Where Angels Cry
- February 27, 2014
- Libredia
- 5h median play time
In "Where Angels Cry," players explore a secluded medieval village in the Italic Alps, where mysterious events and whispers of heresy occur. As a talented young monk, you are sent by the Vatican to investigate and restore peace, revealing a conspiracy that threatens the stability of the Church. With challenging puzzles and a gripping story, this point-and-click adventure game offers a captivating historical and supernatural journey.
Reviews
- Strays from typical conventions of the genre, offering a unique experience with a decent storyline and engaging puzzles.
- The game features a charming art style and a good atmosphere, with some enjoyable voice acting.
- It's a casual game that can be entertaining for a few hours, especially if purchased at a discount.
- The graphics are outdated and lack polish, with no character animations, making the game feel lifeless.
- The story ends abruptly and anticlimactically, leaving players unsatisfied with the conclusion.
- There are significant game-breaking bugs that can hinder progress, leading to frustration and the need to restart.
- story33 mentions
- 27 % positive mentions
- 64 % neutral mentions
- 9 % negative mentions
The game's story has received mixed reviews, with some players appreciating its intriguing medieval themes and plotline, while others criticize it for being anticlimactic, poorly presented, and lacking depth. Many noted that the ending felt rushed and left much to be desired, detracting from the overall experience. Overall, while the story has potential, it often falls short due to weak execution and a lack of meaningful connection to the gameplay.
“Easy game with a great storyline; puzzles are not difficult but challenge you, good old-fashioned point-and-click game!”
“This game has a beautiful storyline (if you're into angels and religion) for a point-and-click hidden objects and puzzle game.”
“This one is much better as the storyline is more interesting and the setting is in a medieval monastery and village - what could be better!”
“The ending - a few reviews have agreed that the ending is something to be desired; it's quite anticlimactic after all that you've been through, with a cutscene added to make it seem like there will be a continuation or at least just leaving you with the impression that you've completed your mission. What's next?”
“Sure, it contains a selection of unimaginative puzzles and constant item collection - and it almost excites you with the promise of a medieval mystery as it starts - but sadly the game cannot avoid ending up as a short and tedious adventure with a distasteful plot presentation.”
“First of all, I know that the given concept here must have been tempting to hurl in all medieval clichés, but there really should be an orderly and meaningful way to do that instead of all this soup of terms like 'sin', 'temptation', 'sacrifice', 'angels', 'templars', etc. Whomever arranged the storyline clearly has a vague outline of the concept and kept throwing in these notions until they somehow stuck together to make a setting.”
- graphics14 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 29 % negative mentions
The graphics in the game are generally considered mediocre, with many reviewers noting a lack of polish and animation that contributes to a somewhat lifeless feel. While some appreciate the unique style and decent artwork, others criticize the basic visuals and outdated elements, suggesting that the graphics do not significantly enhance the overall experience. Overall, the visuals are seen as passable for a casual point-and-click adventure, but they fall short of the standards set by more polished titles in the genre.
“The best aspect of this game is the artwork.”
“Nice graphics, but no depth to the plot.”
“The voice acting is well done, it has beautiful music which fits perfectly into the game and quite decent graphics, even though the world looks rather stiff sometimes and they could have animated a little bit more.”
“Decent enough casual point & click adventure, with somewhat outdated graphics and animation, seamless music, passable story, good puzzles and relatively smooth game flow.”
“The story is choppy but clear, the graphics are very basic and the puzzles are very easy.”
“Bad graphics, dodgy voice acting, some quite linear gameplay, and for 2 hrs, too short.”
- gameplay5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The gameplay primarily involves searching for items in the background while completing tasks for monks and villagers, offering a linear experience across seven short chapters that total around three hours. However, players have criticized the graphics, voice acting, and the overall brevity of the game.
“Gameplay: 7”
“The bulk of the gameplay consists of playing look and find in the background art as you do literal chores for the monks and villagers.”
“Bad graphics, dodgy voice acting, some quite linear gameplay, and for 2 hours, too short.”
“The game consists of 7 short chapters which would give you approximately 3 hours of gameplay.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally praised for being beautiful and fitting well with the overall atmosphere, enhancing the experience of the casual point-and-click adventure. While some reviewers noted that the graphics and animations feel somewhat outdated, the seamless integration of the music contributes positively to the game's flow and enjoyment.
“Very nice music.”
“The voice acting is well done, and it has beautiful music which fits perfectly into the game for the most part.”
“Decent enough casual point & click adventure, with seamless music, good puzzles, and relatively smooth game flow.”
- atmosphere3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game's atmosphere is noted for its artistic backgrounds that create a compelling environment, reminiscent of "The Name of the Rose" and "Stigmata." However, reviewers feel that the atmosphere does not fully engage or evolve throughout the gameplay, leaving it underutilized.
“The game has an atmosphere that is reminiscent of 'The Name of the Rose' mixed with Wainwright's 'Stigmata' storyline.”
“The backgrounds are beautifully drawn and create a captivating atmosphere.”
“The game has an atmosphere but somehow fails to go beyond that or utilize it better.”
“We have the atmosphere of 'The Name of the Rose' mixed up with Wainwright's 'Stigmata' storyline.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as puzzling, with some moments being unintentionally funny, such as a peasant woman using Shakespearean language incorrectly. Overall, while there are amusing elements, players suggest waiting for a significant discount before purchasing.
“It was hilariously contradictory to see a simple peasant woman capable of using Shakespearean terms - completely wrong though!”
“It's honestly puzzling if this game was meant to be this funny, but I'd say wait for a deep discount.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, as it often involves repetitive puzzles and constant item collection, leading to a lack of excitement and engagement. Despite an intriguing start, the experience devolves into a monotonous adventure that fails to deliver on its initial promise.
“After all, most of these games recycle the same types of puzzles over and over again, and it wouldn't be the first time that I came across a tedious Tower of Hanoi puzzle.”
“Sure, it contains a selection of unimaginative puzzles and constant item collection - and it almost excites you with the promise of a medieval mystery as it starts - but sadly the game cannot avoid ending up as a short and tedious adventure with a distasteful plot presentation.”