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Werewolf The Apocalypse - Earthblood Game Cover

About Werewolf The Apocalypse - Earthblood

Werewolf The Apocalypse - Earthblood is a single player role playing game with a fantasy theme. It was developed by Cyanide Studio and was released on February 3, 2021. It received neutral reviews from critics and mostly positive reviews from players.

Become a werewolf, known as Garou, in the atmosphere of their shamanistic and tribal world. Garou are Werewolf warriors opposed to urban civilization and supernatural corruption, all heading towards inevitable apocalypse. Werewolf: The Apocalypse is set in the World of Darkness, a gritty version of our own time where society declines and humans fall victim to supernatural horrors.

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Games Like Werewolf The Apocalypse - Earthblood

Looking for games like Werewolf The Apocalypse - Earthblood? Here are top role playing recommendations with a fantasy focus, selected from player-similarity data — start with DARK, VALKYRIE ELYSIUM or Of Orcs And Men.

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Reviews

67%Audience ScoreBased on 745 reviews
story100 positive mentions
stability20 negative mentions

  • Engaging and satisfying werewolf combat with distinct stances and a rage mechanic
  • Option to approach gameplay via stealth or brute force with werewolf rampage
  • Faithful adaptation of Werewolf: The Apocalypse lore and atmospheric worldbuilding
  • Outdated graphics and stiff character animations, especially during dialogues and cutscenes
  • Repetitive level design and gameplay loops with bland story and poorly developed characters
  • Janky stealth mechanics with inconsistent enemy AI and lack of manual saving leading to frustrating checkpoints
  • story

    511 mentions Positive Neutral Negative
    20% positive mentions, 68% neutral mentions, 12% negative mentions

    The story of "Werewolf: The Apocalypse - Earthblood" is generally viewed as basic, predictable, and uninspired, with many critics describing it as bland, clichéd, and poorly paced, lacking emotional depth and character development. While fans of the original World of Darkness lore may appreciate the thematic elements and setting, most players find the voice acting, dialogue, and narrative delivery weak, which undermines engagement. Overall, the story serves primarily as a straightforward backdrop to the game's combat and stealth gameplay rather than a compelling or memorable narrative experience.

    • “All I can say is wow, I have had this game in my library for a while now and finally got around to playing it, I have just completed it and am about to play through the entire game again for the other ending (which I normally never would), the music is great, the storyline is great, love the way you can change from human to wolf to werewolf, I will definitely be purchasing their new game when it comes out.”
    • “The story delves deep into themes of ecological devastation, spiritual conflict, and personal redemption, giving players a strong emotional throughline. However, voice acting and dialogue delivery are inconsistent at times, which can detract from the emotional weight of certain story moments. Fans of the setting and those interested in a story-driven experience with supernatural themes will find much to appreciate.”
    • “The story is fast paced and straightforward but decent and the depiction of the lore is mostly pretty accurate when it comes to the adaptation of the original source material. That said, fans of "werewolf: the apocalypse" will indeed understand a lot more of the hints and details of the story and about what is going and why it is happening, than the average gamer.”
    • “The story is utterly atrocious, it isn't interesting or engaging, and it basically revolves around characters talking at each other and saying "this happened!"”
    • “The characters are bland, but the ones that shine do not let you get attached to them as the story beats progress way too fast and with confusing directions.”
    • “The story is truly worthless, no twist, no subplot.”
  • gameplay

    295 mentions Positive Neutral Negative
    26% positive mentions, 61% neutral mentions, 13% negative mentions

    The gameplay in Werewolf: The Apocalypse – Earthblood offers a blend of stealth and combat mechanics centered around shape-shifting between human, wolf, and werewolf forms, with combat being its most praised aspect. However, many reviews criticize the stealth elements as shallow, repetitive, and poorly implemented, while the combat, though initially fun and satisfying, tends to become repetitive and simplistic over time. Overall, the gameplay provides some enjoyable moments especially for fans of the werewolf theme but is hampered by limited variety, clunky execution, and lack of depth.

