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Wildfire

Wildfire Game Cover
81%Game Brain Score
gameplay, story
stability, grinding
81% User Score Based on 554 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCCloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWSteam DeckWindowsPlayStation
Wildfire Game Cover

About

Wildfire is a single player and multiplayer role playing game with a fantasy theme. It was developed by Sneaky Bastards and was released on May 25, 2020. It received mostly positive reviews from critics and positive reviews from players.

Wildfire is a fantasy platformer game with local multi-player capabilities for up to 2 players. In this stealth game, players use elemental powers to manipulate the environment, outsmart enemies, and rescue captive villagers. With stunning graphics, a splendid soundtrack, and mischievous gameplay, Wildfire offers a unique and immersive experience for fans of the genre.

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81%
Audience ScoreBased on 554 reviews
gameplay86 positive mentions
stability15 negative mentions

  • Unique magic mechanics that allow for creative problem-solving and multiple ways to complete levels.
  • Beautiful pixel art and engaging sound design that enhance the overall experience.
  • Fun stealth gameplay that encourages experimentation and replayability with various objectives.
  • Clunky controls and inconsistent movement can lead to frustrating gameplay experiences.
  • Linear level design with limited enemy variety can make the game feel repetitive.
  • Some bugs and performance issues, particularly with autosave and enemy AI behavior.
  • gameplay
    178 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its unique blend of stealth mechanics and elemental magic, offering players a variety of approaches to challenges. While many players appreciate the depth and creativity of the mechanics, some find the gameplay can become repetitive and occasionally tedious, particularly due to clunky controls and a lack of enemy variety. Overall, the game is praised for its engaging core mechanics and immersive experience, though it may not appeal to everyone due to its pacing and design choices.

    • “The immersive sim elements work excellently with the stealth gameplay, leading to plenty of cool moments.”
    • “The stealth mechanics are super smooth, and the 2D puzzles are surprisingly clever—honestly feels like 2D stealth can be more creative (or maybe just more fun) than 3D because of the limitations.”
    • “Great game with lots of interesting mechanics and multiple ways to handle problems.”
    • “The mechanics were a bit tedious, and the pixel art is uninspiring.”
    • “Mechanically, this is a stealth puzzle game, not a fantasy action sidescroller.”
    • “The main wildfire mechanic just isn't satisfying enough to keep me engaged, and I was hoping for the fire to be more like 'Noita' with true ground/level destroying physics for a more entertaining gameplay loop.”
  • story
    147 mentions Positive Neutral Negative

    The story in the game is generally considered simple and somewhat generic, serving primarily as a backdrop for the gameplay rather than a driving force. While some players appreciate the intriguing elements and twists, many find the narrative lacking depth and coherence, often overshadowed by gameplay mechanics and escort missions that can be frustrating. Overall, the story is seen as serviceable but not a standout feature, with players expressing a desire for more engaging storytelling in future updates or sequels.

    • “The plot does a decent job of motivating you forward, along with having a nice little twist at the end.”
    • “The story is intriguing as well.”
    • “The game has a well-paced and interesting story, with an immersive, evocative score and beautiful artwork.”
    • “The game has lore and story, but I consider it's weaker than the ones we all write in school.”
    • “The story is a little too linear for my tastes; not enough depth.”
    • “The story is nothing special, but it's enough.”
  • graphics
    69 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming pixel art style that evokes nostalgia for 16-bit console games, with many players praising its legibility and aesthetic appeal. While some reviews note that the visuals may not be groundbreaking, they are generally well-executed and contribute positively to the overall atmosphere and gameplay experience. The combination of cute sprites, detailed backgrounds, and effective use of color enhances the game's appeal, making it enjoyable for fans of retro-style graphics.

    • “Graphically, praise must be given to the legibility of the pixel art on display.”
    • “The graphics style is cute and the atmosphere is gorgeous.”
    • “The visuals capture the essence of each area extremely well, with the detailed backgrounds and distinctively different areas that you’ll explore.”
    • “They chose to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no excuse for charging $15 for an old dead console ported platformer game with old dead retro pixel graphics.”
    • “The caves and the like look fine, a cave isn't supposed to look too aesthetic, but when you're in a town or the last castle levels, everything still looks cavernous and asinine.”
  • music
    47 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its pleasant and calming qualities that enhance the overall atmosphere. While some find the soundtrack memorable and well-suited to the gameplay, others describe it as generic or forgettable. Overall, the music is generally considered a positive aspect, contributing to the game's charm alongside its visuals.

    • “The music is actually quite good and really suits the game, though seems to fade quickly from memory when not being actively listened to.”
    • “The soundtrack was very nice and always appropriate to the situation.”
    • “The music is such a harmonious and upbeat soundtrack that it just nails it.”
    • “The music is rather generic.”
    • “The music is annoying, the level design is boring and obnoxious at the same time, and the poetry feels very forced.”
    • “The soundtrack was simple, it didn’t necessarily give off a sense of intensity whilst sneaking around guards but it did help set the atmosphere for each level.”
  • replayability
    39 mentions Positive Neutral Negative

    The game's replayability is generally regarded as high, with various play styles, optional quests, and a robust new game+ mode encouraging players to revisit levels. However, some players find the linearity and difficulty can detract from the experience, particularly for those seeking 100% completion. Overall, while many appreciate the replay value through diverse challenges and unlockable abilities, opinions vary based on individual preferences and play styles.

