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"Sudeki is a single-player Fantasy RPG set in a world torn apart by deceit and betrayal. Control any of the four champions to engage in real-time, bone-crunching combat with incredible spells and combos. Despite some grinding, the game boasts good graphics, a compelling soundtrack, and plenty of humor, although it can be full of bugs."

Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot
Sudeki screenshot

85%
Audience ScoreBased on 544 reviews
story88 positive mentions
stability22 negative mentions

  • The game features a colorful and vibrant world with charming character designs and engaging combat mechanics.
  • The mix of melee and ranged combat styles, along with unique character abilities, adds variety and depth to the gameplay.
  • The nostalgic value and fun factor make it a worthwhile experience for fans of classic RPGs.
  • The game suffers from technical issues, including camera glitches, crashes, and poor optimization on modern systems.
  • The story is clichéd and the voice acting is often considered subpar, detracting from the overall experience.
  • Combat can become tedious and unbalanced, especially with forced character limitations during boss fights.
  • story
    257 mentions Positive Neutral Negative

    The story of Sudeki is generally viewed as straightforward and somewhat cliché, often lacking depth and originality, yet it retains a nostalgic charm for many players. While some appreciate its simplicity and the engaging world-building, others criticize it for being predictable and featuring underdeveloped characters. Overall, the narrative offers a mix of fun moments and familiar tropes, making it an enjoyable experience for those seeking a classic RPG feel, despite its flaws.

    • “The story is truly amazing and I'm almost sure most people who played it loved it.”
    • “The story, though clearly cartoony, is decently solid within the game's theme and trappings.”
    • “The story is interesting enough, and it moves along at a tidy pace, with the difficulty ramping up fast enough that you never feel too secure but not so fast that you get overwhelmed.”
    • “The story is nonsensical and fails to set up the mood most of the time, with very unlikeable characters. Our protagonist never even mourns the guys killed at the start and just complains about his father, while our main heroine would rather risk the chance of her maid getting killed with no bodyguard on the way back than the chance of being alone with said bodyguard.”
    • “The plot is pretty bog-standard and frankly uninspired, but the game can still be fun.”
    • “The story is rather generic, and the characters are pretty flat.”
  • graphics
    140 mentions Positive Neutral Negative

    The graphics of Sudeki are generally viewed as dated but charming, with many reviewers appreciating the colorful art style and nostalgic appeal reminiscent of early 2000s RPGs. While some aspects, like FMV cutscenes, show their age, the in-game visuals still hold up reasonably well, offering a unique blend of Western and Japanese aesthetics. Overall, the game is considered a hidden gem, with its graphics providing a pleasant experience despite not meeting modern standards.

    • “The graphics are still beautiful even compared to modern advancements, and the storyline is well thought out and fun.”
    • “The graphics are surprisingly good for the time period also.”
    • “For a game made in 2005, this game is a breath of fresh air, in the present world where games focus on skins, loot boxes, graphics, and looks; this game brings a smile for its amazing art and unique atmosphere.”
    • “The graphics are dated, which I know is a turn off for a lot of people, but that said, they are nicely stylized, and the game has great art and character design.”
    • “While many things about this game didn't age well, from the graphics, some aspects of design, small story things, and the terrible camera, Sudeki is a big nostalgia game for me and I love it despite its flaws.”
    • “The graphics are hideous artistically.”
  • gameplay
    116 mentions Positive Neutral Negative

    The gameplay of Sudeki is a blend of action RPG and first-person shooter mechanics, offering players the ability to switch between characters with distinct combat styles, including hack-and-slash and ranged attacks. While the combat is engaging and features a variety of character abilities, many reviewers noted that it can feel clunky and dated, with some mechanics lacking depth and challenge. Overall, the gameplay is considered solid and enjoyable, particularly for its time, but it may not meet the expectations of players seeking more modern complexity or polish.