    • “The core mechanic revolves around Cahal’s ability to shift between three forms: human, wolf, and werewolf. Each form offers distinct gameplay styles — stealth and interaction in human form, scouting and quick attacks in wolf form, and raw power and combat abilities in werewolf form. This trio mechanic provides variety, but the transitions can sometimes feel clunky, and the AI behavior ranges from predictable to occasionally unresponsive.”
    • “The gameplay loop is pretty simple but there are remarkably many abilities and moves to keep it interesting for the duration of the game.”
    • “Both mechanically and sensically, it’s quite good. Additionally, I should mention the respect I have for this game because it didn’t go with something as lazy as eye-frames on the dodging mechanic. Instead, it’s an actual dodging mechanic. I firmly believe that this game would have been ten times better if it had a different story, different setting, and less stealth, because the actual combat gameplay is quite good. And above all, smooth gameplay.”
    • “The entire gameplay loop is choosing whether you want to engage in stealth (which is easier than even 2005 games) or turn into Crinos form and fight everyone (which is mildly more fun but ultimately still an incredibly easy, boring mess of a game).”
    • “This thing has the worst stealth design I've seen in a long time, with broken AI, surveillance patterns and mechanics so badly broken that it just manages to be frustrating.”
    • “The gameplay loop itself gets really boring after the first level.”
  • graphics

    141 mentions Positive Neutral Negative
    23% positive mentions, 60% neutral mentions, 17% negative mentions

    The graphics of the game are widely viewed as outdated, often compared to late PS2 or early Xbox 360/PS3 era visuals, with many citing low-resolution textures, janky animations, and stiff character models. While some praise the werewolf and combat animations as decent or even impressive, most find the human character animations, cutscene quality, and overall graphics lacking polish and modern detail. Despite these criticisms, the graphics are generally considered serviceable and sufficient for the game's budget and niche appeal, particularly among fans who prioritize gameplay and lore over visual fidelity.

    • “The graphics are amazing and the graphics are good.”
    • “The visuals tend to be pretty good, with environments developed pretty well.”
    • “Graphics wise it's pretty good and ran smooth.”
    • “Low resolution textures even on max graphics.”
    • “This is a game with PS2 mechanics and PS3 graphics that, for some unknown reason, came out during the PS5 era.”
    • “After playing for a while, I can confirm this is indeed a bad game; graphics and human character animations are stiff and outdated for an Unreal Engine 4 game (released in 2021).”
  • music

    73 mentions Positive Neutral Negative
    44% positive mentions, 52% neutral mentions, 4% negative mentions

    The soundtrack is widely praised for its heavy metal, dark, and intense style that effectively complements the game's werewolf theme and combat, creating an immersive atmosphere. However, many note that the music can become repetitive due to limited variety and looping tracks. Overall, the metal-driven score is considered a standout element that enhances gameplay and player engagement despite some repetitiveness.

    • “All I can say is wow. I have had this game in my library for a while now and finally got around to playing it. I have just completed it and am about to play through the entire game again for the other ending (which I normally never would). The music is great, the storyline is great, love the way you can change from human to wolf to werewolf. I will definitely be purchasing their new game when it comes out.”
    • “The sound design contributes positively, with a haunting and immersive soundtrack that complements the game’s themes of wilderness and spiritual conflict.”
    • “But it is a solid AA-game with a lot of passion for the source material, a fun hack-and-slash combat system and a great soundtrack.”
    • “The soundtrack is probably the most repetitive I've ever seen, and that goes double for the level design.”
    • “The music is just the same couple of songs on loop so at some point I turned it off and started playing my own playlist.”
    • “The combat is very repetitive although that doesn't bother me as much as the music change.”
  • humor

    28 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The game's humor is largely unintentional, stemming from awkward character designs, poorly executed cutscenes, and cheesy dialogue that evokes a "so bad it's funny" vibe. While some find these flaws amusing and enjoy laughing at the game's quirks and glitches, others view its repetitive and bland elements as detracting from genuine comedic value. Overall, the humor arises more from the game's shortcomings than deliberate comedic intent, providing a mix of laughable moments amid a generally uninspired experience.

