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Your Turn to Disembark

Your Turn to Disembark Game Cover
93%Game Brain Score
story, music
grinding, gameplay
96% User Score Based on 48 reviews

Platforms

Mac OSPCWindowsLinux
Your Turn to Disembark Game Cover

About

"Your Turn to Disembark" is an episodic narrative adventure game where players awaken on a mysterious, endless train with no memory of boarding. The goal is to escape with the help of 8 other eccentric passengers, while uncovering their pasts and futures. Players will engage in conversations, build relationships, and unravel the train's secrets in this mystery-filled adventure.

Your Turn to Disembark screenshot
Your Turn to Disembark screenshot
Your Turn to Disembark screenshot
Your Turn to Disembark screenshot
Your Turn to Disembark screenshot

96%
Audience ScoreBased on 48 reviews
story16 positive mentions
grinding4 negative mentions

  • The game features a rich and engaging storyline with well-developed characters that evoke strong emotions.
  • It's a free game, making it accessible and worth trying for anyone looking for an interesting narrative experience.
  • The episodic format allows for exploration of different character paths and secrets, enhancing the overall experience.
  • Replayability is limited, as the game can become tedious and repetitive when trying to achieve 100% completion.
  • The gameplay lacks depth, with minimal puzzles and exploration, often relying heavily on dialogue and walking.
  • Some players found the pacing slow and the art style uninspired, detracting from the overall enjoyment.
  • story
    50 mentions Positive Neutral Negative

    The game's story is praised for its intriguing and mysterious plot, featuring well-developed characters that evoke a range of emotions such as suspense and curiosity. Players appreciate the narrative's unexpected twists and the impact of their choices, although some express a desire for more interactive elements like puzzles. Overall, it is recommended as a compelling psychological mystery/horror RPG, especially given its free availability.

    • “The story is amazing; the characters are so well done, and there's so much depth. Bree and Sophie are my favorites.”
    • “Wasn't expecting much when I first started it up, figured it'd be a short little game that I'd just mess around with, but after the first two run-throughs and getting some of the secrets, I couldn't help but keep playing to find out the whole story.”
    • “In conclusion, if you are looking for a psychological mystery/horror story-based RPG with an intricate and well-developed story, with detailed and realistic characters, then 'Your Turn to Disembark' is the game for you.”
    • “The tutorial mentions the story changes based on the choices you make and the ending implies a time loop, but I could not find any of the changes even after a few playthroughs.”
    • “I honestly would have liked more puzzles in the game rather than just being a text and story-based game, but I understand this is a story game rather than a puzzle game.”
    • “There was one choice I wanted to make in the end but didn’t get to choose: I wanted to have a choice to keep the engine on, but in the story, the people decided to turn it off without my input.”
  • music
    10 mentions Positive Neutral Negative

    The music and sound effects in the game are generally praised for enhancing the storytelling experience, creating an engaging atmosphere. However, players express a desire for more customizable audio options, specifically the ability to adjust sound effects and background music independently. Overall, the music contributes positively to the fun and immersive nature of the game.

    • “Sound effects and background music are good and make the story engaging.”
    • “Really fun, good music, good story.”
    • “It would be nice to adjust sound effect music and background music with different sliders.”
    • “I wanted to reduce the sound effects when people talk and increase the background music.”
    • “It would be nice to adjust sound effect music and background music with different sliders.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be initially enjoyable but quickly become tedious and frustrating when attempting to achieve 100%. The lack of effective skip options during repetitive playthroughs contributes to the annoyance, as players must carefully navigate choices while rushing through the content.

    • “It's interesting and fun, but when you replay the game for the achievements, it gets tedious and annoying really fast.”
    • “While I think the game's fine, I felt it was really tedious and annoying to achieve 100% completion since you had to constantly replay the game. There wasn't an effective way to skip to the next important part besides spamming 'E' and making sure you didn't pick the wrong option while doing so.”
    • “While I think the game's fine, I felt it was really tedious and annoying to achieve 100% completion since you had to constantly replay the game. There wasn't an effective way to skip to the next important part besides spamming 'E' and making sure you didn't pick the wrong option while doing so.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for being overly simplistic and lacking depth, with most interactions revolving around dialogue and linear tasks. Reviewers express a desire for more engaging elements such as puzzles, exploration, and player freedom to enhance the overall experience.

    • “I feel like it could benefit from more gameplay elements, as most of the time is spent talking and walking.”
    • “The gameplay is also a little empty; besides the decisions of who to talk to, you are simply told what to do and then do it. There are no puzzles, exploration, or freedom.”
    • “I feel like it could benefit from more gameplay elements, as most of the time is spent talking and walking.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of "Your Turn to Disembark" receive mixed reviews; while some praise the aesthetically pleasing pixel art, others criticize the uninspired art style, which detracts from the game's intriguing premise and twists.

    • “Aesthetically pleasing pixel art.”
    • “While 'Your Turn to Disembark' boasts an intriguing premise and some truly unexpected twists and turns, the uninspired art style detracts from the overall experience.”
  • replayability
    2 mentions Positive Neutral Negative

    The game is generally considered to have poor replayability, with multiple users expressing dissatisfaction in this regard.

    • “The game lacks any meaningful replayability.”
    • “Replayability is severely limited.”
    • “There is little incentive to replay the game.”

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