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Left in the Dark: No One on Board

Left in the Dark: No One on Board Game Cover
80%Game Brain Score
story, graphics
replayability, grinding
80% User Score Based on 354 reviews

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Left in the Dark: No One on Board Game Cover

About

Left in the Dark: No One on Board is a single player casual puzzle game. It was developed by Moonrise Interactive and was released on October 2, 2014. It received mostly positive reviews from players.

"Left in the Dark: No One on Board" is a hidden object puzzle adventure game set on a mysterious and abandoned cruise ship. As the player, you'll uncover the ship's ominous past and face supernatural forces while searching for hidden objects and solving intricate puzzles. With its eerie atmosphere and challenging gameplay, this game will keep you on the edge of your seat.

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80%
Audience ScoreBased on 354 reviews
story69 positive mentions
replayability3 negative mentions

  • Engaging story with a spooky atmosphere and decent character design.
  • Puzzles and hidden object scenes are enjoyable, providing a good mix of challenge.
  • Good graphics and sound effects that enhance the overall experience.
  • The game is very short, taking only about 2-3 hours to complete.
  • Voice acting is subpar, often detracting from the immersion.
  • The plot has several clichés and predictable elements, making it less compelling.
  • story
    242 mentions Positive Neutral Negative

    The game's story is generally perceived as mediocre, with many players noting its predictability and lack of depth. While some found the initial premise engaging, the narrative often devolves into cliché tropes and tedious gameplay, leading to a disappointing second half. Overall, the story is described as simple and straightforward, with a mix of intriguing elements that fail to deliver a compelling experience.

    • “The story is fully fleshed out with a mystery the player can probably solve before the big reveal.”
    • “The plot, while being simple, makes the game quite interesting and it really feels like we are doing an investigation, as we are always on the lookout for the next clue of which there are many to be found, along with pieces of papers unveiling the story.”
    • “This is a good dark-ish Artifex Mundi published HOG with great ambiance and lots of charm from the sort of campy voice acting and all-over-the-place puzzling connecting a simple yet effective story about a haunted ship.”
    • “Unfortunately, as the story unfolds, it drifts into mediocrity, failing to live up to its promising start.”
    • “But the story is entirely nonsensical, extremely predictable, and the hidden objects have some issues.”
    • “The story has a lot of plot holes even for a hidden object game.”
  • graphics
    87 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the beautiful, hand-drawn visuals and atmospheric design, while others criticize the dated and inconsistent quality, particularly in hidden object scenes. Many players note that the art style is appealing but can sometimes hinder gameplay due to unclear item visibility. Overall, the graphics are considered adequate for a hidden object game, though they lack the sharpness and polish found in more recent titles.

    • “The game starts strong, with a truly spooky, ghostly atmosphere and visuals to match.”
    • “Beautiful graphics, clear and visually appealing hidden object scenes, and a fantastic map that allows you to jettison to particular areas within the game really get the thumbs up from me!”
    • “The game was made with hand-drawn graphics and art which is amazingly well done, and you can just see that there was a lot of love, time, and effort put into this game.”
    • “Graphics are dated, up to the point where it hinders the gameplay.”
    • “The graphics are kinda wonky like early Artifex Mundi hidden object games... there are weird lighting artifacts, wonky sizing and perspective, low resolution or blurry weird composites of images.”
    • “The graphics look terrible on a wide-screen monitor.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its atmospheric quality and fitting composition, while others criticize its repetitiveness and lack of variety, particularly in the background tracks. While certain pieces enhance the game's mood, many found the looping nature of the music annoying over time. Overall, the soundtrack is described as decent but not exceptional, with some standout moments overshadowed by its flaws.

    • “The music composition was pretty too.”
    • “The music is atmospheric and of high quality.”
    • “Excellent mix of suspenseful music and threatening sounds.”
    • “However, the background music does not fit the supposed spooky ambience of the game, and since it is a loop of about 30 seconds of music, it is very repetitive and becomes annoying after some time.”
    • “You keep listening to the same 30-second music in the background again and again until you decide to mute it.”
    • “It has a very amateurish feeling to it, as does the game music, which I turned off rather quickly.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay of "left in the dark: no one on board" is characterized by standard hidden object mechanics and simple puzzles, making it accessible for casual players but ultimately repetitive and lacking depth. While some users appreciated the intuitive nature and ease of the minigames, many criticized the dated graphics, short playtime (around 3-5 hours), and a lack of engaging story elements, leading to a mixed reception overall. Despite its polished mechanics, the game fails to innovate within the genre, often recycling familiar gameplay elements.

    • “The gameplay itself is intuitive and fun, and the minigame puzzles are easy for beginners who are just looking for a taste of the hidden object game genre - or casual players like me who don't necessarily want a brain-busting challenge!”
    • “Gameplay-wise, it’s the standard for the genre, with exploration, puzzle solving (even if they’re easy) and hidden object minigames.”
    • “Another great hidden object game from Artifex Mundi :) very nice and detailed visuals, quite decent puzzles and fun gameplay.”
    • “The gameplay is a bit poor.”
    • “Hidden object scenes are so easy that it becomes boring after a while, and there is no alternating gameplay.”
    • “No one's on board because they all got so bored playing this game that they jumped off the boat and drowned themselves rather than endure one more minute of repetitive gameplay.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its spooky visuals and fitting soundtrack, creating a genuinely creepy experience. However, some players feel that the engaging atmosphere is undermined by a predictable plot and tedious hidden object scenes in the latter half. Overall, while the atmosphere is a highlight, it is often noted that the story lacks depth and context.

