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Wild Bastards

Wild Bastards Game Cover
77%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:grinding, stability
74% User Score Based on 690 reviews
Critic Score 90%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Wild Bastards Game Cover

About Wild Bastards

Wild Bastards is a single player shooter game with a science fiction theme. It was developed by Blue Manchu and was released on September 12, 2024. It received positive reviews from critics and mostly positive reviews from players.

The spiritual successor to the epic strategy-shooter Void Bastards, Wild Bastards is a hybrid FPS/strategy game with heart-pounding tactical combat, detailed management systems, and a roguelike campaign. Saddle up and lead the most notorious outlaws in the galaxy.

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Games Like Wild Bastards

Looking for games like Wild Bastards? Here are top shooter recommendations with a science fiction focus, selected from player-similarity data — start with Void Bastards, Solareth or SteamWorld Heist II.

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Reviews

74%Audience ScoreBased on 690 reviews
gameplay104 positive mentions
grinding14 negative mentions

  • Unique and fun blend of roguelike strategy and FPS combat with tactical depth.
  • Great art style and voice acting bring memorable characters and vivid worldbuilding.
  • Addictive gameplay loop with diverse outlaws offering varied playstyles and synergies.
  • Combat can feel clunky with inconsistent gunplay, frustrating enemy behavior, and sometimes tedious fights.
  • Campaign can get repetitive and long, with underdeveloped story and anticlimactic ending.
  • Systems like feuds and resource management sometimes feel random, restrictive, or poorly balanced.
  • gameplay

    346 mentions Positive Neutral Negative
    30% positive mentions, 61% neutral mentions, 9% negative mentions

    The gameplay offers a unique blend of tactical FPS and roguelike elements with a strong focus on character management and strategic decisions, producing an addicting and satisfying core loop praised for its variety and charm. However, it often suffers from repetitiveness, clunky controls, unbalanced characters, and inconsistent enemy AI, which diminish the combat’s enjoyment and reduce the impact of player choices. Fans of the predecessor may find the gameplay changes divisive, as it shifts away from loot-driven mechanics to more straightforward arena-style shootouts, with some players appreciating the innovation while others criticize the lack of depth and polish.

    • “The gameplay loop is deeply satisfying and has that hard-to-resist "one more turn" pull.”
    • “Phenomenal game overall, has a unique art style, a diverse cast of playable bastards with interesting dialogue, and the gameplay smoothly blends tactical aspects and fps mechanics together.”
    • “The gameplay loop is tight and fun while really emphasizing strategic decisions.”
    • “While the core gameplay loop is fun, the awful map layouts and random enemy spawns kill it for me.”
    • “The gameplay is boring; the fights are bad and unfair, the mechanics and characters feel simple or incomplete.”
    • “Wild Bastards changes up its looter runner gameplay for western shootouts but doesn't have the chops to make those shootouts fun.”
  • story

    157 mentions Positive Neutral Negative
    25% positive mentions, 72% neutral mentions, 3% negative mentions

    The story in the game is generally seen as more developed and character-driven compared to its predecessor, offering a fun, pulpy, and sometimes humorous narrative with distinct characters and voice acting. However, many find it uneven and at times anticlimactic, with pacing issues, an abrupt and underwhelming ending, and occasional narrative confusion or forced character rotations. While the story adds flavor and motivation to the gameplay, it is often considered secondary to the roguelike mechanics, leaving some players wanting more depth, stronger resolution, and better integration with the gameplay experience.

    • “Masterful storytelling that uses characters who already know each other and lets you piece things together as you move along; modulate-able difficulty that makes this game approachable from all skill levels; every ounce of charm the previous game's style and writing had and given extra flair, wild but grounded character and enemy design that never feels out of place. It's just all good.”
    • “The story, characters, and overall vibes are a massive improvement over Void Bastards in my opinion.”
    • “While Void Bastards mostly focused on somewhat random protagonists who never said a word, Wild Bastards' story takes the specific characters into account when crafting the narrative, and features unique interactions between them, either during scripted events or during showdowns.”
    • “They removed all the style, substance, strategy and story from the first game and created this mess.”
    • “The overall story also kinda just faceplants at the very end with no real conclusion of any kind.”
    • “But about 2/3 of the way through the story, everything changes in a really disappointing way and both the story and gameplay suffer deeply as a result.”
  • graphics

    105 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    The graphics of the game are widely praised for their distinctive, bold, comic book-inspired art style that combines vibrant colors and exaggerated character designs, creating a visually striking and timeless aesthetic reminiscent of the developer's previous title, Void Bastards. While some players find the style quirky or initially strange, it effectively supports the game's tone and setting, particularly the space western theme, and is a key factor in the game's charm and personality. However, a few reviewers note that the flashy visuals can sometimes impact gameplay readability, and the art style may not appeal to those seeking more realistic graphics.