    • “Cutscenes are hilariously bad, the gameplay is maybe one of the best werewolf games I've ever played.”
    • “I'm going to be honest in terms of story I think this game is 'so bad it's good.' It actually made me laugh a few times, and I see that as a positive.”
    • “Earthblood is full of unintentionally hilarious throwbacks to old game design: constant button-pushing to open doors, elevator rides, detours through ridiculous ventilation ducts, backtracking, semi-open worlds intended to stretch play time, mannequin-like NPC talks and annoying repetition (including 'this area is divided into four sectors' BS).”
  • emotional

    21 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The emotional aspect of the game is mixed, with some players finding moments heartfelt and impactful, especially in its themes and environment, while others criticize the flat dialogue, inconsistent voice acting, and lack of character depth that hinder true emotional engagement. Key story moments often feel muted or disconnected, making it hard for players to form meaningful attachments. Overall, the game has emotional intentions but frequently falls short in execution.

    • “It is simple, but very effective and emotional, and it fits this world very well.”
    • “The story delves deep into themes of ecological devastation, spiritual conflict, and personal redemption, giving players a strong emotional throughline.”
    • “This game is one of those games that has a lot of things wrong with it but is so heartfelt that I can't in any good conscience call it a bad game.”
  • atmosphere

    20 mentions Positive Neutral Negative
    50% positive mentions, 35% neutral mentions, 15% negative mentions

    The atmosphere of Werewolf: The Apocalypse – Earthblood is widely praised for its strong connection to the source lore, dark eco-mythology, and immersive storytelling, enhanced by a fitting soundtrack and impactful sound design. While technical and graphical inconsistencies, as well as mixed voice acting, slightly detract from the experience, the game successfully captures the brooding, intense mood fans expect from the World of Darkness setting. Overall, atmosphere emerges as one of the game's standout strengths, resonating especially with fans of the original pen-and-paper material.

    • “You can really feel that the developers tried to capture the atmosphere of Werewolf: The Apocalypse, rather than just make a standard action game with transformations.”
    • “The lore, the fight against corporations, the protection of nature, rage, guilt, and personal drama all create a very strong atmosphere.”
    • “The atmosphere and themes carry a lot of the experience, especially if you’re into the World of Darkness setting.”
    • “The voice acting ranges from comically bad to okay, the story is weak, but for some reason the atmosphere is where the meat of the game is for me.”
    • “The atmosphere is decent at times, and the metal soundtrack (props to h-pi) genuinely slaps.”
    • “On paper, we were supposed to get hard-boiled mix between action and stealth (mixed 50/50) with dark atmosphere and dramatic story.”
  • stability

    20 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game’s stability is inconsistent, with many players encountering frequent bugs, glitches, and crashes, particularly on launch, which often disrupt combat and cutscenes. While some note improvements and fewer issues as the game progresses, overall the experience is marred by buggy AI, glitchy animations, and occasional crashes that hinder gameplay. Despite these problems, some players find enjoyment in the game's quirks and low price point.

    • “While performance is generally stable, some players experience bugs, glitches, and occasional crashes, especially on launch.”
    • “I have fun at first; combat is alright at first before everything becomes so buggy that enemies fall under the world and make combat mode never end, requiring a reset.”
    • “If you're not dealing with lamentable voice-acting, a dry plot, and cookie-cutter world hubs, then you're dealing with janky combat, an AI whose sneak detection flip-flops between potato-brain and god-mode, a character that doesn't respond to commands, and glitches that prevent you from completing combat encounters.”
  • grinding

    12 mentions Positive Neutral Negative
    0% positive mentions, 8% neutral mentions, 92% negative mentions

    Grinding in the game is widely described as tedious and repetitive, with combat and stealth segments becoming monotonous quickly due to shallow mechanics and poor AI. Players often find themselves stuck fighting similar enemies repeatedly, which diminishes fun and turns progression into a chore. Overall, the grind-heavy gameplay, combined with unengaging story elements, results in a frustrating experience that many recommend approaching in short sessions.

    • “You'll be stuck fighting growing numbers of the same enemies over and over and it eventually becomes tedious rather than fun.”
    • “But all the other stuff around it was so boring and so grindy that I found myself more bored than anything else.”
    • “Supposedly the game’s short and that could be a good thing as there's only a few moves to unlock and the combat gets tedious after 30-40 minutes; at first it's cool but then you realize how shallow it is.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 42% neutral mentions, 33% negative mentions

    Optimization reviews are mixed, with generally stable performance and few major issues, though some players experience occasional stuttering, minor bugs, and crashes, especially at launch. While the game runs decently on most setups, graphical performance is criticized as crude and some gameplay feels clunky and poorly optimized, affecting overall enjoyment.