    • “The gameplay is solid with different builds and such to make.”
    • “The combat gameplay is quite flexible, since you get to pick what character to control (and you can quickly switch between them mid-battle!), and some of them play 'hack-and-slash', while others play 'fps', all of them with a variety of 'special moves' loaded with cool visual effects.”
    • “Great gameplay -- real-time combat: simple melee combat, fps element ranged combat, and nice skills.”
    • “The gameplay is a mix of the action RPG and MMO genres.”
    • “Gameplay is pretty bland.”
    • “The world has so much potential, but the game mechanics are just boring.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its unique blend of orchestral and electronic elements that enhance the fantasy setting. While some players find the soundtrack memorable and enjoyable, others criticize it for being forgettable or inconsistent, with certain areas lacking music altogether. Overall, the soundtrack is often highlighted as a standout feature, contributing positively to the game's atmosphere despite some technical issues.

    • “The soundtrack is phenomenal!”
    • “The music deserves praise -- it's one of the few fantasy RPGs that dare to use electronic music with some acoustic instruments thrown in to balance it out.”
    • “The music in this game is a 10/10, the story is pretty good a 9/10.”
    • “Finally there's the myriad of issues, like the several sections without music (including the final battle), an area with sound effects so deafening you can't hear voice lines, camera glitching in endgame cutscenes, sound effects not playing during cutscenes, the haste skill glitching the transition between the animation and the return to first person camera, weird hit detection for aoe skills (works in your favor, but still), unnecessary party separation and solo battles, the fps mode having the opposite y-axis direction as the first person camera, and many more I can't recall at the time of writing this.”
    • “The soundtrack is forgettable though.”
    • “Music - unlike other games, Sudeki has very boring and generic music with no distinguishing style.”
  • humor
    25 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players enjoying its mix of hilariously cheesy dialogue, entertaining voice acting, and absurd combat mechanics. While some lines and character designs may come off as cringeworthy, they often add to the comedic charm, making for a lighthearted experience amidst darker themes. Overall, the game's humor is described as both memorable and engaging, contributing significantly to its appeal.

    • “The fps combat, however, is kind of hilarious; two of the four main cast can just melt the later parts of the game with a 'magic staff' rocket launcher and straight-up laser guns, probably the most entertaining part of the gameplay.”
    • “Definitely an underrated sleeper; it's got an actually fun team combat mechanic, an immersive fantasy setting, some surprisingly memorable music, and of course, hilarious original Xbox voice acting.”
    • “Dialogue is hilarious and the gameplay is fast and fun.”
  • stability
    23 mentions Positive Neutral Negative

    The stability of the game varies significantly across platforms, with the Xbox version generally reported as solid, while the Steam and PC ports are noted for numerous glitches, including camera issues and audio problems. While some players experienced game-breaking bugs and freezes, others found the game still enjoyable despite its imperfections, particularly appreciating the frequent save points that mitigate progress loss. Overall, the game is described as somewhat buggy but playable, with many users suggesting that it holds up well despite its age.

    • “Once I worked out the graphical bugs, the game runs great.”
    • “Despite some initial graphical issues, the overall stability of the game is impressive.”
    • “After resolving a few minor bugs, the game has been running smoothly without any major issues.”
    • “The PC port is very basic and buggy (especially the camera) with clunky controls to make things worse.”
    • “To my disappointment, the game so far has had a lot of bugs, constantly getting stuck in combat without anything to attack, freezes, and just recently I lost my save due to a freeze while the game was saving.”
    • “Regardless of choices after the opening video about the two brothers, the game completely freezes up.”
  • grinding
    17 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and time-consuming, with a significant portion of playtime spent on repetitive tasks like backtracking and battling. While some enjoy the leveling up process, many feel that the rewards for grinding are insufficient, leading to a sense of frustration as combat becomes drawn out and less engaging. Overall, the grinding mechanics detract from the overall enjoyment of the game, making it feel sluggish and less rewarding.

    • “The world gameplay was good, but the later game became a bit tedious with the running around on foot.”
    • “Playing through this, I wanted to complete as much as I could, and I'm 99% sure that a solid 1/3 of my playtime was grinding.”
    • “As the game progresses, the fights get more drawn out and tedious; you end up just running around avoiding enemies, hitting them to remove tiny amounts of health until you finally wear them down.”
  • character development
    16 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some players praising it as a strong aspect that enhances the story and combat experience, while others criticize it for lacking depth and customization. The character designs are generally well-received, noted for their uniqueness and quality, though some find them overly influenced by anime styles. Overall, while the game offers appealing character design and some development, opinions vary on its effectiveness and depth.

