, with pacing and difficulty balancing encouraging strategic leveling rather than excessive stat farming.

    • “Normal mode was not grindy at all and unlike Ys I & II, Origin is much more straightforward in giving instructions.”
    • “However, on later playthroughs, you will understand the boss patterns better and be able to beat them in subsequent runthroughs with almost no grinding.”
    • “Still, solid system, which absolutely doesn't get frustrating as you go (i.e. no grinding absolutely required, at least on normal difficulty playthroughs).”
    • “Most of the 'challenge' on any difficulty above easy comes from forced level grinding when the game decides you have to kill certain monsters that will take 1 damage until you've gained an arbitrary number of levels.”
    • “It starts this nasty cycle where you either learn how the developers intended for you to fight the boss lest you struggle otherwise, or you spend the next hour and half of your life grinding for levels to make the boss bearable.”
    • “I've played the game on nightmare to earn most of the achievements, but it was painful grinding to be able to beat the bosses; it took me 19 hours to finish one run.”
  • replayability
    149 mentions Positive Neutral Negative

    The game offers high replayability primarily through its three distinct playable characters, each with unique playstyles, story perspectives, and boss encounters, encouraging multiple playthroughs to experience the full narrative and gameplay variety. Additional factors like multiple difficulty levels, unlockable modes (e.g., arena and boss rush), extra characters, and achievements further enhance its replay value, making it appealing for both casual players and completionists. While some note repeated environments and story beats, the diverse campaigns and gameplay depth keep the experience fresh and rewarding.

    • “It's a comparatively short game, but it has strong replay value due to differences in story details and gameplay depending on the main character chosen. Beating the game with Yunica or Hugo unlocks a third character with a unique playthrough, new bosses, and the true ending, enriching the lore and encouraging multiple playthroughs.”
    • “Ys Origin features three campaigns, each about 10 hours long, with distinct storylines and playstyles. This variety, alongside multiple difficulty levels and bonus modes, creates immense replayability and makes it one of the most complete and replayable games in the Ys series.”
    • “Playing the game with all three characters adds significant replay value since each character plays completely differently and offers unique story elements. Coupled with unlockable extra modes and achievements, this ensures a rich and varied experience for multiple playthroughs.”
    • “Similarly, while the multiple playable characters offer replay value, the reused environments between playthroughs can make repetition noticeable.”
    • “Good for the time it was released, fine story, not so much replayability but I was too curious to see all the endings.”
    • “Since the game is somewhat of a grindfest (especially near the end), I just don't find the replay value to be nearly that high.”
  • emotional
    44 mentions Positive Neutral Negative

    The game delivers a compact yet emotionally rich narrative, enhanced by multiple character perspectives that deepen the story’s impact and replay value. Players praise its heartfelt moments, well-written dialogues, and a soundtrack that intensifies emotional engagement, often leading to unexpected emotional responses. While the plot may start as familiar JRPG fare, its execution, character development, and layered storytelling create a memorable and touching experience.

    • “Each campaign presents the same core events but explores them from different emotional and thematic angles.”
    • “Completing the game with both characters unlocks a third, secret protagonist whose storyline brings the narrative to its emotional conclusion.”
    • “At the start it appears to be a fairly standard JRPG-esque story with the memorable and challenging hack and slash gameplay Ys is known for, but as you play through the game multiple times with each of the characters, what was first a simple, borderline cliché, if well executed tale becomes far more memorable, complex, and touching.”
  • character development
    27 mentions Positive Neutral Negative

    Character development in the game is generally solid but tends to be straightforward and somewhat safe, focusing mainly on the three main protagonists with Hugo receiving the strongest arc. While some players find the character traits simplistic and secondary cast underdeveloped, the consistent growth and interactions contribute positively to the story and replay value. Character designs receive mixed feedback, praised for artistry but occasionally seen as bland or dated, with overall character development enhancing the game's nostalgic appeal without being overly complex.

