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Welcome to Wonderland, a bone-chilling first-person horror game that plunges you into the depths of an old, eerie mansion shrouded in mystery and darkness. Dare to uncover the secrets that lie within its decaying walls and hidden chambers. Gameplay: In Wonderland, you step into the shoes of a brave soul determined to explore an abandoned mansion with a sinister past. As you traverse its …

  • PC
  • Windows

Reviews

24%
Audience ScoreBased on 10 reviews
humor1 positive mentions
story3 negative mentions
  • The game has a good atmosphere and some effective jump scares that create a sense of dread.
  • There are moments of satisfaction when solving puzzles, providing 'aha' moments for players who enjoy that challenge.
  • The graphics are decent, and the initial setup of the game is engaging, making it a fun experience for some players.
  • The game lacks a coherent story and meaningful lore, leaving players confused about their objectives and the ending.
  • Puzzles are often unintuitive and frustrating, with many players resorting to trial and error to progress.
  • There are numerous technical issues, including bugs, clipping problems, and a complete absence of options for adjusting settings, which detracts from the overall experience.
  • story5 mentions

    The game's story is criticized for being minimal and lacking depth, with players noting the absence of meaningful lore and narrative content, reduced to repetitive elements like identical tapes and a single note. Despite its potential and atmospheric setting, the overall execution is deemed disappointing, overshadowed by gameplay issues and confusing puzzles.

    • “This game had so much potential, a good atmosphere, an interesting story, but it's let down by so many things, misplaced assets, buggy gameplay, and not to mention the broken English in some parts, confusing puzzles; it's just... wrong.”
    • “I would be willing to look past everything else if there was a good story and great gameplay.”
    • “No lore, no story.”
    • “There is no story.”
    • “This game had so much potential, a good atmosphere, an interesting story, but it's let down by so many things: misplaced assets, buggy gameplay, and not to mention the broken English in some parts, confusing puzzles; it's just... wrong.”
  • gameplay4 mentions

    Gameplay is generally as expected, but users express frustration with tool mechanics that drain resources too quickly, limiting usability. Additionally, the lack of display, gameplay, and graphics settings, as well as custom keybinds, detracts from the overall experience, despite the initial appeal shown in the trailer.

    • “I would be willing to look past everything else if there was a good story and great gameplay.”
    • “Functionally, I think this game is what I had expected; the tool mechanics need to be fixed and reworked, as once in use, your item would burn through battery or fuel, which frustrated me since I could not just put my flashlight or lighter away.”
    • “No display settings, no gameplay settings, no graphics settings, no custom keybinds.”
    • “The trailer on Steam made the gameplay look fairly decent, although not unique.”
  • atmosphere4 mentions

    The atmosphere of the game is generally praised for creating a sense of dread and spookiness, particularly in the forest setting, which enhances the overall experience. However, some players noted that the lack of ambient sound and various gameplay issues detracted from its potential, leaving a mixed impression.

    • “However, the jump scares and atmosphere really gave you a sense of dread, and a good 'don't look behind you' feeling.”
    • “Let me start off with the good: the atmosphere was actually pretty good, and the forest outside of 95% of the main game is actually spooky.”
    • “It had a great atmosphere and looked really good, but there was just an utter lack of sound besides walking and jump scares.”
    • “The jump scares and atmosphere really gave you a sense of dread, creating a strong 'don't look behind you' feeling.”
    • “The overall atmosphere felt flat and uninspired, lacking the tension and immersion I was hoping for.”
    • “Despite some interesting visuals, the atmosphere failed to engage me, making the experience feel hollow.”
  • graphics2 mentions

    The graphics are generally considered decent, but players express frustration over the lack of customizable display and gameplay settings, including options for graphics and keybindings.

    • “The graphics aren't too bad either.”
    • “There are no display settings, gameplay settings, or graphics settings available, which is very disappointing.”
    • “The lack of custom keybinds and graphics options really limits the overall experience.”
    • “The graphics are underwhelming, and the absence of any settings to adjust them makes it even worse.”
  • stability1 mentions

    The game's stability is criticized due to numerous bugs, misplaced assets, and broken English, which detract from its otherwise promising atmosphere and story. Players also find the puzzles confusing, further contributing to a frustrating experience. Overall, these issues significantly undermine the game's potential.

    • “This game had so much potential, a good atmosphere, an interesting story, but it's let down by so many things: misplaced assets, buggy gameplay, and not to mention the broken English in some parts. The confusing puzzles make it just... wrong.”
    • “The game crashes frequently, making it nearly unplayable. I can't enjoy the story when I'm constantly being thrown back to the main menu.”
    • “I encountered numerous bugs that disrupted my experience, from characters getting stuck in the environment to quests not triggering properly.”
  • humor1 mentions

    The humor in the game is largely unintentional, stemming from awkward sound effects and immersion-breaking elements like direct instructions and clipping issues. Players find moments of levity in the game's flaws, such as cheap jump scares and the absurdity of certain design choices, which can lead to a comically frustrating experience. Overall, while the game may not aim for humor, its execution results in laughable moments that detract from the intended atmosphere.

  • music1 mentions

    The music in the game is minimal and does not significantly contribute to the overall experience, with many players noting a lack of immersive soundscapes. Additionally, the sound effects often detract from the atmosphere, leading to unintentional humor and breaking immersion. Overall, the audio design appears to be a weak point in the game's presentation.

    • “The music is minimal and fails to create an engaging atmosphere, leaving the experience feeling flat.”
    • “There are unintentionally hilarious sound effects that break immersion, and the lack of music contributes to the overall disappointment.”
    • “The absence of any meaningful musical score makes the game feel lifeless and detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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