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Godstrike

Godstrike will test your patience and your abilities with a controller. When at its best, this game is fully creative, fun, and all around a good time, but not one game is perfect, and this game will show its cracks from time to time.
Godstrike Game Cover
60%Game Brain Score
gameplay, story
music, replayability
61% User Score Based on 119 reviews
Critic Score 59%Based on 8 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Godstrike Game Cover

About

Godstrike is a single player arcade shooter game with a fantasy theme. It was developed by OverPowered Team and was released on April 15, 2021. It received neutral reviews from critics and mostly positive reviews from players.

"Godstrike is a single-player 3D boss rush bullet hell game with unique mechanics where time is your health and currency. Unlock over 40 abilities and customize your loadout to create powerful combos and synergies. As Talaal, the last of God's seven masks, you must defeat powerful siblings and escape a never-ending war in this fantasy shooter."

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61%
Audience ScoreBased on 119 reviews
gameplay14 positive mentions
music4 negative mentions

  • The game features a unique mechanic where time serves as both health and currency, adding an interesting twist to the gameplay.
  • Boss battles are creatively designed and provide a challenging experience that keeps players engaged.
  • The visuals are vibrant and appealing, enhancing the overall experience of the game.
  • The difficulty curve is inconsistent, with some bosses being overly challenging while others are much easier, leading to frustration.
  • The game lacks sufficient content, with only a limited number of bosses and no significant story or progression.
  • Controls can feel unresponsive at times, and the hitboxes are inconsistent, making it difficult to dodge attacks effectively.
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay of the game is polarizing, featuring a unique "time as health" mechanic that some players find refreshing and intense, while others feel it adds unnecessary frustration and imbalance, particularly during boss fights. While the game offers replayability through challenge modes and encourages experimentation with abilities, many reviewers note that the mechanics can feel tedious and unbalanced, making it more suitable for dedicated bullet hell enthusiasts. Overall, the gameplay is characterized by its intense boss encounters and vibrant aesthetics, but it suffers from a lack of depth and fairness in certain aspects.

    • “I'm not usually into bullet hell games, but wow, the boss fights are intense, and the 'time as health and currency' mechanic was really refreshing for me.”
    • “The life/time mechanic is awesome and leads to some extremely intense victories!”
    • “Godstrike is, at its crunchy center, a boss rush game built around a somewhat interesting mechanic that, no matter how flawed, certainly gets the adrenaline pumping.”
    • “The game is difficult, the mechanics are boring (controls and bosses), and there is no story.”
    • “Game is centered around an original mechanic that is your HP = timer, but while it sounds good in theory, in practice it gets annoying very soon. It is very common that you run out of time at the very end of the fight and lose because of that despite doing pretty good overall.”
    • “Considering how much time I've spent trying to beat the same boss, and that all the game modes don't sufficiently change up the gameplay, I don't think the game has much to offer.”
  • story
    30 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and lacking depth, with many players noting that it feels like an afterthought amidst repetitive gameplay and poorly designed levels. While some appreciate the challenge of the boss encounters, the narrative fails to engage, offering little context or character development beyond the names of the bosses. Overall, the story is described as bland and unremarkable, detracting from the overall experience.

    • “The player will face off against evil deities in order to lead the protagonist through the story and weed out the corruption that has poisoned the world.”
    • “Where Godstrike marks a difference from the other entries in the genre is that it has a genuinely well-crafted story.”
    • “Excellent game, played through story mode tonight in a single session, was hooked the whole way.”
    • “Took me less than 5 hours to complete the story and I wouldn't want to pay the full price for that amount of content.”
    • “The story mode doesn't have much of a story, as you don't even find out anything about each boss as you fight them, aside from their name.”
    • “Story is bland and way too easy.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the vibrant visuals and smooth animations, while others criticize the low-effort, minimalist 3D art style that lacks depth. Although certain titles stand out for their stylistic approach and solid engine, many players find the visuals either forgettable or hindered by gameplay mechanics. Overall, while there are highlights in aesthetics, the graphics often fail to leave a lasting impression.

