- December 4, 2020
- Allyson de Souza Bacon
- 56h median play time
Wing of Misadventure
Platforms
About
Wing of Misadventure is a multiplayer open world role playing game with horror, fantasy, comedy and anime themes. It was developed by Allyson de Souza Bacon and was released on December 4, 2020. It received neutral reviews from players.
Wing of Misadventure is the definitive Massive Multiplayer Online RPG experience created on RPG Maker, featuring a unique art style, carefully crafted loot system and fast paced combat style, making it the perfect match for hardcore and casual gamers alike!











- The game features a cute and charming art style reminiscent of classic 2D MMOs like Ragnarok Online and Tree of Savior, which appeals to fans of nostalgic MMORPGs.
- Combat and gameplay offer a grindy but rewarding experience with unique class diversity and systems such as elemental affinity, with players appreciating the open world and social party mechanics.
- The developers are active and responsive, frequently updating the game and engaging with the community, and the game is lightweight, running well even on low-end hardware.
- The game suffers from a very low and declining player population, leading to dead servers, connectivity issues, and an overall lack of viable multiplayer interaction.
- There is widespread criticism of overpriced, regionally discriminatory cash shop pricing and a paywall locking many classes and features behind expensive microtransactions, negatively impacting game balance and player retention.
- Gameplay is hindered by numerous issues including slow and clunky movement, confusing and poorly translated quests, excessive grinding, and problematic inventory and loot systems that degrade the user experience.
- story24 mentions Positive Neutral Negative
The story and lore in this MMORPG are widely criticized as incoherent, underdeveloped, and uninspiring, with many quests lacking clear direction or meaningful narrative. Players frequently encounter confusing quest requirements, bugs, and translation issues, making progression difficult and discouraging, especially for new players. Overall, the quest design and storytelling fail to engage, leading to frustration and a sense that the world and narrative have little impact on player experience.
“Overall, give it a try if you like oldschool style MMO, I would have enjoyed it more if it was translated better and had better story - as with all MMOs I may return to play again in future.”
“One of the tutorial quests requires reading a lot of information before you've had a chance to really enjoy anything and then be quizzed on it; I feel this is the point where many people would close the game due to being forced into reading that much with no other options.”
“The quests are difficult to figure out for a new player, no direction of any kind.”
“The world, lore, and story is essentially non-existent and what is present is incoherent, leaving an MMORPG with a world that doesn't matter, gameplay that's repetitive and uninspired, a cash shop that's underwhelming, and not much else.”
“Quests dialog should be rewritten, they provide almost no story (except for one at the start which bombards you with books) and poor directions.”
“Many quests you aren't going to be able to complete without a guide, and since nobody plays the game, good luck finding a guide.”
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Frequently Asked Questions
Wing of Misadventure is a open world role playing game with horror, fantasy, comedy and anime themes.
Wing of Misadventure is available on PC and Windows.
On average players spend around 45 hours playing Wing of Misadventure.
Wing of Misadventure was released on December 4, 2020.
Wing of Misadventure was developed by Allyson de Souza Bacon.
Wing of Misadventure has received neutral reviews from players. Most players liked Wing of Misadventure for its graphics but disliked it for its story.
Wing of Misadventure is a multiplayer game with local co-op support.
Similar games include Wing of Misadventure, Villagers and Heroes, Gnome Online, Dransik, Eterspire and others.





