Tree of Savior Game Cover
Tree of Savior's biggest grind lies in chipping away all of its flaws just to experience its nostalgic charms.

Tree of Savior is a Korean MMORPG game.

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

48%
Audience ScoreBased on 3,141 reviews
story115 positive mentions
grinding481 negative mentions
  • The game has a beautiful art style and soundtrack, reminiscent of classic RPGs.
  • The class system is diverse, allowing for a wide variety of builds and playstyles.
  • The game has improved significantly since its launch, with ongoing updates and community engagement.
  • The game suffers from severe optimization issues, resulting in lag and low frame rates.
  • There are numerous bugs and glitches that have persisted since the game's release.
  • The trading system is overly restrictive, making it difficult for players to interact and trade effectively.
  • story720 mentions

    The story in "Tree of Savior" is often described as linear and simplistic, with many players finding it cliché and unengaging. While some appreciate the art and music accompanying the narrative, numerous bugs and translation issues detract from the overall experience, leading to frustration during quest progression. Despite these criticisms, a segment of players still finds enjoyment in the story's potential and the immersive world it attempts to create, though many feel that the focus on grinding overshadows the narrative elements.

    • “Great emphasis on story early on and smooth leveling experience.”
    • “The animation style is so gorgeous and the storyline is well done.”
    • “I was a founder of this game; I gave up on the game after playing it for several weeks when it was so buggy. I came back after a year; some issues have been resolved, but some are still not. The game is great now; there are returning prizes for the old player and rookie catch-up for the ones who just start. Leveling from a level 1 to level 300 doesn't take that long; you can reach it within 2-5 days if you are new. What makes me play this game is the storyline; yes, the story you need to read to really get into it, which most people skip because they are trying to level up fast.”
    • “The story is incredibly uninspired and predictable; it misses every opportunity to be original.”
    • “I tried to care about the story, but I found that it seemed to be tacked onto the real goal of the game... grinding to level your character.”
    • “The quests are mostly just generic fetch or kill quests. Even the main story quests are simply variations upon these basic quest types, making leveling to 360 a needlessly tedious process.”
  • grinding488 mentions

    The grinding aspect of the game is a significant point of contention among players, with many describing it as excessively grindy, particularly in the late game. While some appreciate the nostalgic feel of grinding reminiscent of older Korean MMOs like Ragnarok Online, others find it tedious and unrewarding, especially when quests run out and players are left to grind for levels. Despite improvements in leveling curves and the introduction of experience cards, the overall sentiment is that grinding remains a core, often frustrating, element of the gameplay experience.

    • “The leveling is not grinding (you can still grind if you want); if you just go do quests, this will get you to explore the map and see the beautiful game and music it has.”
    • “There's no grinding (you can just do quests), but I agree that certain quest lines require you to fight with other teams for the mobs, and that can be a problem.”
    • “No tedious grinding for the first 20 levels until you got decent skills.”
    • “Leveling up is boring, somehow manages to feel even more grindy than in RO, and on top of that doesn't feel that impactful (only certain milestones do).”
    • “A needlessly grindy, unrewarding, unbalanced MMO with awful story, a boring world, and literally nothing interesting to do.”
    • “If you don't enjoy grinding the same mobs for multiple days on end before going to a new area, this game is not for you.”
  • graphics431 mentions

    The graphics of the game have received widespread praise for their beautiful and unique art style, often compared to the nostalgic visuals of Ragnarok Online. Players appreciate the charming blend of 2D and 3D elements, with many noting the game's vibrant character designs and detailed environments. However, there are significant concerns regarding optimization, as many users report performance issues and lag, even on high-end systems, which detracts from the overall experience.

    • “The art style is amazing if you're into 2D meets 3D, and there are so many maps to explore and conquer.”
    • “Beautiful artwork in not just the characters, but the terrain as well.”
    • “The graphics are beautiful, the gameplay fun, whether you use a keyboard, mouse only, or joystick configuration.”
    • “The game could be described as a materialized disappointment; never has the hype been so misled. Overall, the core idea of the game is awesome, but it needed way more work to polish and sort everything out. The graphic engine runs poorly, and the game doesn't utilize multicore CPUs, leading to horrendous optimization and bad net code.”
    • “I have a decent PC (GTX 760 and a 4590 Intel processor), and this game runs very awkwardly. The main reason is that the game doesn’t use your graphics card at all.”
    • “The graphics are 'okay'; people overrated them, but a lot of the textures are very 'muddy' looking.”
  • gameplay411 mentions

    The gameplay of "Tree of Savior" has received mixed reviews, with many players appreciating its class diversity and engaging mechanics reminiscent of "Ragnarok Online." However, significant criticisms include a pay-to-win model, technical issues such as lag and bugs, and a repetitive grind that detracts from the overall experience. While some players find the core gameplay enjoyable and rewarding, others feel it is hindered by poor execution and a lack of depth in certain areas.

