WuJiDaoRen Game Cover
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"WuJiDaoRen is an action-packed game set in the FeiYangDian area, where a cruel clan brings chaos and lawlessness. The game features a physics-based character locomotion system, generating real-time fighting and reaction animations to present the beauty of Chinese Martial Arts. Players can choose from various weapons, and every combat result is unique, simulated by physics, considering speed, momentum, balance, and the point of impact."

  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 22 reviews
emotional4 positive mentions
story3 negative mentions
  • The game has a dynamic combat system that offers unique techniques for flying, kicking, and throwing enemies.
  • The art style is visually appealing, reminiscent of classic Kung Fu films, and the music enhances the atmosphere.
  • Despite its janky controls, the game is considered fun by some players, especially those who enjoy physics-based fighting mechanics.
  • The controls are overly complicated and janky, leading to frustrating gameplay experiences, including frequent unintended falls and damage.
  • The game lacks polish, with issues such as ineffective ragdoll mechanics and no health indicators, leaving players unsatisfied even after winning fights.
  • There is no online multiplayer, and the game is limited in modes, with many players requesting additional features like local co-op.
  • gameplay8 mentions

    Gameplay is characterized by its challenging and unpredictable nature, which some players find amusing, while others struggle with the overly complicated fighting mechanics. The physics and rag-doll effects can feel "floaty," leading to frustration, and many users express a need for better tutorials beyond the basic training ground. As the game is in early access, there is potential for improvements in these areas.

    • “Some complain it's too hard, unpredictable, etc. - it is, and it makes the gameplay hilarious.”
    • “The fighting mechanic definitely needs fine-tuning.”
    • “This game is in early access, so they might change a thing or two.”
    • “If you make a game with overly complicated fighting mechanics, at least provide a tutorial for it, not just a training ground where you can learn the basics by yourself. This game is in early access, so they might change a thing or two.”
    • “The fighting mechanics definitely need fine-tuning.”
    • “The whole physics/ragdoll mechanics feel off; everything seems 'floaty' and my character flies around when he touches something.”
  • story6 mentions

    The story mode is criticized for being limited and lacking depth, with gameplay mechanics that feel unimpactful, making combat frustrating rather than engaging. Players express a desire for additional game modes to enhance the overall experience, as the current focus on training and story feels insufficient.

    • “The game is limited to training and the story, but with how light everything is, I mostly just run around hoping for the enemies to trip and die instead of doing that myself.”
    • “I can't punch without getting punched; punches don't have any impact. When you are fighting multiple enemies, it's not worth it, and that's a big part of the story mode.”
    • “Maybe have more modes; so far, there is only a practice mode and story mode. An arena or tournament mode would be a big welcome for me.”
  • emotional4 mentions

    The emotional aspect of the game is heavily impacted by frustrating mechanics, such as lack of control over movement and frequent falls, which can lead to feelings of helplessness during challenging boss fights. Players express a sense of annoyance and disappointment due to these design choices, detracting from the overall emotional engagement with the game.

  • humor4 mentions

    The game's humor is primarily derived from its hilarious movements and unpredictable outcomes, which many players find entertaining despite some complaints about its difficulty. Overall, the comedic elements contribute significantly to the gameplay experience.

    • “This game has hilarious movements and results.”
    • “Some complain it's too hard, unpredictable, etc. - it is, and it makes the gameplay hilarious.”
  • graphics2 mentions

    The graphics are highlighted for their distinctive and impressive art style, which significantly enhances the overall visual experience of the game.

    • “The art style really stands out as well.”
  • music2 mentions

    The music in the game is praised for complementing its black and white kung fu film aesthetic, enhancing the overall atmosphere and immersion. Reviewers appreciate how the soundtrack aligns with the game's visual style, creating a cohesive experience.

    • “The music perfectly complements the black and white kung fu flick presentation, enhancing the overall atmosphere.”
    • “The combination of music and environment creates an immersive experience reminiscent of classic kung fu films.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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