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WAKFU

67%Game Brain Score
story, gameplay
grinding, stability
67% User Score Based on 7,702 reviews

Platforms

MOMac OSPCPCWinWindowsLinLinux

About

"Wakfu is a massively multiplayer, turn-based strategy game set in the World of Twelve. Engage in action-packed, tactical battles with 18 unique classes, and choose your path as a warrior, politician, merchant, or craftsman. With a humor-filled universe and a player-driven economy, Wakfu offers a limitless and dynamic adventure."

WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
WAKFU screenshot
+2

67%
Audience ScoreBased on 7,702 reviews
story182 positive mentions
grinding558 negative mentions

  • Wakfu offers a unique tactical turn-based combat system that is engaging and fun, especially when played with friends.
  • The game features a vibrant art style and a rich world filled with humor, pop culture references, and a variety of character classes.
  • The player-driven economy and ecosystem mechanics add depth to the gameplay, allowing players to influence the game world.
  • The account creation process is convoluted and invasive, requiring personal information such as full name, address, and even a photo ID for support requests.
  • Many players experience login issues and bugs, making it difficult to access the game or complete quests, especially for new players.
  • The game has a dwindling player base, making it challenging to find groups for dungeons and other content, which can lead to a lonely gaming experience.
  • story
    884 mentions Positive Neutral Negative

    The story in Wakfu is described as rich and engaging, with a vibrant universe and unique quests that draw players into its lore, particularly for fans of the associated anime. However, many players find the quest system frustrating due to vague instructions, bugs, and a lack of clear direction, especially as they progress beyond the early game. While the humor and charm of the characters are appreciated, the overall narrative can feel disjointed and repetitive, leading to mixed feelings about its depth and execution.

    • “Every single thing is unique about this MMO, the art style is so beautiful and immersive with weather systems and a huge world, there is a deep universe with a unique story which is based on the anime of the same studio.”
    • “One of the standout features of Wakfu is its captivating storytelling and world-building.”
    • “The quests and lore are intricately woven into the game, making every adventure feel like a journey into a living, breathing universe.”
    • “Story/questing sucks, game's fun when the devs want it to be and/or with friends.”
    • “The quests are tedious and the instructions and tips are vague.”
    • “The story consists of doing MMORPG quality quests typical of most other middle-rate MMORPG games.”
  • gameplay
    872 mentions Positive Neutral Negative

    The gameplay of Wakfu is characterized by its unique turn-based combat system, reminiscent of tactical RPGs like Final Fantasy Tactics, offering a variety of classes and mechanics that encourage strategic planning and experimentation. While many players appreciate the depth and complexity of the gameplay, especially in dungeons and PvE content, others find it grind-heavy and reliant on group play, which can detract from the experience for solo players. Additionally, the game suffers from bugs and unclear mechanics, leading to a mixed reception regarding its overall execution and accessibility.

    • “Face content of all difficulties, raise the dungeon difficulty (stasis levels) for more loot and experience, activate steeles or interventions to add more mechanics to dungeons or an extra boss for unique loot and drops, enter rifts - a game mode that you find waves of enemies until 40 rounds for unique rewards, solve mysteries and puzzles, face ultimate bosses and enemies from the Wakfu anime series, prepare your builds and gear for each challenge, learn and master your class, experiment and adapt!”
    • “With that said, the game is super fun and for a grinding game it isn't extremely boring, 10/10 gameplay and visuals.”
    • “Awesome game, unique turn-based tile-strategy gameplay, take your time don't just rush to max level, try to do all the dungeons at least once at the appropriate level; it's a lot of fun and the game mechanics are very socially involved.”
    • “PVP is the worst I have ever seen in any game due to the same broken mechanics; most battle results are known as soon as you see your opponent's investment into their gear, nullifying the strategy aspect of this game completely as gear differences are humongous between most two players.”
    • “The gameplay aspect I take a bit of issue with is the rather steep learning curve in regards to the more 'in-depth' mechanics.”
    • “The game has no gameplay besides dungeons, brainless grinding against zone enemies, and torturous crafting due to the previous two problems (and problems of its own). If that game had more population, that'd be fine; you'd have plenty of opportunities to group with people.”
  • graphics
    642 mentions Positive Neutral Negative

    The graphics of Wakfu are often praised for their charming, anime-inspired art style and vibrant, colorful visuals that evoke a nostalgic feel reminiscent of classic 2D games. While many players appreciate the unique and immersive aesthetic, some critiques highlight that the graphics can appear dated compared to modern titles, and issues like lag and graphical bugs can detract from the experience. Overall, the game's visuals are considered a strong point, contributing to its whimsical atmosphere and engaging gameplay.