    • “The class variety is amazing, the post-renewal class trees are better organized without the 'circle' conceit, the gameplay works well on a gamepad, and the in-game assets have the same charm and texture as RO did back in the early 'aughts.”
    • “The gameplay is fluid and engaging, and lets the player create interesting combinations that other people may not have come up with.”
    • “The gameplay is absolutely fun, the quests are a bit boring sometimes, at the end of the day, Tree of Savior was a dumpster fire.”
    • “Horrible pay-to-win model and lackluster in charm, originality, execution, and just... gameplay.”
    • “But when I have to troubleshoot a broken client for an hour just to play a game that has laggy inputs and choppy gameplay, I just couldn't justify giving it a good review.”
    • “The gameplay, however, was mind-numbingly boring.”
  • music363 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its beauty, variety, and ability to enhance the overall atmosphere. The soundtrack features a diverse range of styles, from orchestral to techno, and is noted for its high quality, often evoking nostalgia for fans of similar games like Ragnarok Online. While some players mention that certain tracks can become repetitive over time, the overall consensus is that the music significantly contributes to the game's charm and immersive experience.

    • “The music and art in this game are amazing, and the entire OST can be found inside the game folder.”
    • “The music is fantastic, with a quality soundtrack that features more than a hundred songs.”
    • “The overall aesthetic, art, sound, and music are incredible.”
    • “All of the charm of the art, music, and gameplay is completely tarnished by terrible balancing, a ridiculously incompetent publisher, and an entirely RNG end-game.”
    • “This game had so much to offer in terms of style and music, but they threw it all away when they decided to make it like every other pay-to-win MMO that follows a strict and very bland storyline.”
    • “But be warned the music in the beginning will start to get boring very fast since you will hear it over and over.”
  • optimization228 mentions

    The game's optimization has been widely criticized, with many players reporting severe performance issues, including significant frame rate drops and lag, even on high-end systems. While some improvements have been noted over time, such as reduced stuttering and better server stability, the overall consensus remains that the game is poorly optimized and still requires substantial work to achieve a playable experience. Many users express frustration over the lack of consistent performance, particularly in crowded areas and during large-scale events.

    • “I left this game because of the lag and bad optimization, now it's great in all aspects, I'm glad to be back.”
    • “Came back to play around when optimizations were in place (early 2017) and the game is mostly fixed now, reaching 60 fps most of the time, barely any stutter, and less need of a mindless grind to progress through the game.”
    • “I sincerely hope the devs learn from their optimization efforts and keep enjoyable performance in mind for their future work.”
    • “It's a mind-boggling side-step of modern design and optimization standards.”
    • “The game is poorly optimized, from all the classes, there are only a bunch of them who really work on end game (meta builds), you must spend money if you want to grow at a decent rate and now the in-game shop feels like pay to win.”
    • “The optimization was so bad with hundreds of bots.”
  • stability113 mentions

    The stability of the game has been widely criticized, with players reporting numerous bugs, glitches, and performance issues since its launch. While some improvements have been noted over time, many still experience game-breaking bugs, lag, and unresponsive controls, leading to a frustrating gameplay experience. Overall, the game remains considered very buggy and unoptimized, with ongoing issues that detract from its potential enjoyment.

    • “I don't mean little glitches, but game-breaking bugs: getting kicked from dungeons/instances, being unable to enter them, skills or AI not working since the release of the game, skills crashing/freezing everybody, etc. and they don't really care about fixing them.”
    • “Some players have been unable to play the game for 15+ days due to server transfer bugs, as well as in-game glitches leaving their characters in crashed zones, or stuck inside parts of the map you're not intended to reach (inside walls and whatnot).”
    • “However, the game falls flat after an hour or two of gameplay, where buggy quests, an extensive lack of game features, poor lag, and frequent disconnections have riddled the game to be a nightmare in itself.”
  • monetization45 mentions

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with many players expressing frustration over excessive microtransactions, inflated prices for in-game items, and a lack of meaningful content. Users report that the game has devolved into a cycle of greed, where monetization tactics have negatively impacted gameplay and community interaction, leading to a disappointing experience overall. Despite some cosmetic options being available, the overwhelming sentiment is that the game prioritizes profit over player satisfaction, raising concerns about its long-term viability.