    • “The art style is unbelievably good and fresh.”
    • “Visually, Wild Bastards embraces a bold, graphic-novel-inspired art style with strong color contrast and exaggerated character designs.”
    • “The art style is great; especially the character designs, which feel straight out of some early 2000's cartoon like Batman: The Animated Series or Ben 10 in the best way possible.”
    • “The graphics are... well you may like them, you may not.”
    • “Much like Void Bastards, the game's visuals are either the thing catching your eye or turning you away from the game completely.”
    • “Graphics in Wild Bastards might be discouraging for some.”
  • humor

    38 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for its sharp, witty writing, funny dialogue, and distinctive character personalities, often enhanced by strong voice acting. Players appreciate the blend of quirky, over-the-top comedic moments and charming interactions that add flavor to both narrative and gameplay. While the humor leans toward a light, cartoonish style without deep satire, it consistently entertains and complements the game's unique aesthetic and engaging characters.

    • “The unique style and humor is all here and the dialogue is half the reason to play the game.”
    • “The conversations between the bastards are charming and funny, and it makes you feel like they've known each other for a long time.”
    • “This one is even better than Void Bastards because it has a real voice acted story, likeable characters and funny over the top enemies.”
  • character development

    24 mentions Positive Neutral Negative
    54% positive mentions, 33% neutral mentions, 13% negative mentions

    The character development in the game is widely praised for its unique, bold, and visually striking designs, with each character having distinct abilities and personalities that enhance gameplay synergy. The voice acting is also highlighted as exceptional, adding depth and engagement to the characters. While the story and gameplay receive mixed feedback, the character design and voice work are consistently regarded as standout elements.

    • “The character design is top-tier; I found each of the bastards a lot of fun to play with, and finding fun synergies between them was also great.”
    • “Great character designs and writing, and some of the best voice acting around—I actively looked forward to hearing the characters interact.”
    • “Character designs and environments are unique and distinctive, with all kinds of little details to appreciate if you spend some time looking around.”
    • “You can see where they thought to expand the areas of Void Bastards that proved engaging and successful, but this loop is far less interesting than that game, and for all the effort put into character design and production, I'm just not having any fun.”
    • “I like the style, writing, and character design, but don't like the gameplay.”
    • “I can only imagine just how much work went into character development and balancing in this game.”
  • music

    24 mentions Positive Neutral Negative
    58% positive mentions, 29% neutral mentions, 13% negative mentions

    The music in the game is widely praised for its atmospheric, thematic, and retro-inspired soundtrack that enhances the setting and overall experience. While some users desire more variety and tracks, the existing music and sound design, including voice acting, are consistently noted as strengths that complement the gameplay and narrative effectively.

    • “The music, while quite atmospheric and therefore not too high key, managed to present a few themes that stuck to my ear even after a week from finishing the game - namely, the 'forest' (ear worm, this one), 'outlaw sortie', 'posse is coming', 'moon' and 'wild bastards titles' tracks stood above the rest.”
    • “The atmosphere is chaotic and engaging, perfectly complemented by the fantastic soundtrack, which keeps the energy high and the tension alive.”
    • “The real star here is the music, characters, and a stylistically cool setting.”
    • “I would also like some more music, even though the limited music there is is used nicely.”
    • “You'll hear a lot of the same lines and music, see a lot of the same maps and layouts, etc. However, the game makes a solid effort to prevent the repetition by slowly introducing new gimmicks and map styles alongside new characters.”
    • “Also, the loudest thing in the game is the showdown intro tracks, which isn't controlled by music volume; no, it's on main volume and turning that down makes everything else basically inaudible.”
  • replayability

    18 mentions Positive Neutral Negative
    22% positive mentions, 61% neutral mentions, 17% negative mentions

    The game offers solid replayability through its procedural campaign mode, varied challenges, unlockable content, and character progression systems, encouraging experimentation with different team combinations and difficulty levels. However, some players feel the reliance on RNG and limited variety may curb long-term replay value, especially compared to other titles in the genre. Overall, it provides a fun and engaging experience with meaningful replay elements, though not overwhelmingly extensive.