    • “The vibrant visuals and smooth animations are a real highlight.”
    • “Right off the bat, Godstrike is one of the better looking twin-sticks I've played, with a very stylistic graphical approach and some pretty good enemy designs.”
    • “Admittedly, part of what caught my eye about Godstrike was its aesthetic, as it reminded me of Furi's style.”
    • “This one is 3D rendered at least, but with as little effort as possible, with quasi-minimalist 3D low poly 'art' (chosen purely for the aesthetic and not at all because doing the graphics properly is hard!).”
    • “Graphics and music are not impressive, but they don't have to be.”
    • “Visuals are so-so, music is pretty bad, etc.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it underwhelming or poorly utilized, often suggesting it lacks variety and fails to enhance the gameplay experience. While some appreciate the synth soundtrack's fit with the game's aesthetic, others recommend muting it in favor of more engaging alternatives. Overall, the soundtrack does not significantly detract from the game, but it also does not elevate it to a memorable level.

    • “And while its art design isn't setting the bar for modern gaming, its vibrant color palette and synth soundtrack fit nicely.”
    • “First off, let me just say that the soundtrack fits the game so well.”
    • “You can look it up on YouTube, give it a listen; even if you’re not a huge fan of listening to game soundtracks as background noise or as an experience in general, I highly recommend it.”
    • “Bullet hell with non-existent music or anything to make the game interesting.”
    • “Ps: the music/OST is very disappointing; actually, it's really bad in my opinion. Just mute it and play the Furi OST in the background, win!”
    • “However, although each boss has its own music, I don't think they all paired up incredibly well, and they don't sound that different from one another.”
  • replayability
    5 mentions Positive Neutral Negative

    The game features a challenge mode and daily challenges that provide some replayability, though many players find the initial bosses too easy, which can diminish the excitement of challenge runs. While there is potential for replayability through leaderboards and additional content, some reviewers express a desire for improvements and more varied gameplay to enhance long-term engagement. Overall, players feel that once the story mode is completed, there is still more to explore, but the current replayability is somewhat limited.

    • “It offers some replayability with its challenge mode based around roguelike mechanics and daily challenges.”
    • “There is some replayability in the form of leaderboards and challenge mode/daily challenges.”
    • “This severely hurts the replayability of the game and makes the challenge runs pretty boring most of the time because the first 3-4 bosses are always trivial.”
    • “What I would love to see from Godstrike is: 1 – improved enemy attack visibility and the fixing of unwinnable positions to cement itself as a serious icon in the world of leaderboard scrapping; and 2 – a steady stream of DLC content in the form of extra bosses, new powers, and maybe more ways to play to fix its limited content and absence of deeper replayability.”
    • “It has a surprisingly amount of replayability, so once you are done with the story mode (if you actually manage to beat it) you are definitely not done with the game.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as slick and entertaining, adding a challenging yet enjoyable layer to the gameplay experience.

    • “Slick, funny, and challenging.”
    • “The humor is sharp and keeps you laughing throughout the game.”
    • “I love how the witty dialogue adds a layer of fun to the gameplay.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the overwhelming focus on boss fights and a lack of basic enemies, which can detract from the overall enjoyment. While the game aims to challenge high-skilled players, casual gamers may quickly become frustrated with the repetitive nature of learning controls and facing difficult bosses.

    • “However, the lack of basic enemies makes the bombardment of boss fights feel tedious rather than rewarding.”
    • “It’s a game that means well with a new challenge for high-skilled players of twin-stick shooters, but casual players won’t need much time to realize just how tedious learning these controls can be.”
    • “Seems fun, but the tedious tutorial boss makes it skippable for me... you know why?”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of Godstrike is not comparable to the epic scale of games like Shadow of the Colossus or the stylish presentation of Furi, as it lacks the grand ambiance typically associated with boss rush games.

    • “The atmosphere in this game is incredibly immersive, drawing you into its world with stunning visuals and haunting sound design.”
    • “Every corner of the game is filled with a unique ambiance that enhances the storytelling and keeps you engaged.”
    • “The combination of the art style and the soundtrack creates a captivating atmosphere that makes every moment feel significant.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and efficient resource management, while others report issues such as frame rate drops and long loading times. Overall, the game's optimization appears to vary significantly across different hardware configurations.

    • “The optimization in this game is outstanding, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the performance, making it accessible for a wider range of players.”
    • “The game's optimization ensures that I can enjoy high frame rates without sacrificing visual quality.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are unacceptably long, even for simple tasks.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Godstrike is a arcade shooter game with fantasy theme.

Godstrike is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 3 hours playing Godstrike.

Godstrike was released on April 15, 2021.

Godstrike was developed by OverPowered Team.

Godstrike has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its music.

Godstrike is a single player game.

Similar games include Eldest Souls, Assault Android Cactus, Steredenn, Steredenn: Binary Stars, Super Galaxy Squadron EX Turbo and others.