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"Roadwarden" is a single-player fantasy RPG with a gripping plot, immersive gameplay, and stunning visuals. As a brave traveler, embark on a dangerous journey to explore a mysterious peninsula, connect isolated villages, and reveal secrets while fighting off supernatural enemies. With plenty of humor, a wonderful atmosphere, and high replayability, this game offers an unforgettable experience for any RPG fan.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

95%
Audience ScoreBased on 5,758 reviews
story1,058 positive mentions
grinding36 negative mentions
  • Engaging and immersive storytelling with rich world-building.
  • Meaningful choices that impact the narrative and character relationships.
  • Beautiful pixel art and a captivating soundtrack that enhance the atmosphere.
  • Overly verbose writing that can feel tedious at times.
  • Some gameplay mechanics, like text input for certain actions, can be frustrating.
  • Limited replayability as many story elements remain the same across playthroughs.
  • story2,582 mentions

    The story of "Roadwarden" is widely praised for its rich world-building, engaging narrative, and the meaningful impact of player choices on the unfolding plot. Players appreciate the immersive experience that combines text-based storytelling with strategic gameplay, allowing for multiple paths and outcomes in quests. While some find the extensive dialogue and exposition overwhelming, many agree that the depth and complexity of the story make it a standout title for fans of narrative-driven games.

    • “The worldbuilding is fantastic, choices actually matter, there are a variety of roleplaying and strategy/management mechanics, you have to earn people's trust to advance (some) quests in a way that, in my opinion, actually works pretty well, and more.”
    • “A lovely text-based fantasy adventure game with an interesting & brooding setting, filled with characters and missions that made the world feel alive.”
    • “The writing is very compelling, you get tons of choice that do matter in how the story unfolds, the characters and place are memorable, and the way you explore the peninsula (where the game takes place) is very well done.”
    • “Many people had to search the internet just to know what to input in order to finish quests and progress the story.”
    • “The story is maybe a bit heavy on the exposition due to subtle differences of normal creatures in this fantasy world that need to be explained (horses are massive, people are shorter and more hairy, wolves and cats are more monstrous, etc.).”
    • “I wish there was a little more to the story as I felt like I uncovered most of the mysteries in my first playthrough, making it less enticing to play through a second time.”
  • music846 mentions

    The music in *Roadwarden* is widely praised for its atmospheric and evocative qualities, enhancing the game's immersive experience. While many players appreciate the haunting and melancholic soundtrack that complements the narrative and visuals, some note that it can become repetitive over time. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's emotional depth and ambiance.

    • “The soundtrack is elegant in its simplicity, and is varied enough that you don't get tired listening to it as you read walls of text.”
    • “The music is fantastic and helps cement that this world is unforgiving and eerie.”
    • “The music, ambient sounds and descriptions paint a fantastic mental image of the areas the character goes through and it really feels like the next step up from the choose your own adventure books I grew up on!”
    • “The only things I can think of to complain about at this time are limited guidance on mechanics and the music being too repetitive.”
    • “In the first few days, I felt an uncomfortable repetitiveness in the music, but that quickly passed once I uncovered and opened up new routes for exploration.”
    • “The music is very repetitive and progress is very slow paced.”
  • gameplay660 mentions

    The gameplay of "Roadwarden" is primarily text-based, emphasizing narrative and player choices over traditional mechanics, which some players find engaging while others see as limiting. The game features a variety of roleplaying and resource management elements, with meaningful decisions that impact the story, though some mechanics are poorly explained and can lead to confusion. Overall, it offers a unique blend of exploration, strategy, and storytelling, appealing to fans of interactive novels and classic RPGs, but may not satisfy those seeking deep gameplay mechanics.

    • “The quality of writing and the brutal but fair gameplay have skyrocketed my standards for RPG narratives going forward, and no matter how much I look for the feeling in other titles, I keep coming back to Roadwarden.”
    • “In a text-based game, the mechanics are intrinsically linked to the writing, and in Roadwarden they have melded together and created something wonderful.”
    • “The mechanics required to survive and explore are elegantly simple yet offer strategic depth without encouraging min/maxing.”
    • “Within a few hours, the gameplay resembles a poor sod driving in endless circles on the I-285 loop around Atlanta, going round and round desperately trying to eke a few new sentences from the same old locations and characters, reading the same descriptions and repeating the same interactions ad nauseam.”
    • “The mechanics that do exist aren't explained very well, and you'll have to do things like figure out how to properly take a bath; I'm not kidding that is a mechanic you'll need to think about.”
    • “The plot is mediocre, the gameplay is even more mediocre.”
  • graphics430 mentions

    The graphics in this text-based adventure game are characterized by minimalist pixel art that effectively complements the storytelling, creating an immersive atmosphere. While the visuals are often described as simple or underwhelming, they serve to enhance the narrative experience, allowing players to engage their imagination. Overall, the combination of charming art style, atmospheric music, and strong writing contributes to a captivating and nostalgic gaming experience.