    • “Every single thing is unique about this MMO, the art style is so beautiful and immersive with weather systems and a huge world, there is a deep universe with a unique story which is based on the anime of the same studio.”
    • “The art style is awesome and timeless! It's just a treat every time I log in.”
    • “Wakfu is a unique game like most have already told you, it mixes MMO with turn-based battling ala Final Fantasy Tactics and to a lesser extent, things like X-Com, though the visuals may seem cartoony the game is still very complex in my opinion and you need awareness and quick-thinking to fight some higher level enemies with specific mechanics and priorities in battle.”
    • “Drawing comparisons to similar MMORPGs, Wakfu shines in its strategic combat and deep lore, but falls short with its somewhat dated graphics and grind-heavy progression system.”
    • “The only thing is that it has a low player base; even if they merge all servers, it won't be able to compete with the modern high graphics and new high-grossing games in the market.”
    • “This game has a lot of bugs, mostly just graphic bugs where models won't load or just characters sliding on the screen, but some of them affect the market.”
  • grinding
    568 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant focus, with many players noting that it can be excessively tedious and time-consuming, especially for leveling and crafting professions. While some find the grinding enjoyable and rewarding, particularly when playing with friends, others criticize it as repetitive and frustrating, particularly at higher levels where progress can feel slow and unfulfilling. Overall, the game appeals to those who appreciate a grind-heavy experience, but it may deter players who prefer a more casual or fast-paced gameplay style.

    • “When you're not grinding, Wakfu can be a fun game with unique classes and a nice combat system.”
    • “The game itself is pretty grindy and boring if you don't want to pay monthly.”
    • “Long story short; this game is so grindy you cannot play it casually (in my experience) solo.”
    • “Unfortunately, many players, myself included, jumped ship within the first year because of how terribly grindy the game felt and how weird the skill system was.”
  • music
    174 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its quality and ability to enhance the overall experience, with many players describing it as beautiful, immersive, and nostalgic. The soundtrack features a variety of themes that complement the game's vibrant art style and engaging gameplay, creating a cozy atmosphere that players often find themselves returning to. However, some users noted that certain tracks can be forgettable or lack impact during gameplay, suggesting a mixed reception in specific contexts.

    • “The music for this game is incredible; to this day I still go back and look up my favorite songs and listen to them on YouTube.”
    • “Beautiful visuals, amazing worlds and level design, and the music for this game gets a 10/10!”
    • “With its unique art style and music quality, Wakfu creates a joyful atmosphere that will hold you for hours and hours.”
    • “Unfortunately, the music and sound is lacking here.”
    • “The music, on the other hand, is just altogether forgettable.”
    • “I couldn't tell you what one song on this game sounds like, because none of them are memorable at all.”
  • stability
    154 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous users reporting frequent crashes, freezes, and a generally buggy experience. Many players struggle with account creation and synchronization issues, while others note that the tutorial and various quests are riddled with glitches. Despite some enjoyment of the gameplay, the overwhelming consensus is that the game's technical problems significantly detract from the overall experience.

    • “Never even got to play because it froze my computer when I finally was able to log in after an hour of troubleshooting.”
    • “The game will not let me get through the tutorial; it is so buggy. Every few seconds something happens, I will get sent to the server screen or the game will freeze in this cinematic mode.”
    • “Incredibly buggy registration and authentication system.”
  • humor
    142 mentions Positive Neutral Negative

    The humor in the game is widely praised for its light-hearted, cartoonish style, filled with clever puns, witty dialogue, and playful references to pop culture. Players appreciate the game's ability to blend comedy with engaging gameplay, creating a fun and enjoyable experience, especially when playing with friends. However, some find the humor can be hit-or-miss, with occasional juvenile jokes that may not appeal to everyone.

    • “It has fantastic social options, a funny story that doesn't take itself too seriously, and a lot of production value, especially in the soundtrack.”
    • “The story and characters are hilarious with a ton of puns.”
    • “A great sense of humor and has writing filled with puns, jokes, and references.”
    • “And no, that's not funny at all.”
    • “Not funny at all.”
    • “And no, that's not funny at all.”
  • monetization
    56 mentions Positive Neutral Negative

    The game employs a free-to-play model with optional subscriptions and microtransactions primarily focused on convenience and cosmetic items, avoiding a pay-to-win structure. While many players appreciate the lack of intrusive monetization, concerns arise over the presence of booster packs that can significantly enhance gameplay, potentially creating a disparity between paying and free players. Additionally, some users express frustration with in-game advertisements and the overall handling of monetization, suggesting it detracts from the gaming experience.

