Widow in the Endless Labyrinth Game Cover
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In "Widow in the Endless Labyrinth," you play as a supervillain suspected of disappearing a superhero. Explore the randomly-generated maze, defeat enemies with hack and slash style fighting, and collect random rewards to enhance combat abilities. A controller is recommended for the best experience.

  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 22 reviews
story5 positive mentions
grinding7 negative mentions
  • The game features improved graphics and character models, making the visuals more appealing compared to previous titles.
  • Combat is fast, smooth, and responsive, providing an enjoyable gameplay experience with a variety of abilities and items to experiment with.
  • The game runs without bugs or crashes, offering a stable experience throughout the playthrough.
  • The game lacks content and variety, with repetitive maze layouts and limited customization options compared to its predecessor.
  • The story is underdeveloped and fails to engage players, with minimal character exposition and short dialogues.
  • There are frequent crashes and glitches, particularly when interacting with NPCs, which disrupt the gameplay experience.
  • story15 mentions

    The story has received mixed reviews, with some players finding it barebones and lacking depth compared to other titles, while others appreciate its unique twist on superhero themes and the humor of the creator. Although it features a decent villainess origin story, many feel it could benefit from more content and development. Overall, while not the main draw for most players, the narrative offers an interesting backdrop for gameplay.

    • “The story is very good.”
    • “The story is an interesting twist on superheroes with a dark origin for Widow.”
    • “+ The story implies there's much more going on than what is presented near the beginning.”
    • “The story in this one is barebones and again inferior to HM and even Cinderella Escape 2 (I liked Widow and Lady though).”
    • “The story is told through (mostly) static scenes with some translation issues; if you've played previous Hajime games, you'll find the same style here.”
    • “What is presented here is simply a decent villainess origin story.”
  • gameplay11 mentions

    The gameplay has received mixed reviews, with some players enjoying the mechanics and challenging enemies in later levels, while others criticize it for being repetitive and lacking variety due to a limited enemy roster. Additionally, there are concerns about the integration of certain features and the overall execution of the gameplay, which some feel could benefit from more innovative elements and less reliance on generic assets.

    • “The gameplay is quite fun at first, but the limited enemy roster means that it quickly becomes stale.”
    • “I know that the idea of gameplay was the endless labyrinth, but it doesn't mean you shouldn't give it at least some changes that would surprise players and revitalize curiosity.”
    • “+ gameplay: I really love the gameplay mechanics and the enemies are promisingly challenging when you reach the further maze levels.”
    • “Gameplay is repetitive and broken; with the right combination of skills and items, it turns into cheating, and you don't need third-party software, not even your own skill.”
    • “I know that the idea of gameplay was the endless labyrinth, but it doesn't mean you shouldn't give it at least some changes that would surprise players and revitalize their curiosity.”
    • “Game really could use previously used mechanics like outfit damage and bindings in combat, as well as female enemies - or at least sexier male assets; the author can make those, but sadly used generic assets.”
  • grinding7 mentions

    Reviews indicate a mixed experience with grinding in the game. While some players appreciate the reduced grinding and find the challenge of unlocking scenes enjoyable, others feel that the game can still become tedious and slow, particularly in the early stages. Overall, many agree that the grinding is less of a focus compared to previous titles, with a sense that most unlocks can be achieved without excessive effort.

    • “Played the game for about 20 minutes and felt like the game was going to be a slow and tedious process to complete.”
    • “Like literally any way to make player's life not just harder, but at the same time give some atmosphere of peril and helplessness, not just endless grinding through waves of murderbots.”
    • “Chances are good you'll have most if not all unlocked by the time you see the credits, so there's no real need for grinding.”
  • graphics3 mentions

    The graphics in the game have received significant praise for being much improved compared to previous titles, showcasing a more polished visual presentation. While the combat system remains similar to its predecessor, the enhanced graphics contribute positively to the overall experience.

    • “The visuals in this game are a little more polished, enhancing the overall experience.”
    • “The game graphics are significantly improved compared to all the previous titles.”
    • “The game graphics are significantly improved compared to all the previous titles.”
  • music2 mentions

    The music in the game is criticized for its limited variety, featuring only a single grim theme that loops during exploration and boss fights, leading some players to suggest bringing their own music for a better experience.

    • “The music creates an immersive atmosphere that perfectly complements the game's dark themes.”
    • “The soundtrack enhances the emotional impact of key moments, making the experience unforgettable.”
    • “Each track is carefully crafted, adding depth to the gameplay and drawing players deeper into the world.”
    • “The lacking stuff: honestly, bring your own music.”
    • “There's only one theme that plays while exploring the dungeon, and it's a grim, short loop that also plays during boss fights after a different music sting takes over for the reveal.”
  • humor1 mentions

    Players appreciate Hajime's unique style of humor and creative ideas, even if the story isn't the primary focus of the game.

    • “I may not play these games for the story, but I really enjoy Hajime's style of humor and creativity.”
    • “The humor in this game is absolutely delightful, with clever jokes that keep me laughing throughout.”
    • “I love how the game balances its gameplay with witty dialogue and hilarious situations that never fail to amuse.”
  • atmosphere1 mentions

    Reviewers note that the atmosphere effectively conveys a sense of peril and helplessness, enhancing the player's experience beyond mere combat challenges. However, some feel that the gameplay can devolve into repetitive grinding, detracting from the immersive atmosphere.

    • “The atmosphere is incredibly immersive, making you feel the weight of every decision in a world filled with tension and uncertainty.”
    • “The haunting soundtrack and detailed environments create a sense of dread that lingers long after you put the game down.”
    • “Every corner of the game is filled with a palpable sense of danger, enhancing the overall experience and drawing you deeper into the narrative.”
    • “The atmosphere feels more like a chore than an immersive experience, with endless grinding through waves of murderbots instead of a sense of peril and helplessness.”
    • “There’s a lack of tension in the atmosphere; it fails to evoke any real sense of danger or urgency.”
    • “The game’s environment is bland and uninspired, making it hard to feel any connection to the world or its challenges.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by a seemingly wholesome romance that takes unexpected and dark twists, evoking a range of feelings from joy to tension. Players appreciate the depth of character development and the impactful storytelling that elicits strong emotional responses throughout the narrative.

    • “The game beautifully intertwines a seemingly wholesome romance with unexpected dark turns, creating a deeply emotional experience.”
    • “I was genuinely moved by the emotional depth of the characters and their relationships, which added layers to the story.”
    • “The narrative takes you on an emotional rollercoaster, making you feel joy, sorrow, and everything in between.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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