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Forspoken

Forspoken stands on its own as an impressive game and delivers on what it promises, and you will be satisfied if you're into its premise for story or gameplay.
66%Game Brain Score
story, gameplay
optimization, stability
69% User Score Based on 12,995 reviews
Critic Score 67%Based on 68 reviews

Platforms

PCPCP5Playstation 5WinWindowsEGEpic GamesPlaPlayStationXboxXbox

About

Forspoken is an action RPG that follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia.

Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
Forspoken screenshot
+11

69%
Audience ScoreBased on 4,426 reviews
story920 positive mentions
optimization388 negative mentions

  • The combat and movement mechanics are fun and engaging, allowing for fluid traversal and dynamic spellcasting.
  • The graphics are visually stunning, showcasing beautiful environments and impressive magical effects.
  • The story, while not groundbreaking, has interesting twists and character development that keeps players invested.
  • The game suffers from performance issues, with frequent stuttering and crashes even on high-end hardware.
  • The dialogue and writing can be cringeworthy and repetitive, particularly in the early hours of the game.
  • The open world feels empty and lacks meaningful side quests, leading to a sense of monotony in exploration.
  • story
    3,524 mentions Positive Neutral Negative

    The story of *Forspoken* has received mixed reviews, with many players finding it predictable and cliché, often likening it to typical isekai narratives. While some appreciate the character development and emotional moments, particularly towards the end, others criticize the pacing, dialogue, and overall execution, describing it as disjointed and filled with exposition. Despite its flaws, the game is noted for its engaging gameplay and stunning visuals, which some players feel compensate for the story's shortcomings.

    • “Armed with a sentient bracelet named 'Cuff' and newfound magical abilities, Frey embarks on a quest to uncover the secrets of Athia and find her way back home.”
    • “The story picks up pace the longer it goes on (don't let yourself get discouraged by the overly slow start), and the culmination of your skills and possibilities is actually only reached with the endgame - after you beat the story.”
    • “The story is engaging, with some side quests feeling like fillers.”
    • “Forspoken’s story is short.”
    • “I could get over the dialogue being cringe, but I couldn’t get over the ridiculous pacing, massive plot holes, character motivations making no sense, brainless character development, huge plot lines never resolved, and the story generally just falling completely apart in the third act to the point I was laughing out loud multiple times because of how poorly written it was.”
    • “The story feels very awkward and frankly stupid at times, but I am surprised to say that the story is kind of saved by the payoff at the end of the main game.”
  • gameplay
    1,306 mentions Positive Neutral Negative

    Forspoken's gameplay is characterized by its fast-paced combat, fluid parkour mechanics, and a diverse magic system that allows for creative spell combinations. While many players find the core gameplay enjoyable and engaging, criticisms arise regarding its repetitiveness, technical performance issues, and excessive cutscenes that disrupt the flow of play. Overall, the gameplay is seen as the standout feature of the game, despite its flaws in storytelling and optimization.

    • “The gameplay is tricky to learn and get used to, but after the initial learning curve, it’s a fun game to play.”
    • “The gameplay and movement are really solid, and overall it's an enjoyable 20-hour experience for just the main story.”
    • “The gameplay is awesome; the story is horrible.”
    • “Repetitive gameplay: while the combat is initially exciting, it can become repetitive over time, especially during prolonged play sessions.”
    • “The gameplay isn't interesting enough to justify the story, so I'll be uninstalling this game.”
    • “The gameplay, storytelling, and controls are awful.”
  • optimization
    1,294 mentions Positive Neutral Negative

    The optimization of "Forspoken" has been widely criticized, with many players reporting significant performance issues, including stuttering, frame drops, and long loading times, even on high-end hardware. While some users have managed to achieve stable performance with tweaks and settings adjustments, the overall consensus is that the game is poorly optimized for PC, requiring powerful systems to run smoothly. Many reviewers recommend waiting for patches to address these issues before purchasing the game.

    • “I'm glad you guys optimized it for the AMD 580.”
    • “Despite the hefty spec requirements, there were no issues with smooth performance.”
    • “I didn't have any issues with performance; traversal is quick and fun, and the game feel is incredibly satisfying.”
    • “Performance issues: Forspoken demands high system requirements, and even then, occasional frame drops and long loading times can disrupt the experience.”
    • “The performance is so stuttery, choppy, and broken that it is unplayable.”
    • “The game is beautiful, but it has to be poorly optimized; holy crap.”
  • graphics
    1,184 mentions Positive Neutral Negative

    The graphics in "Forspoken" have received mixed reviews, with many players praising the stunning visuals and intricate details in certain environments, particularly during magical effects and parkour sequences. However, criticisms highlight inconsistent graphical quality, with some areas appearing bland or poorly optimized, leading to performance issues even on high-end systems. Overall, while the game showcases impressive graphics at times, it struggles with optimization and fails to consistently meet the high expectations set by its promotional material.

