Wind Child Game Cover
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"Wind Child: Valkyria" is an action-packed RPG set in a fantasy world with Norse mythology elements. As a warrior chosen by the wind, players must navigate vast open fields, explore dungeons, and defeat powerful enemies. The game offers a variety of character customization options and strategic combat, providing a challenging and immersive experience.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 51 reviews
story17 positive mentions
monetization3 negative mentions
  • The game features an engaging story with well-developed characters and humorous dialogue that keeps players invested.
  • The graphics and soundtrack are above average for an RPG Maker game, providing a pleasant aesthetic experience.
  • Players appreciate the ability to avoid random encounters, allowing for exploration without constant interruptions.
  • The game suffers from numerous design flaws, including poor tile configuration that allows players to walk through walls and skip content.
  • Combat is slow and unchallenging, with a lack of meaningful progression or visible improvements from leveling up.
  • The story ends on a cliffhanger without a clear resolution, leaving players frustrated and uncertain about a potential sequel.
  • story46 mentions

    The game's story is a mixed bag, with some players finding it engaging and intriguing, particularly appreciating the character development and plot twists. However, many criticize the pacing, frequent interruptions for cutscenes, and an unfinished narrative that detracts from the overall experience. While some enjoy the depth and complexity of the story, others feel it suffers from poor design choices and a lack of cohesion, leaving them unsatisfied.

    • “The premise of the story is that a young girl with mysterious parentage must rescue her kidnapped friend and runs into trouble against a powerful wizard, among other things, along the way.”
    • “You get a good story of finding an abducted childhood friend against the backdrop of a world-scale conflict and ancient genocide, along with a good party of friends to help you.”
    • “The story is satisfying, and the dialogue between characters discusses the various plot twists encountered, as well as the characters' reactions.”
    • “Thus begins a meandering series of events that are allegedly a story.”
    • “Just when the game's plot seems like it's coming to a head, the pacing grinds to an absolute halt while telling you the story is to be continued.”
    • “The story is really thin and teenager-like.”
  • graphics14 mentions

    The graphics of the game receive mixed reviews, with some praising the detailed character design and unique spell graphics, while others criticize the limitations of the RPG Maker engine, including poor fullscreen support and lack of HD options. While certain elements are noted as visually appealing, overall, the graphics are considered average and may not meet the expectations of dedicated modern gamers.

    • “The spell graphics were new to me and were nicer than usual, if not a bit lengthy.”
    • “Graphic is really nice; maps and models are detailed and look really well.”
    • “This game has nice graphics and well thought out character design where you can control a team of 5 characters, each with unique elemental skills.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “The game uses a pixel art style and at worst, the graphics are as interesting as a blank wall.”
    • “Graphics and music are also somewhat average.”
  • music12 mentions

    The music in the game is a mixed bag, with some players finding it relaxing and enjoyable, while others describe it as generic and unremarkable, particularly during exploration. However, standout moments, such as the music during boss fights, are praised, and many appreciate the unique soundtrack that deviates from typical RPG Maker fare. Overall, while the music may not be consistently captivating, it complements the game's strong narrative and character development.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “But at the same time, hard to explain, good story (dialogue you can actually read, not rush to skip), music that is not RPG Maker rehash music, and art that is not in other RPG Maker games.”
    • “Great plot/characters, lots of funny scenes, music at the boss fight was awesome!”
    • “The music is equal in quality, ranging from generic and uninteresting to genuinely comfortable and serene.”
    • “The majority of the game has no music while walking, not even generic RPG Maker music.”
    • “Graphics and music are also somewhat average.”
  • gameplay7 mentions

    The gameplay is described as solid but linear, with turn-based mechanics and an engaging plot that some players found well-paced. However, the frequent interruptions for cutscenes detracted from the overall experience, and the low-quality visuals were criticized. Overall, it received a mixed reception, with some players appreciating the dialogue and story elements while others found it lacking.

    • “While from a gameplay standpoint the game itself is solid, there are still some things that could be improved upon.”
    • “If you like heavy dialogue, turn-based gaming mechanics, an intriguing story, and characters that are in no way false.”
    • “The gameplay is linear, and the plot is engaging and well-paced.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low-quality, copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
    • “When it came to the actual story, it failed to hold my attention after the constant stopping of gameplay for little cutscenes.”
  • humor7 mentions

    The humor in the game is notably hit-or-miss; while some players appreciate the witty dialogue and occasional funny scenes, others find much of the comedic writing painfully unfunny and tedious. Despite the mixed reception, there are moments of clever political and social commentary that resonate well, contributing to character growth and overall enjoyment for some players.

    • “This had plenty of adventure, humor, and character growth.”
    • “A lot of it made me laugh.”
    • “And the dialogue is quite witty and really funny at times.”
  • monetization3 mentions

    The monetization of the game is criticized as a blatant cash grab, with a price point of around $7 USD deemed unjustifiable given the game's numerous defects and the availability of superior free alternatives on Steam. Reviewers express frustration over the lack of genuine development, labeling it as low-quality shovelware that tarnishes the reputation of amateur developers.

    • “Wind Child has the greedy, cash grab price of around $7 USD. It's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.”
    • “This kind of cash grab construction kit shovelware from bad actors like Andorlea gives amateur developers a bad name.”
    • “It's horribly basic, riddled with grammatical and spelling errors, full of stock copy-pasted RPG Maker assets. No real game development has taken place here; this is just a cash grab, it's shovelware polluting Steam for profit.”
  • grinding1 mentions

    Overall, players find that grinding in the game is minimal and not tedious, with only occasional instances of excessive dialogue being a potential distraction.

  • character development1 mentions

    The game features impressive graphics and thoughtfully designed characters, allowing players to control a team of five, each possessing unique elemental skills that enhance the overall character development experience.

    • “This game has nice graphics and well-thought-out character design, allowing you to control a team of five characters, each with unique elemental skills.”
Positive mentions (%)Positive
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