- December 3, 2013
- D-Pad Studio
- 5h median play time
Savant: Ascent
Platforms
About
"Savant: Ascent" is a rhythm-based platformer game where players control a hero named Savant who uses his music abilities to fight enemies and traverse through levels. The game features a unique combination of fast-paced action and dynamic music that intensifies as players progress through the levels. Players must master the rhythm and timing to overcome various obstacles and defeat bosses to reach the top.







- Great soundtrack featuring music by Savant, enhancing the gameplay experience.
- Fun and addictive gameplay with a unique mechanic of moving between two platforms.
- Beautiful pixel art and visuals that complement the fast-paced action.
- Very short story mode that can be completed in under an hour.
- Camera movement can be disorienting, making it difficult to track enemies.
- Limited replayability after completing the main game, despite additional modes.
music
2,590 mentions Positive Neutral NegativeThe music in "Savant - Ascent" is widely praised for its energetic and engaging quality, primarily featuring tracks by the electronic artist Savant, which enhance the game's fast-paced gameplay. Players appreciate how the soundtrack complements the action, with many noting that it motivates them to keep playing, even through challenging sections. While some reviews mention a limited selection of songs, the overall consensus is that the music is a standout feature that significantly contributes to the game's appeal, making it a worthwhile experience for fans of electronic and dubstep genres.
“It's a fun arcade score action game with great music and great visuals, coming from the studio that went on to make the iconic Owlboy.”
“The whole fight was orchestrated around its soundtrack and it was so amazing (and hard) that it etched in my memory forever.”
“The music is great, the visuals are stunning, the features play off of each other perfectly and the devs obviously knew what they were doing when designing the unlockables, achievements, special abilities, enemies, and levels.”
“The only thing I hated about it is the soundtrack.”
“The music is heavy dubstep and feels like a weird fit.”
“If you hate the music, turn the sound off.”