Abyss: The Wraiths of Eden
- April 3, 2014
- Artifex Mundi
- 4h median play time
In "Abyss: The Wraiths of Eden," you play as a marine biologist investigating the disappearance of a research team in a mysterious underwater city. The game is a hidden object puzzle adventure, with a focus on uncovering the city's secrets and defeating the supernatural wraiths that reside there. Throughout the game, you'll solve puzzles, find hidden objects, and make choices that affect the story's outcome.
Reviews
- Beautiful graphics and art style, reminiscent of Bioshock.
- Engaging story with a mix of horror elements and interesting puzzles.
- Variety of gameplay options, including hidden object scenes and domino puzzles.
- Significant backtracking required, with no fast travel option.
- Voice acting and character animations are often poor and can be distracting.
- Short playtime, typically around 4 hours, which may leave players wanting more.
- story480 mentions
- 42 % positive mentions
- 53 % neutral mentions
- 5 % negative mentions
The story of "Abyss: The Wraiths of Eden" is a mixed bag, with many players appreciating its engaging premise of rescuing a missing fiancé in a Lovecraftian underwater city, reminiscent of "Bioshock." However, criticisms arise regarding its predictability, clichéd elements, and underwhelming voice acting, leading some to find it lacking depth and coherence. Overall, while the narrative has its strengths, including a spooky atmosphere and intriguing twists, it often falls short of being compelling or original.
“The story is engaging with a little horror to it once in a while and the puzzles are fun.”
“The story kept me motivated till the end.”
“Great story, cool visuals, played it on casual as I always do, but was entertained all the way through.”
“The story is tacky and very dull, the voice acting is way overdone, and the graphics in the cut scenes are just plain bad.”
“Terrible writing, major plot holes, clichés, etc. The 'joke' achievement is in bad taste.”
“Honestly, I wouldn’t even mind if the story wasn’t so boring, but besides freeing our husband, there’s literally nothing else to do.”
- graphics156 mentions
- 49 % positive mentions
- 44 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with some praising the beautiful artwork and atmospheric design, particularly in the context of its underwater city setting inspired by art deco and Bioshock aesthetics. However, many players note that the graphics can appear dated or clunky, especially in animations and character interactions, leading to a perception of inconsistency in quality. Overall, while the visuals are often described as lovely and immersive, they may not meet the standards of more modern titles.
“The game's atmosphere is superbly crafted, with haunting visuals and atmospheric sound design that truly immerse you in the underwater city.”
“The level artworks for the city of Eden are really beautiful, a decaying, retrofuturistic underwater city that uses a lot of art deco aesthetics.”
“I love the visuals in this game and the storyline flowed very well.”
“The story is tacky and very dull, the voice acting is way overdone, and the graphics in the cut scenes are just plain bad.”
“While keeping in mind that this particular game is a big fish game that came out in 2012, I still own older hidden object games that aren't nearly as terrible graphically or story-wise.”
“I know hidden object games have a tendency to be melodramatic, poorly acted, and a little subpar when it comes to graphics, but this game really took the cake.”
- music78 mentions
- 46 % positive mentions
- 49 % neutral mentions
- 5 % negative mentions
The music in the game is generally praised for enhancing the atmosphere, fitting the creepy and immersive themes, and complementing the artwork and story. However, many users noted that the soundtrack can become repetitive over time, leading some to turn it off. Overall, while the music is considered good and effective, it may not be as memorable as soundtracks from other titles in the genre.
“The music fits the intended creepy ambience and includes pieces reminiscent of Alien and The X-Files.”
“The music really adds to the foreboding tone of the game even if the voice acting is a little campy at times.”
“The music is mesmerizing, the artwork is very attractive, and the story is nice and romantic.”
“I had to turn the music off after a while.”
“The soundtrack is repetitive after a time.”
“I did like the soundtrack but I don’t think I find it as appealing or memorable as other soundtracks in Artifex Mundi games.”
- atmosphere62 mentions
- 58 % positive mentions
- 35 % neutral mentions
- 6 % negative mentions
The game's atmosphere is widely praised for its immersive and haunting qualities, featuring strong visuals and sound design that evoke a sense of mystery and creepiness, reminiscent of titles like BioShock. While many players appreciate the engaging environments and suspenseful elements, some note that the atmosphere can falter towards the end, leading to a less consistent experience. Overall, the combination of art, music, and storytelling contributes to a compelling atmosphere that enhances the gameplay.
“The game's atmosphere is superbly crafted, with haunting visuals and atmospheric sound design that truly immerse you in the underwater city.”