    • “The game felt great to play, plus all the bonus objectives and robust New Game+ mode gives this game plenty of replayability.”
    • “Replayability is built into this game through the optional quests, such as ghost, no reloads, speed runs, etc. I can see players finding new and interesting ways to make the game more challenging once mastering the quests.”
    • “There are a ridiculous amount of ways to complete each level and each has challenges to complete, adding to replayability, and completionist players will enjoy that.”
    • “It's a linear game with no replayability, so there is no reason to do it again three times.”
    • “First and foremost, the gameplay is static and linear, with absolutely no amount of replayability.”
    • “Total play time for a single run is about 10 hours, with no meaningful replayability.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is widely praised for its creativity and ability to elicit laughter, often stemming from glitches and chaotic gameplay moments. Players enjoy the witty dialogue, funny sound effects, and the amusing interactions that arise during stealth missions, especially in co-op mode. Overall, the game combines a charming art style with a darkly humorous narrative, making it a delightful experience for players seeking both fun and laughter.

    • “Very fun, funny, and creative!”
    • “The end result is an incredibly rewarding (and often hilarious) chaotic stealth game for all skill levels.”
    • “Absolutely loved the sense of humor of the game and all the visual and aesthetic choices made.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game's stability is characterized by a mix of minor bugs and glitches that, while occasionally frustrating, do not significantly detract from the overall enjoyment. Players report issues such as inconsistent enemy AI and some quirky interactions, but many find these glitches amusing rather than game-breaking. While the game could benefit from additional polish, it remains fun and engaging despite its imperfections.

    • “The game runs smoothly on the Steam Deck, even during offline hours!”
    • “I experienced no crashes or bugs, making for a very stable gameplay experience.”
    • “The performance is consistently reliable, allowing me to enjoy the game without interruptions.”
    • “Enemy AI is buggy and inconsistent, sometimes getting stuck pacing 2ft back and forth, forcing you to restart to fix it.”
    • “The only thing that held the game back for me was that it's a bit buggy.”
    • “While the game has a few glitches and would benefit from a bit of polish, the game is fun and plays with some very cool concepts.”
  • grinding
    13 mentions Positive Neutral Negative

    The reviews highlight that the grinding aspect of the game is largely viewed as tedious and repetitive, with players expressing frustration over long patrol times, punishing mechanics, and uninspiring gameplay. Many feel that the initial promise of varied gameplay quickly devolves into a monotonous experience, making it difficult to stay engaged. Overall, the grinding elements detract significantly from the enjoyment, leading to a consensus that the game becomes increasingly dull as it progresses.

    • “You'll need a second life for grinding.”
    • “Mechanically it just is not that interesting; it is an incredibly boring game that tries its best to make stealth fun but ends up becoming tedious, samey, and agonizing later on when patrols take upwards of 40 seconds to do something.”
    • “In addition, the game punishes you for mistakes by having a 'no reloads' objective which you can only clear if you replay the level from the start each time, which gets kind of tedious.”
    • “Over 90% of the positive reviews have a total playtime under 2 hours, because this game very quickly becomes extremely tedious.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beauty and depth, featuring a cute graphics style and a satisfying soundtrack that enhances the experience. While the overall ambiance is engaging, some players feel that improvements in lighting, particularly in underground areas, could further enhance the stealth elements.

    • “A beautiful, atmospheric, interesting game with surprising depth and mechanics to explore.”
    • “The graphics style is cute and the atmosphere is gorgeous.”
    • “A fun stealth game with a neat elemental gimmick and a very atmospheric soundtrack.”
    • “The soundtrack was simple; it didn’t necessarily give off a sense of intensity while sneaking around guards, but it did help set the atmosphere for each level.”
    • “However, I felt like more work could’ve been put into lighting and making underground areas darker to enhance the atmosphere of a stealth game.”
  • optimization
    3 mentions Positive Neutral Negative

    Players recommend installing the game on an SSD rather than an HDD to avoid stuttering issues, indicating that performance is significantly improved with the right setup. Overall, the game is described as having simple and intuitive gameplay, with potential for further optimization.

    • “If you have an HDD and an SSD (and presumably your OS is on the SSD), put this game on the SSD to stop stuttering.”
    • “Its gameplay is very simple, intuitive, and rewarding with a lot of potential for optimization.”
  • character development
    3 mentions Positive Neutral Negative

    Character development has received mixed feedback, with some users criticizing the character designs as small and unattractive, which may detract from the overall engagement with the characters.

    • “The character designs are all tiny and somewhat unattractive.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them.”
    • “I found the progression of the characters to be predictable and uninspired.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a sense of exhilaration and empowerment in the emotional aspect of the game, particularly during the new game plus mode, where they feel invincible while unleashing chaos on enemies. This intense gameplay experience evokes strong feelings of excitement and satisfaction.

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80%Critics’ scoreBased on 1 critic reviews
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2h Median play time
6h Average play time
1-16h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Wildfire is a role playing game with fantasy theme.

Wildfire is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.

On average players spend around 6 hours playing Wildfire.

Wildfire was released on May 25, 2020.

Wildfire was developed by Sneaky Bastards.

Wildfire has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Wildfire is a single player game with multiplayer and local co-op support.

Similar games include Aragami, Unbound:Worlds Apart, Mages of Mystralia, Mark of the Ninja, Blue Fire and others.