    • “The game starts strong, with a truly spooky, ghostly atmosphere and visuals to match.”
    • “Genuinely creepy atmosphere.”
    • “The music is atmospheric and of high quality.”
    • “Really bad voice acting; completely undermined the creepy atmosphere every time.”
    • “Atmosphere is mildly scary, with fitting, but average music.”
    • “I don't know what was the problem with the atmosphere, but I just couldn't really care about the story - this is quite unusual, I really do pay attention to the story of a game; it's one of the most important parts of the game for me.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is described as a mix of unintentional comedy and absurdity, with players finding amusement in the poor voice acting, cheesy jump scares, and ridiculous animations. While some moments are genuinely funny, such as the absurdity of the last boss's defeat, the overall humor often stems from the game's flaws rather than intentional comedic design. Players appreciate the laughable elements, even if they feel cheated by the story and execution.

    • “Speaking of the ship, the game lies; there were people on board and I find that infinitely funny.”
    • “Anyway, the last boss... sorry, the bad guy... it was hilarious how he was defeated.”
    • “I busted out laughing when he started talking.”
    • “I don't really know how to convey the ridiculousness of this game - it's not funny, but it's also laughable.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is generally considered low, with many users noting a lack of extras such as additional content or challenging puzzles that could enhance the experience. While some players found it enjoyable, the consensus is that it offers minimal incentive to replay.

    • “A fun hidden object game with some replayability.”
    • “Those gave the other ones really a nice replay value.”
    • “Minimal replay value.”
    • “Was fun, but a little short with simple puzzles and no replayability.”
    • “The replay value for the game is low.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is generally perceived as lacking depth, with players noting that while it offers enjoyable and lighthearted puzzle-solving, it fails to engage them on a deeper emotional level. The voice acting is criticized for being flat and uninspiring, particularly during tense moments, contributing to an overall experience that feels superficial and unsatisfying. Despite its entertaining elements, the game does not evoke strong emotional responses, leaving players wanting more from the narrative and character interactions.

    • “Gotta say, this game made me feel pretty damn good at solving puzzles and everything else... primarily because they weren't as challenging... but they were fun!”
    • “Mostly a bit of leisurely wholesome fun that doesn't take itself too seriously.”
    • “They won't emotionally draw you in, but it's an entertaining 3 hours, more if you care about checking all the achievement boxes, which I didn't.”
    • “Very short playthrough, fairly run-of-the-mill puzzles, and a boring story that didn't really feel satisfying or conclusive in any way.”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game can become tedious, particularly in the second half, where players find themselves engaged in repetitive hidden object scenes and overly simple puzzles. While the initial experience is thrilling, the lack of challenge and predictability in the plot contribute to a sense of monotony during subsequent playthroughs.

    • “Unfortunately, its main problem is related to the plot - while thrilling initially, the second half, despite the engaging, dark story and great atmosphere, turns into a somewhat tedious search for hidden object scenes while we can already 'guess' who the killer might be pretty much from the beginning.”
    • “Also, the puzzles are far too easy and more tedious than challenging.”
    • “It was fun the first time through, but the second time it got a little tedious at parts, but I tend to get that feeling with hidden object games.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, user reviews on stability are mixed; while some players experienced significant bugs and glitches that detracted from their enjoyment, others praised the game for its polished and smooth gameplay with no reported issues.

    • “It was so touchy yet so buggy.”
    • “Was the only one I had to skip, not because I didn't understand it, but because the middle lock was so buggy.”
    • “Honestly, there were often bugs and glitches that bothered me enough to impair my enjoyment of the game.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is generally considered average, with the main character's voice performance being familiar to fans of the developer's previous titles. While the voice acting is solid, it does not stand out significantly in terms of optimization quality.

    • “The main character is a voice I recognize from several other games they've made, and she delivers a solid performance based on the game.”
    • “The main character is a voice I recognize from several other games they've made, and she does a solid performance based on the game.”
    • “This entry features the same female voice actress for the protagonist as in many Artifex Mundi games, who turns in an average performance.”
  • character development
    3 mentions Positive Neutral Negative

    Reviews indicate that the game suffers from insufficient plot and character development, leading to predictable outcomes without adequate justification for the characters' actions or motivations.

    • “Because of the lack of plot and character development, it's too obvious what is going on, but there is never a good reason given why.”
    • “The characters feel one-dimensional and their growth is non-existent, making it hard to care about their journeys.”
    • “There is minimal character development, leaving the players feeling disconnected from the story and its protagonists.”
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3h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Left in the Dark: No One on Board is a casual puzzle game.

Left in the Dark: No One on Board is available on PC, Mac OS, Windows and Linux.

On average players spend around 4 hours playing Left in the Dark: No One on Board.

Left in the Dark: No One on Board was released on October 2, 2014.

Left in the Dark: No One on Board was developed by Moonrise Interactive.

Left in the Dark: No One on Board has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Left in the Dark: No One on Board is a single player game.

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