    • “The real replay value in this game comes from its challenges as well as its procedural playthroughs, which eschew the story and start you with two random outlaws.”
    • “Replayability comes from the random campaign mode which has random characters selected to join your team per sector instead of the set story unlocks, and trying out higher difficulties which has more punishing roguelike permadeath mechanics.”
    • “Despite the long main campaign, it is still highly replayable considering how remixed each solar system can be and how you might not appreciate certain outlaw pairings until you experiment even further than you do on your first run.”
    • “On the topic of the price tag, I sympathize with those that see $35 as too high when compared to similar games in the market, as well as when accounting for the amount of content and replay value.”
    • “I would highly recommend this game for a first playthrough (play on hard, feels way better than normal) but don't expect a ton of replay value; the systems are there to facilitate replays but I don't think the game is varied enough to warrant them.”
    • “Picking up ace cards for your guys will not only level them up but give them a buff too. For an AAA game, it sure does feel like there's a lot of replayability to offer, but this may be where some are discouraged because the game relies a lot on RNG.”
  • grinding

    14 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely seen as tedious and overly repetitive, with slow pacing and limited meaningful decision-making that diminish the overall experience. Players often find themselves stuck in grind-heavy loops, especially toward late stages or when farming resources, making progression feel monotonous and unrewarding.

    • “Everything in this game is great except for how the roguelike works. It's tedious and boring, and with some characters literally hating each other, you are basically forced to bring something that doesn't work because beans (needed to befriend characters) are very rare.”
    • “You'll spend a significant amount of time fighting enemies that have no chance against you, which ends up feeling very grindy.”
    • “Often you spend half of the time in a showdown hunting for the last couple of enemies hidden away somewhere on the map, which gets tedious pretty quickly.”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is mixed, with some players appreciating the light, pulpy narrative and character interactions that evoke Borderlands-like vibes, offering moments of humor and wholesomeness. However, others find the story abrupt and lacking emotional depth or payoff, feeling it serves more as background than a deeply engaging emotional journey.

    • “It's got pretty decent worldbuilding - just makes me shed a tear it'll only be used for this.”
    • “Wild bastards made me feel the way Borderlands used to make me feel.”
    • “The crew has all manner of interactions with each other, ranging from just barking at each other for missing too many shots to wholesome moments.”
  • atmosphere

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is richly crafted through its vibrant comic book art style and sci-fi western setting, enhanced by a memorable and thematically fitting soundtrack. This blend creates a visually striking and engaging environment with a tense, energetic mood that resonates well beyond gameplay. While some feel it lacks the quirky exploration found in similar titles, the overall atmosphere is praised for its immersive and dynamic qualities.

    • “The comic book style, the great use of color, and the sci-fi western atmosphere make the game beautiful to look at.”
    • “The music, while quite atmospheric and therefore not too high key, managed to present a few themes that stuck to my ear even after a week from finishing the game - namely, the 'forest' (earworm), 'outlaw sortie', 'posse is coming', 'moon', and 'wild bastards titles' tracks stood above the rest.”
    • “The atmosphere is chaotic and engaging, perfectly complemented by the fantastic soundtrack, which keeps the energy high and the tension alive.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game demonstrates excellent optimization with no major bugs or performance issues, running smoothly on mid-range hardware. Technical stability is a strong point, contributing to a polished overall experience.

    • “Optimization is good in this game, and there are no bugs, so in the technical aspect, Wild Bastards is actually perfect.”
    • “No major bugs or visual performance issues on a laptop using an i7-11370H processor, 16 GB of RAM, and an RTX 3060 laptop card.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences occasional minor glitches, such as map interface issues and rare enemy spawning problems, but these are infrequent and easily resolved with a restart. Overall, stability is generally reliable.

    • “Some tech issues and glitches.”
    • “Glitches.”
    • “All glitches I encountered were very infrequent and consisted of a few map interface glitches (which were fixed with a restart) and one enemy spawning/falling under the map in a single showdown instance.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    Players express concern over intrusive monetization practices common in the industry but urge understanding toward indie developers who face challenges competing with AAA studios. Some critiques highlight clunky ads and frustrating gameplay elements that may be tied to monetization strategies, negatively impacting the overall experience.

    • “It's one thing to demand more of huge corporations that squeeze every ounce of monetization out of their products, but as gamers we should be careful not to turn that (justified) outrage towards the developers who flee the triple-A space into the now oversaturated indie space.”
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Critic Reviews

90%Critics’ scoreBased on 2 critic reviews
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Play Times

13h Median play time
22h Average play time
7-45h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Wild Bastards is a shooter game with science fiction theme. Common tags for Wild Bastards include turn-based, first-person, indie, trading, roguelite and others.

Wild Bastards is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 22 hours playing Wild Bastards.

Wild Bastards was released on September 12, 2024.

Wild Bastards was developed by Blue Manchu.

Wild Bastards has received positive reviews from players and positive reviews from critics. Most players liked Wild Bastards for its gameplay but disliked it for its grinding.

Wild Bastards is a single player game.

Similar games include Void Bastards, Solareth, SteamWorld Heist II, EVERSPACE, The Light Brigade and others.