    • “Stunning visuals: the landscapes of Athia are breathtaking, with sprawling vistas and intricate details that bring the world to life.”
    • “The graphics are absolutely stunning, showcasing some of the best visual work in recent games.”
    • “The graphics are beautiful, the music pleasant.”
    • “The graphics are not great.”
    • “Graphics leave something to be desired because it just runs serviceably with quality not really representing the amount of resources it uses.”
    • “The graphics could've used a bit of tweaking to get it looking like a proper next-gen game (the shadows/lighting severely needed more work) and the performance was not up to snuff.”
  • music
    231 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its atmospheric qualities and emotional resonance, particularly in relation to character themes and story moments. However, many players criticized the soundtrack for being repetitive and uninspired, especially during combat, where tracks often loop excessively. Overall, while some found the music enjoyable and fitting, others felt it detracted from the experience due to its lack of variety and memorability.

    • “The music blends orchestral, electronic, and ethnic elements to create a distinctive and memorable sound that matches the mood and tone of each scene.”
    • “The music is fantastic and has a really nice variety to it but it hits the right notes and complements the gameplay and story scenes as they play out.”
    • “The soundtrack is beautiful, with each zone having a unique piece.”
    • “The music is generally unremarkable, and some ambient tracks even become annoying due to repetitive loops.”
    • “The combat music system is monotonous: each area of the map has a single track that repeats in all battles, making fights feel repetitive and uninspiring.”
    • “The soundtrack is bad enough, with less than 10 arrangements making up 80% of the soundtrack (if that doesn't sound bad, just wait till you're hearing the 'fight engagement' theme for the 10,000th time).”
  • humor
    146 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding the banter between the main character, Frey, and her companion, Cuff, to be genuinely funny and relatable, often eliciting laughter during gameplay. However, some critiques highlight that the dialogue can be cringe-worthy or repetitive, detracting from the overall experience. Despite these criticisms, the humor adds a lightheartedness that many players appreciate, making the game enjoyable for those who resonate with its quirky style.

    • “The banter between Frey and Cuff made me laugh quite a bit and was a lot of the amusement for me.”
    • “The dialogue is genuinely funny and I enjoy the conversation between Frey and Cuff.”
    • “Frey is so witty and crass at times; being a former New Yorker, I really get the humor.”
    • “Not funny at all.”
    • “Unfunny, cringey, forgettable, and boring. It put me to sleep twice so far, and I am left wondering if I'll even be able to finish the game.”
  • stability
    112 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting frequent freezes, crashes, and graphical glitches, particularly during cutscenes and gameplay transitions. While some users noted improvements after troubleshooting and patch updates, others found the game unplayable at launch due to its numerous bugs. Overall, while there are instances of smooth performance, the game is generally considered to be in a buggy state, requiring further optimization and fixes.

    • “In all, a well-balanced game for everyone which comes bug-free - it seems.”
    • “This is by far the best bug-free game that has come out in the last year or so.”
    • “Everything feels polished, it runs great on my PC, and the HUD and even the menus are lovely.”
    • “You walk 5 meters, the game freezes for 1 dialogue line, pauses for another second, then you regain freedom, only to walk another 25 meters and freeze again.”
    • “This game is shockingly bad and shouldn't have been released in this state. There are long delays between scenes where the screen goes black, the screen freezes frequently whilst everything catches up, and the general movement is clunky.”
    • “The game is a buggy mess; it can't figure out whether you're using a mouse and keyboard or a controller.”
  • grinding
    97 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players finding it tedious and repetitive, particularly in side quests and combat encounters. While some appreciate the depth and rewards of grinding for upgrades and skills, others feel it detracts from the overall experience, making gameplay feel unnecessarily prolonged and unengaging. Overall, the game offers a blend of enjoyable combat and exploration, but the grinding can become a chore, especially for those who prefer a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “Every single quest/dialogue is so tedious I wish it could've just been a cinematic.”
    • “The highest tiers of upgrades require materials that require dedicated grinding if you want to upgrade more than a single set to the max value.”
    • “The gameplay is good in combat with certain weapons, but the tedious repetition of certain side quests bogs down the fun of the game.”
  • emotional
    77 mentions Positive Neutral Negative

    The emotional aspect of the game has received mixed reviews, with some players finding it deeply resonant and touching, particularly in moments that explore the protagonist's trauma and relationships. However, others criticized the character development and pacing, leading to a lack of genuine emotional connection. While there are standout emotional moments and a compelling narrative for some, many felt that the overall execution fell short, resulting in a disjointed experience that failed to fully engage players emotionally.