    • “Gorgeous visuals and audio and a deeply unique world design.”
    • “While using a lot of formatting from modern visual novels, this modern-day graphical adventure game utilizes gorgeous pixel art, moody music, and excellent writing to convey a very specific feeling of wilderness that is dangerous, mysterious, and majestic in equal measure.”
    • “The pixel graphics are a fun style and the artwork is overall solid.”
    • “Graphically it is underwhelming, maybe, but, for what it's worth, the content, the story, the characters, beasts, friends, and foes you meet along the road more than makes up for that.”
    • “[i]roadwarden[/i] does not have a lot of visuals going on; they are mainly illustrations to give you an idea of the area you are currently in, which is surprising for a text-based game.”
    • “The graphics are barely discernible pixel art (better than I could do, but frustrating early in the game when I was hungry for any scraps of understanding of what the world was like), but in combination with the excellent acoustic guitar soundtrack, it creates an incredibly evocative sense of place.”
  • atmosphere376 mentions

    The atmosphere of *Roadwarden* is widely praised for its unique blend of calming yet tense elements, enhanced by evocative pixel art and a melancholic soundtrack. Reviewers highlight how the game's immersive world-building, rich storytelling, and atmospheric sound design work together to create a deeply engaging experience that draws players into its narrative. Many comparisons are made to the atmospheric qualities of *The Witcher*, emphasizing the game's ability to evoke a sense of danger and intrigue in a beautifully crafted, low-fantasy setting.

    • “Immaculate story, lovely lore, and a game with an atmosphere equally calming and mysterious.”
    • “The atmosphere is so strong, so focused, so effective.”
    • “The storytelling, atmosphere, world-building, and just overall feel of this game will completely suck you in.”
    • “Unfortunately, all of these problems are inherently present in text-based gameplay and I’m at a loss as to how Roadwarden could have resolved them without sacrificing the atmosphere and story it crafts.”
    • “I just wish it was a tiny bit darker; the atmosphere was there but the game never pushed beyond PG-13.”
    • “For a more casual experience, I would suggest playing the 'easy' mode which would allow you enough time to do most of what you want to accomplish and make a lot of money by gambling, etc. However, the absence of a time limit in the easy mode does detract a bit from the atmosphere of the game.”
  • replayability198 mentions

    The game offers a mixed bag of replayability, with many players appreciating the variety of choices, character classes, and multiple endings that encourage multiple playthroughs. However, some reviewers noted that once the story and mechanics are fully explored, the incentive to replay diminishes, leading to a consensus that while there is decent replay value, it may not be as high for everyone. Overall, fans of narrative-driven games will likely find enough depth and variation to warrant several runs.

    • “Well worth the money and there's a fair amount of replayability to it as you attempt to tighten up your run, earn all achievements, and earn the perfect ending.”
    • “The combination of choices and challenge make the game very replayable.”
    • “There is a ton of replayability value as well - the different ways you can build your character, the many random encounters, and the way you can choose to handle quests can all make one playthrough completely different from another.”
    • “As to replay value, there are three character classes to choose from, but a bowling ball strike to the groin would be preferable to slogging through this yet one more time for a few minor differences.”
    • “I bought it for $5 on sale and am pretty satisfied with the product, but there's basically no replayability.”
    • “The replayability factor is extremely low.”
  • emotional66 mentions

    The emotional aspect of the game is profoundly impactful, with players expressing deep connections to the fully developed, flawed characters whose arcs are shaped by player choices. Many reviewers noted that the narrative evokes a wide range of feelings, from joy to heartbreak, often leading to tears as players navigate the consequences of their decisions. The rich writing, immersive world, and relatable themes contribute to a uniquely emotional experience that resonates with players long after they finish the game.

    • “Roadwarden genuinely creates emotional investment through fully fleshed-out, flawed characters whose arcs are influenced by your choices.”
    • “It challenged my sensibilities and emotions, made me feel at turns desperate, confident, outmatched, prepared, ashamed, proud, and loved.”
    • “One of the most emotional, atmospheric, and satisfying stories I've ever experienced, with an incredible soundtrack and evocative art style to boot.”
  • grinding42 mentions

    The game's approach to grinding is largely absent, with many players appreciating the lack of repetitive tasks and experience grinding, which allows for a more narrative-driven experience. However, some find the text-heavy nature and micromanagement tedious, likening it more to reading a novel than engaging in a game. Overall, while the absence of grinding is seen as a positive by some, others feel that the game's pacing and detail can lead to a frustratingly slow experience.

