- June 24, 2019
- IndieLeague Studio
- 10h median play time
Zengeon
Platforms
About
"Zengeon is an action-RPG/roguelite fusion allowing 2-4 players to co-op in a colorful world, defending it from demonic hordes and colossal bosses. Choose from six playable characters, each with unique attacks, skills, and items, to repair the seal in the Blessed Land and prevent the Dark Emptiness from entering this realm. Good game mechanics and ingenious graphics enhance the gameplay experience in this style-bursting adventure."
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- The character designs and visuals are appealing, with a colorful anime aesthetic that many players enjoy.
- The combat mechanics are engaging, providing a fast-paced hack and slash experience that can be fun, especially in multiplayer.
- The game offers a variety of characters with different abilities, allowing for some customization and replayability.
- The controls are clunky and unresponsive, particularly with mouse and keyboard, leading to frustrating gameplay experiences.
- The game lacks depth and variety in its gameplay loop, making it feel repetitive and grindy over time.
- There are significant issues with English translations and UI clarity, which can confuse players and detract from the overall experience.
gameplay
53 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players appreciating the combat mechanics and visual appeal, but criticizing the overall execution as repetitive and lacking polish. While some find the core gameplay loop engaging and reminiscent of popular titles like Diablo, others describe it as clunky, janky, and overly simplistic, leading to a lack of depth and variety. Overall, the game shows potential but suffers from issues that detract from the overall experience, leaving players wanting more refinement and innovation.
“Nice graphics, smooth gameplay.”
“Decent enemy variety; the game does lack polish (ex: sound feedback), but the gameplay loop makes up for it by keeping you engaged so that you're constantly dodging, attacking, and repositioning.”
“The gameplay is pretty fun overall; the controller works perfectly, movement can be a little wonky at times but still enjoyable, and the combat is also really enjoyable in my opinion.”
“The gameplay feels clunky as you aim and move with one stick (or the mouse) rather than having twin-stick action (or move with keyboard); controls aren't explained beyond ability buttons.”
“The gameplay itself was mostly pretty boring, reminding me of those mobile pay-to-win MOBA games but without any other players and without the pay-to-win parts. All of the characters are supposed to be different and have varying kits, but they all felt pretty same-y, probably because there's not really that much build variety in this game.”
“The gameplay gets very repetitive really quickly, with not much to do except continue the same map grind again but as a different character.”