“The atmosphere of this game is absolutely fantastic and the story is okay.”
“The story is engaging, the plot is coherent, and the horror atmosphere is fully immersive.”
“At first I liked it because a lot of creepy stuff was happening, but then eventually it stops and instead of dreading taking the elevator because of the atmosphere, I was more annoyed by it.”
“Overall, if you're looking for a distraction, I'd recommend it for the environments alone, but do temper your expectations because the atmosphere doesn't hold up to the end.”
“- lacking in atmosphere and tension”
- gameplay54 mentions
- 26 % positive mentions
- 69 % neutral mentions
- 6 % negative mentions
The gameplay is characterized by a blend of point-and-click mechanics and hidden object puzzles, offering a smooth experience with a moderate difficulty level. Players will engage in backtracking across the map, and while the puzzles are generally well-designed, they may not pose a significant challenge for experienced gamers. Overall, the game provides an enjoyable experience with a decent story and interactive elements, making it a solid choice for fans of the genre.
“The gameplay mechanics are good and realistic, with hidden object scenes and puzzles that interact well with the story and environment.”
“In terms of gameplay, the hidden object scenes all play fine, and the puzzles were also pretty good - a reasonable mix and a moderate difficulty in most cases, and the point-and-click sections work well enough.”
“The game relies on an exceptionally well-done and intelligently designed point-and-click adventure model for most of the gameplay, and the hidden object screens are mostly a distraction that include an object or two that you'll need to take from the hidden object puzzle and insert into the story gameplay.”
“This means that a significant portion of the gameplay consists of backtracking and moving back and forth between opposite corners of the map.”
“Reasonable gameplay, but you can't turn the voiceovers off separate from the general sound.”
“Experienced gamers will not find this game challenging, even on the highest difficulty rating, but it is worth playing through anyway just to experience the setting and the craftsmanship of the gameplay.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game primarily stems from its "hilariously bad" voice acting and dialogue, which many players found amusing rather than off-putting. While the overall quality may be lacking, this unintentional comedy adds a layer of enjoyment, making the experience entertaining for those who appreciate such humor.
“The best thing I can say about this game is that the voice acting is hilariously bad, especially in the extra content.”
“The voice acting and dialog are really bad though to the point where it can be pretty funny.”
“Despite this, it was funny to look at and didn't truly bother me.”
- replayability10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The game's replayability is generally viewed as limited, with some players noting a second playthrough on expert mode and achievements as the main incentives to revisit. While the atmosphere and challenge are appreciated, many feel that the linearity and high price point diminish its overall value for casual gamers.
“All in all, a short enjoyable game even though it is a little linear, with some replay value through a second playthrough on expert mode and the extra content prequel.”
“It has quite an interesting storyline; the only replay value it has, though, is solely for achievements.”
“I love hogs, but they are getting super expensive for casual games, and they don't usually have enough replay value to be worth $10.00+.”
“-no replay value.”
“It has the atmosphere, the challenge factor (which I found noticeably harder regarding the '100%ing' in terms of achievements which I gave up on this time) and some replay value as well, just like in the other game.”
- monetization6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game heavily relies on inescapable ads integrated into the main menu, which disrupts player immersion and contributes to a perception of the game as a rushed cash grab with a disjointed story.
“Ads built into the main menu.”
“Immediately breaks immersion to see inescapable ads upon entering a game.”
“The story is all over the place; it feels like a rushed quick cash grab concoction.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while some elements, like mini-games, are intuitive and engaging, the repetitive tasks, such as navigating through elevators and the clumsy story progression, can become tedious and detract from the overall enjoyment.
“Abyss does neither (it does block off a small beginning part of the map but nothing after you enter Eden proper) and it makes getting through the already clumsy story infuriatingly tedious.”
“A little too easy at times, rough facial expressions on characters and going back and forth through the elevator becomes a little tedious.”
“A little too easy at times, rough facial expressions on characters and going back and forth through the elevator becomes a little tedious.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game's stability is a significant issue, with multiple users expressing frustration over its buggy performance, which detracts from the overall experience. This instability is seen as particularly detrimental to the genre, which is already in need of support.
“This genre needs all the help it can get, and putting out a buggy mess like this doesn't help.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight a notable sense of emotional detachment, with players expressing confusion over the game's ability to maintain a tone of emotional nothingness even in extreme scenarios. This consistent lack of emotional engagement has left a lasting impression on users, prompting mixed feelings about the overall emotional impact of the game.
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game's animation has been criticized for not matching the quality of the voice acting, leading to a disconnect between the two elements.