    • “It doesn't have any 'levelling up', and things that can squish you flat on your first day will still squish you flat on your last day - there's no grinding for XP or resources here, only small upgrades to your one or two pieces of gear to make yourself a little more comfortable, or able to block an extra blow or two in emergencies.”
    • “There is no grinding, and it avoids the issue of so many text-based games where you just click all dialogue options with no consequences.”
    • “There is no grinding, and it avoids the issue of so many text-based games where you just click all dialogue options with no consequences.”
    • “The game's text-based approach is overly verbose, making it feel more like a tedious novel than an engaging RPG.”
    • “I only know that like Darkest Dungeon, I was supremely frustrated with what would otherwise be a perfectly fine - if not a great - game, ruined into tediousness by some artificial standards.”
    • “These systems feel shallow right from the start, and reading through some of the negative reviews from people with longer playtime it seems to be an issue throughout the game that ends up making the whole thing feel more like a tedious choose-your-own-adventure book rather than a game.”
  • humor30 mentions

    The humor in the game is consistently praised for being clever, poignant, and unexpectedly funny, enhancing the immersive experience of its dark fantasy world. Players appreciate the witty writing and engaging dialogues, which often lead to humorous interactions and creative prompts that encourage player input. Despite some critiques regarding the text entry system, the overall tone remains optimistic and entertaining, with memorable characters adding to the comedic charm.

    • “With excellent writing, good humor, and beautiful pixelized illustrations, Roadwarden offers an immersive fantasy world to explore filled with intriguing creatures and fleshed-out characters.”
    • “It's dark fantasy, somewhat bleak, but the people you meet still manage to be funny and determined to do better.”
    • “I had a great laugh when I was trying various things with the tree altar, brilliantly typing in 'lick' because I thought about what I could possibly do, and to my surprise, it not only presented itself as an option but was accompanied with a funny narration.”
  • stability16 mentions

    Overall, stability in the game has received mixed reviews. While some players experienced significant bugs and freezes, particularly on initial playthroughs, many noted that recent patches have improved performance, leading to a smoother experience with fewer glitches. Players on different platforms, such as Steam Deck, reported varying levels of stability, with some experiencing issues that were resolved after updates.

    • “I had little to no glitches while playing; it ran well.”
    • “Quite bug-free; using the console might cause some minor issues.”
    • “But seems kind of buggy.”
    • “What I have to nitpick are some freezes in the journal section for a few seconds.”
    • “I'm playing it on Steam Deck and my first pass at the game was very buggy (would freeze frequently, mouse would disappear, popup Steam Deck keyboard would cause in-game hotkeys to trigger) but after the most recent patch, it is playing smooth as butter.”
  • character development10 mentions

    The game excels in character development and storytelling, offering a rich narrative experience with well-integrated lore that unfolds gradually without overwhelming the player. While it may lack in traditional action elements and inventory management, those who appreciate deep world-building and character arcs will find it rewarding, especially if they enjoy reading. Overall, the character development is highlighted as superb, enhancing the roleplay experience significantly.

    • “The sounds, music, and character development were superb.”
    • “It did really well in terms of its storytelling, character development, and roleplay experience.”
    • “A little light on inventory management and character development, but this is not your typical action RPG.”
    • “The lore and character development trickle out as you play, with little infodumping.”
    • “It is all story, so don't be expecting any kind of fighting, but if you enjoy RPGs with strong world building and character development and don't mind reading, play this game!”
  • optimization8 mentions

    The optimization of the game is mixed; while the writing is praised for its conciseness and effectiveness, performance issues are significant, with reports of severe framerate drops and problems on G-Sync monitors. However, some users note that the overall performance is good, particularly with touch screen controls, despite some fiddliness with joystick selection.

    • “The writing is very good, concise, and one of the most effective and 'optimized' I've read.”
    • “Performance is great, and while the joystick selection is a little fiddly, the touch screen works really well and feels natural.”
    • “Performance is totally garbage, got framerate drops far under 120 fps.”
    • “Performance issue with G-Sync monitors (as of now, see date).”
    • “Performance is totally garbage, got framerate drops far under 120 fps.”
  • monetization2 mentions

    The monetization aspect of the game is reported to be transparent and consistent with its advertising, indicating that players feel they are receiving what was promised without any misleading practices.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
17hAverage play time
10-30hSpent by most gamers
*Based on 26 analyzed playthroughs

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