"Worlds" is a single-player pinball game where you navigate 8 diverse worlds as a secret agent of the Order, completing missions, fighting enemies, and uncovering secrets to upgrade your equipment. Your actions have consequences, and you'll encounter various challenges between main missions, such as minigames, training, and the dangerous colosseum. With a good plot and focus on exploration, "Worlds" combines pinball mechanics with action-packed adventure.
Reviews
- The game offers a charming and nostalgic experience with fun puzzles and boss fights.
- It features a unique combination of stealth mechanics and immersive sim elements, providing a variety of gameplay options.
- The worlds are well-designed and enjoyable to explore, with a creative art style that enhances the overall atmosphere.
- The game suffers from frequent crashes, particularly during the tutorial, and lacks an autosave feature, making progress frustrating.
- The lives system is inconsistent and punishes players for dying, leading to a frustrating experience with platforming and checkpoints.
- Controls can be cumbersome, and the lack of a clear save system and excessive loading screens hinder navigation and overall enjoyment.
- gameplay34 mentions
- 41 % positive mentions
- 50 % neutral mentions
- 9 % negative mentions
The gameplay is highly praised for its engaging mechanics, drawing strong comparisons to the Metal Gear Solid series with its stealth, action, and puzzle elements. Players appreciate the well-designed levels, immersive world-building, and a unique blend of genres that includes exploration and social interactions, despite the game's low-quality graphics. Overall, it offers a rich and enjoyable experience that combines a solid story with diverse gameplay options, appealing to both casual and dedicated gamers.
“The gameplay is an excellent combination of Deus Ex hub world exploration and conversational options, and Metal Gear Solid stealth/action gameplay.”
“It's a really unique and immersive experience with a surprisingly great story and gameplay reminiscent of old Metal Gear Solid games.”
“Well designed worlds, fun gameplay, solid story, and very nice horror elements.”
“Surreal and dreamlike, with familiar controls and mechanics put through a filter of ambitious indie jank, and a certain feel to the whole experience that I can't quite put into words.”
“In terms of mechanics, this game is basically Metal Gear Solid with an open world and indie N64-esque graphics (similar polygon shapes to what you would see on the N64, but much less detail), but with a different art aesthetic than anything I remember playing on the N64, as it looks like the madness flashes from Newgrounds.”
“Rather than attempt to create amazing visuals with exhaustive 3D graphics, he focused on world building and tight gameplay.”
- story32 mentions
- 44 % positive mentions
- 47 % neutral mentions
- 9 % negative mentions
The game's story is described as complex and engaging, with a unique atmosphere that enhances the gameplay experience. Players appreciate the well-designed levels and the intriguing narrative, although some express frustration over the lack of a complete story resolution and the inability to save progress early on. Overall, the story is seen as a strong aspect of the game, contributing significantly to its immersive quality.
“It's a really unique and immersive experience with a surprisingly great story and gameplay reminiscent of old Metal Gear Solid games.”
“After having now truly finished the game, there's only one thing I can say: the story is really, really good and complex, the soundtrack is okay-tier (but can really shine at times) and the level design is used as a canvas to tell the silent story you weren't told during dialogues (as any good game would do).”
“Intriguing storyline.”
“Unfortunately, it also does one thing I really don't like: it ends without 100% story completion, leading you to believe you've played it wrong and should start all over again.”
“I know, there's probably another ending and more secrets to find, but showing me 'story: 90%' isn't really making me want to keep playing it, it just ruins the ending for me.”
“It has a plot, but it is more like an addition to these unique atmosphere and gameplay.”
- graphics26 mentions
- 15 % positive mentions
- 73 % neutral mentions
- 12 % negative mentions
The graphics of the game are often described as reminiscent of PS2 and N64 visuals, featuring simple, low-detail aesthetics that evoke a unique, surreal atmosphere akin to Newgrounds animations. While the visuals may be considered rock-bottom or strange, they are cohesive and do not detract from the overall gameplay experience, which is praised for its engaging mechanics. Players are encouraged to look past the dated graphics to appreciate the creative art style and world-building that enhance the game's charm.
“And to top it off, it has a very creative art style which adds to its surreal tone.”
“Beautiful aesthetics.”
“Rather than attempt to create amazing visuals with exhaustive 3D graphics, he focused on world building and tight gameplay.”
“Graphics are rock-bottom but the gameplay itself (especially the stealth and combat) is well done.”
“In terms of mechanics, this game is basically Metal Gear Solid with an open world and indie N64-esque graphics (similar polygon shapes to what you would see on the N64, but much less detail), but with a different art aesthetic than anything I remember playing on the N64, as it looks like the Madness flashes from Newgrounds.”
“If you can look past the dated graphics, what you have is a fascinating and unique action-adventure game.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game is described as moody and effective, enhancing the feelings of loneliness and solitude. While some reviewers consider the soundtrack to be only average overall, they acknowledge that it can shine during key moments, complementing the game's complex narrative and level design.
“The music is very good, it makes you feel really lonely and you can even touch your solitude.”
“After having now truly finished the game, there's only one thing I can say: the story is really, really good and complex, the soundtrack is okay-tier (but can really shine at times) and the level design is used as a canvas to tell the silent story you weren't told during dialogues (as any good game would do).”
“Moody soundtrack and sound effects.”
“The moody soundtrack combined with sound effects creates an atmosphere that feels disconnected from the gameplay.”
“The music is forgettable and doesn't enhance the overall experience.”
“The soundtrack lacks variety and fails to engage the player.”
- atmosphere6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's atmosphere is heavily influenced by PS2-era visuals, creating a unique and nostalgic experience that enhances the gameplay. While there is a plot present, it serves more as a complement to the distinctive atmosphere rather than the main focus. Overall, players appreciate the immersive quality of the environment.
“It has a plot, but it is more like an addition to this unique atmosphere and gameplay.”
“+atmosphere”
“The visuals and atmosphere feel like something from the PS2 era.”
“The overall atmosphere is lacking and doesn't engage the player.”