    • “One of the best classic Xbox games I've ever played. If you like a good story, a good combat system, and great character development, you will love this and want more and more.”
    • “Pretty good story, great character development, and good voice acting.”
    • “Yes, it's a little dated, but so are the great classics (Baldur's Gate anyone?). I recommend Sudeki whole-heartedly for the story, gameplay, discovery, and character development.”
    • “The game is hot garbage, with a cringe-inducing script, budget barrel anime character designs, shocking voice acting, and not much to do outside of the 20ish hour story.”
    • “If you're looking for story and character development, you should look somewhere else.”
    • “The character development could've been a bit more in-depth and customizable.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it runs smoothly on some machines and is impressively optimized for PC, players report various issues such as camera glitches, audio problems, and occasional slowdowns that can disrupt gameplay. Despite its nostalgic charm, the port shows signs of its age, leading to some frustrating moments. Overall, those who follow optimization tips can expect a satisfactory performance.

    • “Of course this is mostly a review for the port performance, which I am very pleased and impressed with.”
    • “One other note: the game is amazingly optimized for PC.”
    • “If you did your steps right as mentioned, your game will run smoothly.”
    • “It's very old and the game was originally for Xbox, so it's not optimized very well, but it's rather nostalgic.”
    • “Of course, this is mostly a review for the port performance, which I am very pleased and impressed with.”
    • “Various styles of combat, AI optimization/control.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of Sudeki is polarizing; while some players feel a nostalgic attachment that enhances their experience, others criticize the game for its lackluster story and clunky controls, which detract from the overall emotional engagement. The game evokes a sense of warmth reminiscent of childhood for some, but fails to deliver a compelling narrative or heartfelt moments, leading to mixed feelings among players.

    • “For me, the primary thing that distinguishes a good game from a bad one is the feeling. Do I feel compelled to play it until the end? After a certain point, Sudeki made me feel wholesome for almost a full day.”
    • “Because nostalgia is a powerful force, I'm being held hostage by my emotional cortex, which falsely associates the first time I played Sudeki with the positive feelings of childhood.”
    • “Its story will prepare you for others of its time, but it's more like a Saturday morning cartoon than a heartfelt epic.”
    • “The dialogues are terrible, the story is boring, and the characters feel completely lifeless.”
    • “I found the emotional depth lacking; it felt more like a chore than an engaging experience.”
    • “The game fails to evoke any real feelings, leaving me disconnected from the characters and their journeys.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a lively and entertaining environment, highlighted by playful interactions among characters like Mario, Luigi, Bowsette, and Booette. Despite being released in 2005, it stands out for its charming art style and unique ambiance, offering a refreshing contrast to modern games that prioritize graphics and monetization. However, some users feel that the music tracks do not contribute positively to the overall atmosphere.

    • “For a game made in 2005, this game is a breath of fresh air. In a world where games focus on skins, loot boxes, graphics, and looks, this game brings a smile with its amazing art and unique atmosphere.”
    • “The group shares a round of laughter as Mario and Luigi prepare for the next challenge in the game, with Bowsette and Booette's playful antics keeping the atmosphere lively and entertaining.”
    • “I found out about Sudeki on the Fable disc (which I also enjoyed back then) on my original Xbox way back when and awaited its release just for story and atmosphere reasons.”
    • “Not a single track is worth recommending, and they do little to nothing for the overall atmosphere.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find it highly replayable due to the variety of characters and skills that enhance the challenge, others feel it lacks significant replay value despite being an enjoyable experience. Overall, opinions vary, with some recommending it on sale for those who may appreciate its replay potential.

    • “It is very replayable!”
    • “Get it on sale; you may or may not find replay value, but I did.”
    • “It is an action RPG, and as you get more playable characters and skills, things become more challenging.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game is negatively impacted by poor advertising, which has hindered its success and potential for a sequel.

Buy Sudeki

9h Median play time
14h Average play time
5-28h Spent by most gamers
*Based on 5 analyzed playthroughs

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