Witch Thief
- July 31, 2017
- Cardboard Keep
Witch Thief is a 3D bullet-hell game set in a fantasy realm, where you play as a snarky Witch on a mission to steal the Ancient Grimoire. Dodge and weave through intricate bullet storms, overcome various quirky mages, and unlock a range of unique playable characters to control, all with their own abilities. The game features a 3D camera for a fresh perspective on the bullet-hell genre.
Reviews
- The game offers a unique 3D bullet hell experience that challenges players with its difficult gameplay and requires spatial awareness.
- Players can unlock different witches, each with unique powers, adding variety and replayability to the game.
- The visuals are well-made and the controls are easy to understand, providing a fluid combat experience.
- The hitboxes are unclear, leading to frustrating and unwarranted deaths, which detracts from the overall experience.
- The camera mechanics are problematic, making it difficult to see incoming attacks, especially from behind.
- The game suffers from bugs and issues with sound design, which can hinder gameplay and immersion.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is generally solid, featuring engaging mechanics and well-designed boss encounters, though some players find certain elements, like the dodge mechanic and hitbox issues, to be problematic. While the level design and enemy positioning can feel predictable, the overall experience is enjoyable despite some rough edges. Players appreciate the challenge and depth, but technical flaws may hinder long-term enjoyment.
“Gameplay is all there.”
“No reason you can't overlook the rough edges to get into the solid gameplay.”
“The dodge mechanic feels unnecessary and more of a bandaid to a much bigger problem.”
“A few of the boss mechanics feel a bit awkward, but overall a pretty nice 3D bullet hell.”
“Like your math teacher, it shows the basics of its mechanics and prepares you for the worst, so when you get comfortable, it gives you a surprise test to see if you can really handle the situation. The level design and the positioning of the enemies are predictable, and overall, Witch Thief could be three or four times better by changing a few of these things.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The story is a deconstruction of the classic "chosen one" trope, offering a fresh perspective on the typical narrative of defeating evil, though it is noted to have minimal presence in the game. While it serves as an accessible introduction to the genre, some players find the overall execution lacking, with issues like hitbox problems detracting from the experience.
“The main plot is a deconstruction of the typical premise of ending evil and saving the world because you are the chosen one, with some changes that add extra characters for replayability and allow you to fight the evil from another point of view.”
“This game is a good introduction for newcomers to the genre. After the recent update of invincible mode, everyone can enjoy the story without problems, as the gameplay is accessible and allows players enough time to evade challenges.”
“The story is engaging and provides a unique perspective, making the gameplay experience more immersive and enjoyable.”
“The plot has hardly any presence, and you do not even have to look for it. The main plot is a deconstruction of the typical premise of ending evil and saving the world because you are the chosen one, with a few changes adding some extra characters for replayability and fighting the evil from another point of view.”
“The story is okay, but the boss mechanics seem solid, and the visuals are stunning. However, the hitbox issues and the bugs just do not make me want to continue.”
“The plot lacks depth and engagement, feeling more like a superficial attempt to subvert tropes rather than a compelling narrative.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including bugs and problematic hitbox mechanics, which detract from the overall experience despite its solid story and impressive visuals.
“The story is okay, boss mechanics seem solid, the visuals are stunning... however, the hitbox issues and the bugs make it hard to stay engaged.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious due to the repetition of enemy designs across levels, despite some unique enemies like the sword-spitter. The lengthy rounds contribute to a sense of monotony, detracting from the overall experience.
“There are a few cool enemy designs, such as the sword-spitter; however, by and large, most levels feature repeated enemies in unnecessarily long rounds, which is tedious.”
“The grinding feels endless and often lacks variety, making it hard to stay engaged.”
“I found myself doing the same tasks over and over again, which quickly became monotonous and frustrating.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is generally considered acceptable, but the sound effects are noted to be subdued, which may detract from the overall audio experience.
“The music is repetitive and lacks variety.”
“The soundtrack feels out of place and doesn't match the game's atmosphere.”
“The sound effects overshadow the music, making it hard to enjoy.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The game offers a unique take on traditional narratives, featuring a minimal plot that encourages replayability through its deconstruction of typical tropes and the introduction of additional characters, allowing players to experience the story from different perspectives.
“The game offers a unique twist on the typical hero's journey, allowing players to experience the story from different perspectives, which significantly enhances its replayability.”
“With multiple characters and branching storylines, each playthrough feels fresh and engaging, encouraging players to explore every possible outcome.”
“The variety of choices and character interactions ensures that no two playthroughs are the same, making it a game you can return to time and again.”
“The plot has hardly any presence, and you don't even have to look for it. The main plot is a deconstruction of the typical premise of ending evil and saving the world because you are the chosen one. This time, it adds a few extra characters for a replayability factor, but it feels superficial.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their stunning visuals, enhancing the overall experience of the game. However, issues with hitboxes and bugs detract from the enjoyment, leaving some players frustrated.
“The visuals are stunning, creating an immersive experience that truly enhances the gameplay.”