    • “The game is free-to-play with optional subscriptions and microtransactions, which are more about convenience rather than pay-to-win.”
    • “Beyond that, there is no pay-to-win gimmick; though there are microtransactions, they're all quality of life items or cosmetics.”
    • “As a free-to-play game, there is a wide array of microtransactions available, ranging from cosmetics and accessories to booster packs and 'sidekicks'.”
    • “Gotta love how every free-to-play game on the market messes up its monetization to no end.”
    • “Last but not least, the company had just started to opt for popup and frequent booster (premium) ads, to bombard the free-to-play players and existing players, trying to milk what's left in its glory.”
    • “Not to mention I can't help but shake the feeling they're just buffing the classes that are already strong enough, just so the players who spent their life savings can keep giving them money through microtransactions.”
  • optimization
    38 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many players reporting significant performance issues, including stuttering, lag, and bugs, particularly due to its Java foundation. While some users enjoy the cartoony graphics without heavy performance demands, others find the overall experience hindered by unoptimized gameplay and a lack of effective class synergies. Despite some positive aspects, the consensus is that the game requires substantial optimization and updates to improve its performance.

    • “With around a dozen fully unique classes, each with no generic MMO class equivalent, this game can be overwhelming in the early stage if you begin researching class synergies and optimization.”
    • “Overall, I'd rate it 7/10; it could use some optimization and updates, but that'll come with time, I hope.”
    • “The customization for the game, as far as battles, has become a little more limited since the changes, and you will see optimized builds (like any other game) are almost necessary with the lack of choice.”
    • “The game suffers from performance issues due to being written in Java, but other than that, it is a pretty solid game!”
    • “Game is not done; bugs prevent playing. 'It just happens sometimes' is the support I got. Don't play an unoptimized game still in beta.”
    • “As per usual with Ankama games, optimization is abysmal.”
  • character development
    30 mentions Positive Neutral Negative

    Character development in the game is generally praised for its complexity and rewarding progression, though it can feel intimidating at first, especially around levels 60-70 where advancement slows significantly. The character designs are noted for their creativity and appeal, although some reviews highlight issues with sexism in the portrayal of female characters. Overall, players appreciate the unique aesthetics and the sense of accomplishment that comes with acquiring impressive gear.

    • “Character development also feels really good, although the complexity of the moves and spells are quite intimidating for the first few hours.”
    • “The character designs are relatively unique and you feel a serious sense of accomplishment when you finally get the awesome-looking gear you want.”
    • “Then Amakna built Wakfu as a more modern version, with a slightly different side of the World of Twelve's story, as well as a different take on character development.”
    • “I do recommend the use of booster packs and other XP bonuses towards mid levels as character development seems to slow down drastically around level 60-70.”
    • “Most female character designs are very sexist, featuring balloon-shaped breasts and ridiculously skin-tight clothes.”
    • “I hate, hate, hate the character design.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique art style, vibrant environments, and enchanting music, creating a joyful and immersive experience. Players appreciate the combination of a light-hearted tone with complex gameplay mechanics, emphasizing cooperation and interaction within a beautifully crafted world. Despite some technical issues, the overall ambiance is described as breathtaking and inviting, making it a compelling choice for both solo and multiplayer experiences.

    • “The game looks gorgeous with its own art style; many big areas look unique and interesting, and even the music adds to the comfy atmosphere overall.”
    • “With its unique art style and music quality, Wakfu creates a joyful atmosphere that will hold you for hours and hours.”
    • “A complex system of strategic combat, where victory is often linked to cooperation with other players, mixed in a colorful design where everything is surprising and unexpected, an impressive variety of classes all unique, plus an interactive environment, crafting, and a really enchanting atmosphere.”
    • “Go and play it with friends, don't let the childish atmosphere drive you away from its content.”
    • “Wakfu has a very light-hearted atmosphere.”
    • “It was a great MMO with partial skill-based leveling, a full player-generated economic system (the only way money appears in a game is being crafted by players), a simulated ecosystem (climate, monsters, and resources depend on players' behavior), and a friendly adventure atmosphere, a little buggy and class imbalanced, but totally playable.”
  • emotional
    10 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, reminiscing about their childhood experiences and feeling nostalgic, particularly those who enjoyed classic titles like Final Fantasy Tactics. However, some users also report heartbreak and frustration due to account issues, which can overshadow their emotional engagement with the game. Overall, the emotional responses are mixed, with strong feelings of nostalgia tempered by negative experiences related to account management.

    • “It made me feel like a kid again...”
    • “Heartbreaking to see how this game ended up as someone who played Final Fantasy Tactics (on the Nintendo).”
    • “4 years after touching this, giving it another go now....”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers high replayability due to its diverse and unique classes, each providing a distinct gameplay experience. With numerous islands and an engaging combat system, players can enjoy multiple playthroughs, although some technical limitations may hinder the overall experience.

    • “Infinitely replayable.”
    • “Not to mention tons of cool classes that are all different and unique to each other, playing entirely differently, giving tons of replay value.”
    • “Loads of different islands and counties, gorgeous artwork, engaging combat system, and so much replayability with 13 different classes.”
    • “This game would be 50 times more playable if it wasn't coded in bloody Java.”

Buy WAKFU

16h Median play time
111h Average play time
7-131h Spent by most gamers
*Based on 32 analyzed playthroughs

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