    • “I have played this game since the closed beta with the founder pack and some other microtransactions.”
    • “Leveling goes up to 280 or so with stat points, skill points, and class progression that you cannot undo (some can be undone with microtransactions, but others cannot).”
    • “Microtransactions for avatar looks and customization; a global market exists for posting items for selling/buying.”
    • “It's nothing more than a cash grab at this point.”
    • “This game is a shameful cash grab.”
    • “The game was released too early as a cash grab, and it shows.”
  • humor28 mentions

    The humor in the game is a mixed bag, with many players finding it genuinely funny and entertaining, particularly in its quirky mechanics and situations. However, some reviews highlight that the humor can wear thin over time, especially when faced with performance issues and game limitations. Overall, while the game has its comedic moments, it may not sustain that humor throughout the entire experience.

    • “Super funny and addictive.”
    • “Their support page and what they told me sent me laughing my head off.”
    • “The game is cool, funny, and yay, but I can't expect it to work when free-to-play people start joining.”
    • “I think the game is not ready for launch; many things in the game look funny (even if they aren't funny to me). Many things just don't make sense at all.”
    • “The humor in the game falls flat and often feels forced, making it hard to enjoy.”
    • “I expected a lot more laughs, but the jokes are stale and miss the mark.”
  • replayability16 mentions

    Overall, the game offers high replayability due to its variety of classes and gameplay options, allowing for a nearly limitless experience. However, some players express frustration with repetitive quests and server issues that diminish the overall replay value. While improvements have been noted, the game's potential for replayability is still hindered by technical challenges and player population concerns.

    • “The variety of classes adds for a nearly limitless gaming experience and years of replay value.”
    • “One of the best MMOs I've played, tons of replayability, amazing music, and non-boring grinding.”
    • “+ immense amounts of replayability.”
    • “Replay value is diminished with the same quests.”
    • “Great gameplay, terrible servers to the point the game is pretty much unplayable. I will consider changing my review as soon as I see enough improvements, but as of right now, the eating popcorn emote has more replay value than the game itself.”
    • “But in a game whose biggest emphasis is replayability by creating multiple characters in different classes, it just slows down progress a ton and doesn't feel great.”
  • atmosphere13 mentions

    The atmosphere of the game is widely praised for its vivid music, detailed artistry, and immersive world-building, creating a relaxing and enjoyable experience. While some tracks may not fit perfectly, the overall sound design contributes positively to the ambiance. However, players note that low mob density can detract from the excitement, making certain gameplay moments feel tedious.

    • “Enjoyable atmosphere with vivid music really sets up this adventure. I've been back on and off for a while now; I can't seem to keep away. The artistry has depth and amazing detail.”
    • “Great art style, sound design, and atmosphere, though.”
    • “I don't feel that trailers and screenshots do the atmosphere of this game justice.”
    • “The art style, atmosphere, music, everything just plays so well into constructing an amazing world for you to explore.”
    • “- relaxing atmosphere”
  • emotional9 mentions

    Players express a strong emotional response to the game, describing it as "heartbreaking" due to a mix of frustration and disappointment. While some appreciate the innovative mechanics, many feel let down by the repetitive gameplay, lackluster story, and technical issues that create a sense of disconnection. Overall, the emotional experience is marked by a blend of anger, sadness, and a longing for a more engaging narrative.

    • “This game is truly heart breaking.”
    • “When I read this comment section, I don't know if I want to cry or laugh.”
    • “This is heart breaking!!”
    • “The gameplay is extremely repetitive, with a boring story and dull quests that make grinding even worse.”
    • “There is no story or the story is very boring.”
  • character development4 mentions

    Character development is praised for its extensive options, allowing for a diverse range of customization, though some users feel that character appearance lacks variety. The graphics and overall art design receive high marks, drawing favorable comparisons to classic titles like Secret of Mana and Final Fantasy Tactics.

    • “The character design is stunning, with beautiful graphics and a captivating world design that truly showcases the art.”
    • “There are millions of options for character development, allowing for a deep and personalized gameplay experience.”
    • “The character design combines elements reminiscent of Secret of Mana and Final Fantasy Tactics, creating a unique and engaging aesthetic.”
    • “Millions of options for character development, although I can't say the same about character appearance.”
    • “Character design lacks depth and variety.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

163hMedian play time
192hAverage play time
21-360hSpent by most gamers
*Based on 32 analyzed playthroughs

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