- March 28, 2016
- IMCGAMES Co.,Ltd.
- 78h median play time
Tree of Savior
Tree of Savior's biggest grind lies in chipping away all of its flaws just to experience its nostalgic charms.
59%Game Brain Score
story, graphics
grinding, optimization
59% User Score 10,308 reviews
Critic Score 58% 1 reviews
Platforms
About
Tree of Savior is a Korean MMORPG game.











Audience ScoreBased on 10,308 reviews
story311 positive mentions
grinding1.1k negative mentions
- The game features a beautiful art style and engaging music that enhances the overall atmosphere, reminiscent of classic MMORPGs.
- Players appreciate the variety of classes and extensive character development options, allowing for diverse playstyles and replayability.
- Despite some criticisms, many find the nostalgic grind and exploration aspects enjoyable, especially for fans of classic MMORPGs.
- The game suffers from significant optimization issues, leading to performance problems such as lag and frame rate drops, which detract from the experience.
- Many players criticize the repetitive and generic quest structure, along with a heavy reliance on grinding that can feel tedious and unbalanced.
- The monetization practices have been labeled as predatory, with a pay-to-win model that frustrates players and detracts from the overall enjoyment.
story
1,844 mentions Positive Neutral NegativeThe story in "Tree of Savior" is often described as linear and somewhat generic, with many players noting that it primarily consists of typical fetch and kill quests that lack depth. While some appreciate the art style and the nostalgic feel reminiscent of classic MMOs like "Ragnarok Online," others criticize the poorly translated dialogue and repetitive quest structure, which can detract from the overall experience. Despite these criticisms, there are moments of engaging storytelling and unique quest mechanics that some players find enjoyable, particularly when exploring hidden quests and lore.
“The story is surprisingly long and deep if you want it to be, yet if you're not bothered by that it doesn't drag you down at all.”
“The game has a very linear quest structure, which makes leveling go by very quickly.”
“The storyline is well polished, satisfying, has many more rewards than the orsha side, and doesn't brick wall you on your quest to level 300 nearly as often.”
“The story is bland.”
“The quests are generic, shallow and boring: kill and fetch quests, it becomes very quickly very repetitive.”
“The story is very cliché for the genre, and most people ignore it in-game, mashing through quests.”
58%Critics’ scoreBased on 1 reviews
78h Median play time
297h Average play time
12-300h Spent by most gamers