    • “The story is concise yet resonates through consistent character development.”
    • “All 3 characters get pretty good character development, but Hugo seemed to have the strongest.”
    • “The plot's pretty good, too - about as straightforward as you'd expect in a game like this, but I think the character development carries it, and the fact that there are three slightly different versions of it (one of which is unlocked by clearing the game once, has you initially fighting against the other protagonists, and includes additional plot revelations) improves replayability.”
    • “This made it difficult to feel character development with her.”
    • “Additionally, some players might find the lack of deeper character development a missed opportunity, as the focus on gameplay can overshadow character arcs.”
    • “⛔ No real character development outside of the playables, which is a symptom of not having voice acting.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is widely praised for its funny character dialogues, amusing side characters, and clever interactions, often blending humor with emotional moments. Players enjoy the comedic contrasts between characters' personalities and the witty, sometimes quirky, in-game elements like runic language and achievements. Overall, humor adds a charming and entertaining layer to the experience, despite some critiques of the storyline.

    • “Normally I don't like such characters that think they are it, but even from the very start, without knowing his story yet, I already liked him somehow and he actually made me laugh.”
    • “Also, the Roos have some hilarious dialogue.”
    • “About halfway through the game, I realized that it's also possible to decode the runic language of the Roo characters, and I found their lines to be quite humorous.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is richly crafted through varied and vibrant environments, fluid animations, and a standout soundtrack that perfectly complements each zone's mood. While some find the level design lacking in storytelling, the dark fantasy aesthetic, detailed visuals, and immersive music collectively create a uniquely engaging and atmospheric experience. Overall, the ambiance significantly enhances the gameplay and narrative journey.

    • “The environments, though limited to a single tower, feature surprising variety—from fiery caverns to crystalline sanctuaries—each rendered with care and atmosphere.”
    • “The music is marvelous, and it perfectly complements the mood and atmosphere of the game.”
    • “The soundtrack ranks among the best game soundtracks of all time, creating an atmospheric richness that complements the excellent visual presentation.”
    • “There isn't much atmosphere to it, with next to no storytelling in level designs.”
    • “The environments feel limited to a single tower, lacking depth despite variety.”
    • “The game's atmosphere is undermined by minimal environmental storytelling and bland level design.”
  • stability
    13 mentions Positive Neutral Negative

    The game’s stability is mixed, with some users reporting no bugs or glitches and good optimization, while others experience significant issues like crashes, soft locks, and occasional graphical glitches. Some players encounter erratic FPS behavior and freezing, especially when tabbing out during dialogue, which can hinder serious gameplay. Overall, stability varies widely among users.

    • “No bugs, no glitches and no problems.”
    • “Game is horribly buggy, cannot even get to the tutorial because the game soft locks.”
    • “I rated the game because it is buggy and crashes.”
    • “So, back to my initial statement - it's a fun story, I appreciate that each of the campaign's plays out slightly differently, but playing the game seriously comes across as a joke to me with all the buggy problems.”
  • optimization
    11 mentions Positive Neutral Negative

    The game is well optimized, running smoothly on a wide range of PCs with minimal performance issues aside from a fixable black screen bug on Windows 10. While some textures and animations show their age, the overall clarity and frame rate remain excellent. However, the combat’s lack of depth in gear and ability optimization may feel underwhelming to players seeking more refined mechanics.

    • “The game’s age shows in some low-resolution textures and static cutscene animations, but its clarity and performance are pristine, especially in the modern Steam version.”
    • “The controls are customizable, performance is smooth, and quality-of-life features like quick saving and configurable difficulty levels make it accessible to both newcomers and veterans.”
    • “The game is very well optimized, and it can run smoothly on any PC, even your grandma’s.”
    • “The game can feel very lackluster with what they give you beyond the basic ability. The awkwardly implemented ↑ + ability button "special attack" has such a tight window to be pulled off you might as well not bother with it.”
    • “This boss killed me probably 20 times, but it was still a great experience because each time you can make tiny optimizations or notice something new about an attack that will let you avoid it more easily.”
    • “I think today’s ARPG is way too fixated on gear optimization or “build” optimization, but this game offers a limited approach that may feel less engaging.”
  • monetization
    1 mentions Positive Neutral Negative

    The reviews do not provide clear insights about the game's monetization, focusing instead on its perceived underrated status and limited advertising overseas.

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24h Median play time
235h Average play time
10-90h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Ys Origin is a hack and slash game with fantasy and anime themes.

Ys Origin is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 235 hours playing Ys Origin.

Ys Origin was released on May 31, 2012.

Ys Origin was developed by Nihon Falcom.

Ys Origin has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Ys Origin is a single player game.

Similar games include Ys: The Ark of Napishtim, Ys I & II Chronicles+, Tales of Arise, Dust: An Elysian Tail, Tales of Berseria and others.