    • “The story is amazing in my opinion; it was a really good story with multiple plot twists that I didn't see coming. It was also emotional and tied perfectly into the gameplay with your powers, and while possibly a little cheesy, it had a great overarching theme.”
    • “The game has some really emotional moments that, having met people from similar backgrounds and experiencing my own losses, feel very realistic.”
    • “Without revealing too much, there were multiple instances where I found myself moved to tears; so profoundly touching were the moments and plot twists that lay in wait.”
    • “Unlikeable main character and boring story.”
    • “After chapter 6, the difficulty changed to easy and rushed to the end because I could not be bothered with the boring story and horrible dialogue.”
    • “The game is held back by a boring story, uninteresting side characters, and being unoptimized.”
  • character development
    62 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some praising the protagonist's growth from a self-absorbed individual to a more self-sacrificing hero, while others criticize the pacing and coherence of character arcs, particularly in the final act. Many players noted that while some characters exhibit strong development, others feel rushed or poorly executed, leading to a lack of emotional connection. Overall, the game's character development is seen as a highlight by some, but a significant point of contention for others, with calls for more depth and consistency throughout the narrative.

    • “Both had good character development and the player can see their psyche shifting due to the events of the game.”
    • “I would wholeheartedly recommend this game if you're a fan of single-player games with a compelling storyline and great character development.”
    • “Can be a little frustrating at first but the character development is insane and you get really connected with them.”
    • “I could get over the dialogue being cringe, but I couldn’t get over the ridiculous pacing, massive plot holes, character motivations making no sense, brainless character development, huge plot lines never resolved, and the story generally just falling completely apart in the third act to the point I was laughing out loud multiple times because of how poorly written it was.”
    • “The reveals are obvious, the supporting characters are obvious, and Frey remains an abrasive and genuinely unlikeable character until the end of the game, skipping all character development across 20 hours of gameplay and 5 hours of side quests until she gets the in-universe ultimate power-up towards the end of the game where then she's still an unlikeable character who now has a chip on her shoulder because she's the strongest being in that universe.”
    • “While the premise of the game held promise, the execution of the story and character development left me wanting more.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The atmosphere of the game is a mixed bag, with many players praising the stunning graphics, dynamic weather, and immersive music that enhance the experience. However, some critiques highlight a sense of emptiness in the world and a lack of depth in certain areas, leading to a feeling of lifelessness despite the intriguing story and setting. Overall, while the atmosphere has its captivating moments, it struggles with inconsistencies that prevent it from fully engaging players.

    • “The game also features dynamic weather and lighting effects that enhance the atmosphere and immersion.”
    • “The atmosphere and visuals are really good.”
    • “The game's atmosphere is eerie and adds to the overall sense of mystery and tension.”
    • “The fog in most of the areas feels like it's there to reduce GPU load and not create an atmosphere.”
    • “The game itself is hard to get through because you can't fight, walk, or explore more than a couple of feet without a stupid cutscene that adds nothing to the game's atmosphere at all and could've been taken out.”
    • “Textures look flat and boring; the atmosphere is lifeless.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game's replayability is considered mediocre, with many players noting a lack of significant incentives to replay after completing the main story. While some aspects, like combat and customization options, offer potential for varied playthroughs, the absence of a new game+ mode and limited post-endgame content detract from its longevity. Many reviewers express disappointment given the game's price, suggesting that it does not provide enough replay value to justify the cost.

    • “Longevity and replayability ⏳”
    • “It's otherwise a fairly short game with a good amount of replay value.”
    • “Fantastic graphics, options that make the game as easy or difficult as your preferences, lots of things to do making it great for replayability.”
    • “The lack of a new game+ reduces replayability, and while post-endgame events slightly expand the story, they don’t add anything particularly exciting.”
    • “It just doesn't have enough replayability to warrant such an extreme price.”
    • “I'm really sad that there is almost no replayability, especially for the price tag.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with players expressing frustration over high prices, perceived cash grabs, and the prevalence of microtransactions and season passes in the industry. Many reviewers feel that the game's quality does not justify its $80 price tag, likening it to a low-effort product that relies heavily on advertising rather than delivering a substantial gaming experience. While some appreciate the absence of microtransactions in certain titles, the overall sentiment is that the current monetization strategies are exploitative and detract from the enjoyment of the game.

    • “There are no microtransactions or loot boxes.”
    • “On a good note, there are no microtransactions in Forspoken.”
    • “For the price and what you are getting, I say it’s a pass. I genuinely can’t wait to continue playing this game and its future content.”
    • “The game development industry these days is so saddening, how the big studios try to squeeze as much money out of players as possible with stupid microtransactions, season passes... or simply increasing the price of AAA games every few years by an additional €10 and see how the players will react.”
    • “Problem is, which really pisses me off, the company had the audacity to price this game at $80. I know games have gotten more expensive over the years, but come on, not even Elden Ring, which is purely incredible, costs this much. For $80, you can buy so many other amazing games or do anything else better with your money than spend it on this cash grab. In my opinion, this is straight-up robbery for its price and the quality of the game.”
    • “So far in this game, there has been nothing that gives the impression that Forspoken is worth $70 at launch. It seems like nothing but a shameless cash grab with some awesome combat.”

Buy Forspoken

7h Median play time
16h Average play time
4-22h Spent by most gamers
*Based on 84 analyzed playthroughs

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