    • “Also, no major performance issues or stutter, which is better than most AAA next-gen $90+ titles.”
    • “Performance: game runs pretty decently on my current setup; intro cinematic features some FPS drops here and there, but still good for me.”
    • “+ Solid performance overall, pretty much free from bugs beyond the occasional NPC getting stuck.”
    • “Combat is super stiff, not optimized and at times straight up frustrating.”
    • “I would have no issues with graphics if it was properly optimized.”
    • “The gameplay being jank and clunky and poorly optimized doesn't make a game.”
  • character development

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    Character development in the game is generally considered average, with some appreciation for unique designs like the caern spirits, but many characters, including friendly NPCs, feel bland or generic. While core mechanics and skills seem solid, the overall depth and progression of characters are viewed as lacking or minimal.

    • “Been playing W:tA since 2nd edition back in the 1990s, and first off, I love the character design for the Caern spirits.”
    • “Other character design is hit or miss, with protagonist Cahal looking like Matthew McConaughey from Reign of Fire, which if not intentional, is hilarious, but also acceptably awesome in a 'this is unironically what all badasses want to look like'.”
    • “The basics are all here: solid technical side, solid mechanics in terms of character development and, for the most part, gameplay.”
    • “Other character design is hit or miss, with protagonist Cahal looking like Matthew McConaughey from Reign of Fire, which if not intentional, is hilarious, but also acceptably awesome in a "this is unironically what all badasses want to look like."”
    • “- Some character designs, especially for friendly NPCs, look sort of bland and like they're probably stock assets.”
    • “There's no character development.”
  • replayability

    6 mentions Positive Neutral Negative
    17% positive mentions, 33% neutral mentions, 50% negative mentions

    The game offers limited replayability due to its strong story focus, with most players finding value in only one to a few playthroughs. While combat is engaging, it does not provide lasting replay appeal beyond a couple of runs, especially for those interested in its specific hack-and-slash style.

    • “It is very story-driven, so the replay value may not be all that high, but it was great fun and I'd give it an overall positive review.”
    • “Enjoyable game overall, but having completed the story and with 14 hours played, there's zero replayability for me.”
    • “The combat kept me entertained and while I might replay it once or twice at some point, the game certainly won't hold replay value beyond 2 or 3 runs, and that's if you like werewolves and hack and slash beat-em ups.”
    • “Not the best game, close to zero replay value.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized as unethical and overly focused on cosmetic DLC, which feels like a cash grab given the game's low overall quality. Many users feel the game prioritizes flashy marketing over substance and advise purchasing only at deep discounts while avoiding special editions and paid DLC.

    • “I was almost going to recommend this game with massive caveats, but the monetization and the cosmetic DLC model are simply embarrassing and unethical, unjustifiable at this low level of overall quality.”
    • “In conclusion, get it when it's 90% off or more if you just want a game where you can tear a group of people, and don't buy any special edition; they only have terrible cash grab DLC.”
    • “[*] It seems they spent the whole budget on the intro cinematic and advertisement, the rest of the game feels cheap and asset flipped.”
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Critic Reviews

50%Critics’ scoreBased on 1 critic reviews
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Play Times

9h Median play time
10h Average play time
6-10h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Werewolf The Apocalypse - Earthblood is a role playing game with fantasy theme.

Werewolf The Apocalypse - Earthblood is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 10 hours playing Werewolf The Apocalypse - Earthblood.

Werewolf The Apocalypse - Earthblood was released on February 3, 2021.

Werewolf The Apocalypse - Earthblood was developed by Cyanide Studio.

Werewolf The Apocalypse - Earthblood has received neutral reviews from players and neutral reviews from critics. Most players liked Werewolf The Apocalypse - Earthblood for its story but disliked it for its stability.

Werewolf The Apocalypse - Earthblood is a single player game.

Similar games include DARK, VALKYRIE ELYSIUM, Of Orcs And Men, Devil's Hunt, Vampire: The Masquerade - Bloodlines 2 and others.