- May 7, 2019
- Devin Cole
- 2h median play time
Wraithslayer
Platforms
About
"Wraithslayer" is a single-player action game with a dark silhouette art style set in a haunting, abstract horror world. With only jump, dash, and dive controls, players must creatively dodge the Wraith's randomly generated attacks and collect orbs to weaken the monstrous foe. Offering around 2 hours of playtime, multiple game modes including Normal, Endless, and True Wraith provide varying levels of difficulty and high replayability, all set against a backdrop of stunning music.





- The game offers a simple yet engaging gameplay experience that is easy to learn but hard to master, making it addictive and replayable.
- The art style and soundtrack are well-designed, enhancing the overall atmosphere and enjoyment of the game.
- Despite its short length, the game provides a satisfying challenge with multiple modes and a competitive edge for speedrunners.
- The game can feel luck-based due to random attack patterns and the one-hit death mechanic, which may lead to frustrating experiences.
- Controls can be imprecise at times, making it difficult to execute certain movements and dodges effectively.
- The content is limited, with some players finishing the game quickly, leading to concerns about long-term replay value.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is characterized by a straightforward yet challenging boss-rush format, where the one-hit death mechanic can be frustrating, especially when combined with random elements. While the movement mechanics may lack precision, players find the overall experience engaging and addictive, particularly appreciating the art and music. Suggestions for improvement include refining control mechanics to enhance player experience further.
“The challenges feel engaging and fresh even after you get used to the mechanics and are breezing by the first form.”
“The mechanics are easy to grasp and after a few runs I'm just hooked!”
“The game's movement mechanics do not allow you to be as precise as it sometimes requires you to be.”
“The one-hit death mechanic is not fun when paired with so much RNG.”
“Straightforward, addicting boss-rush, die-if-you-get-hit-once gameplay.”