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Forspoken

Forspoken stands on its own as an impressive game and delivers on what it promises, and you will be satisfied if you're into its premise for story or gameplay.
Forspoken Game Cover
66%Game Brain Score
story, gameplay
optimization, stability
65% User Score Based on 4,571 reviews
Critic Score 66%Based on 68 reviews

Platforms

PCEpic GamesPlaystation 5XboxWindowsPlayStation
Forspoken Game Cover

About

Forspoken is a single player open world role playing game with a fantasy theme. It was developed by Luminous Productions and was released on October 10, 2022. It received mostly positive reviews from both critics and players.

Forspoken is an action RPG that follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia.

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65%
Audience ScoreBased on 4,571 reviews
story974 positive mentions
optimization389 negative mentions

  • The gameplay and battles are fluid and enjoyable, with a variety of magical spells that allow for multiple strategies in combat.
  • The parkour mechanics are fun and engaging, making traversal across the expansive world a highlight of the game.
  • The graphics are visually stunning, showcasing beautiful environments and impressive spell effects.
  • The story is often criticized for being predictable and poorly executed, with an unlikeable main character that many players find grating.
  • The game suffers from performance issues, including stuttering and long loading times, which detracts from the overall experience.
  • Many players feel the open world is empty and lacks meaningful content, leading to repetitive gameplay and a lack of incentive to explore.
  • story
    3,717 mentions Positive Neutral Negative

    The story of "Forspoken" has received mixed reviews, with many players finding it predictable and clichéd, often likening it to typical isekai narratives. While some appreciate the character development and emotional moments, particularly towards the end, others criticize the pacing, dialogue, and overall execution, describing it as disjointed and lacking depth. Despite these criticisms, the game's engaging combat and traversal mechanics have garnered praise, suggesting that while the story may not be groundbreaking, it can still provide an enjoyable backdrop to the gameplay experience.

    • “Experience this, the magic is phenomenal, the story is moving, and the enemies are just fun to handle.”
    • “I really enjoyed the story of the game as well.”
    • “The story is engaging, with some side quests feeling like fillers.”
    • “The story was disjointed and didn't make any sense.”
    • “The story is painfully generic, and the plot twist is so predictable that it turns the narrative into a triple-decker combo of clichés—in the worst way possible.”
    • “The main character is completely unlikable and the story is hard to get interested in.”
  • gameplay
    1,388 mentions Positive Neutral Negative

    The gameplay in "Forspoken" is widely praised for its fluidity and engaging mechanics, particularly the parkour and magic combat systems, which provide a unique and exhilarating experience. However, many players note that the gameplay can become repetitive over time, especially due to a lack of enemy variety and an overabundance of cutscenes that interrupt the action. While the core gameplay is enjoyable and visually impressive, it is often overshadowed by pacing issues and a weak narrative, leading to mixed overall impressions.

    • “The gameplay and battles are all very fluid and nicely done.”
    • “The gameplay is fantastic.”
    • “The gameplay is fun and entertaining with each set of powers adding a new concept to the combat loop and keeping it fresh.”
    • “The core gameplay loop settles into a monotonous cycle of 'checklist' tasks and repetitive fetch quests, leaving you to sprint across a vast but empty map that lacks any meaningful life or discovery.”
    • “The gameplay gets very repetitive and the animations are super laggy.”
    • “The gameplay is extremely mindless, the story beyond amateurishly written.”
  • optimization
    1,323 mentions Positive Neutral Negative

    The optimization of the game has received widespread criticism, with many players reporting significant performance issues, including stuttering, frame rate drops, and long loading times, even on high-end hardware. While some users have managed to achieve stable performance with tweaks and settings adjustments, the overall consensus is that the game is poorly optimized for PC, making it difficult to recommend at full price until substantial patches are released to address these issues.

    • “Despite the hefty spec requirements, there was no issues with smooth performance.”
    • “I didn't run into any performance issues, and I'd say the general gameplay loop is decent.”
    • “I have been playing on a high end pc and a lower end laptop and both run very smoothly without stutters, crashing, or any performance issues at all.”
    • “The game is a buggy, poorly optimized mess.”
    • “This is one of the worst optimized games that I have ever played on PC.”
    • “The performance is so stuttery, choppy, and broken that it is unplayable.”
  • graphics
    1,220 mentions Positive Neutral Negative

    The graphics of "Forspoken" have received mixed reviews, with many praising the stunning visuals and intricate spell effects, while others criticize the inconsistent quality and poor optimization. Players report that the game can look beautiful in certain areas, particularly with high-end hardware, but also experience issues like blurry textures and frame rate drops, especially in urban environments. Overall, while the graphics can be impressive, they often do not meet the expectations set by promotional materials, leading to disappointment among some players.

    • “The graphics are absolutely stunning, showcasing some of the best visual work in recent games.”
    • “Stunning visuals: the landscapes of Athia are breathtaking, with sprawling vistas and intricate details that bring the world to life.”
    • “The graphics are beautiful, the magic looks amazing and is a lot of fun.”
    • “The graphics look bizarrely ugly, especially when considering this is a AAA game made in 2023 with the same engine from FF15.”
    • “This game is so graphics intensive that it lags on low settings on my mid-range spec PC, and on those settings, it looks terrible to play.”
    • “The graphics are not great, and even on high settings, many parts of the environment have no textures or are incredibly blurry.”
  • music
    243 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its emotional depth and orchestral quality, while others find it repetitive and forgettable. Many players appreciate the soundtrack's ability to enhance the atmosphere during key moments, but a significant number express disappointment over its lack of memorable tracks and the monotony of battle music. Overall, while the music is seen as a strong point by some, it fails to leave a lasting impression for many others.

    • “The soundtrack of Forspoken, composed by the talented Garry Schyman and others, is a blend of orchestral grandeur and electronic beats, which complements the high-energy combat and the magical world.”
    • “The music is fantastic and has a really nice variety to it but it hits the right notes and complements the gameplay and story scenes as they play out.”
    • “The music blends orchestral, electronic, and ethnic elements to create a distinctive and memorable sound that matches the mood and tone of each scene.”
    • “The soundtrack is also forgettable and bland; not a single track from the OST stuck out in my mind.”
    • “The music is generally unremarkable, and some ambient tracks even become annoying due to repetitive loops.”
    • “The combat music system is monotonous: each area of the map has a single track that repeats in all battles, making fights feel repetitive and uninspiring.”
  • humor
    149 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding the banter between the protagonist Frey and her companion Cuff to be a highlight, often eliciting genuine laughter through their sarcastic and relatable exchanges. While some appreciate the modern, crass dialogue and comedic moments, others feel the humor can be disjointed or forced, leading to a range of reactions from enjoyment to cringe. Overall, the humor adds a lighthearted touch to the gameplay, though its effectiveness varies among players.

    • “She’s relatable and full of personality, offering some much-needed humor and charm in a world that could otherwise feel too serious.”
    • “The dynamic between Frey and Cuff, the talking bracelet, provides some of the game’s best moments of humor and levity.”
    • “The banter between Frey and Cuff made me laugh quite a bit and was a lot of the amusement for me.”
    • “Not funny at all.”
    • “Unfunny, cringey, forgettable, and boring; it put me to sleep twice so far, and I am left wondering if I'll even be able to finish the game.”
  • stability
    117 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many users reporting frequent freezes, crashes, and various bugs, particularly during map transitions and cutscenes. While some players have experienced smooth performance with minimal issues, others have faced significant technical problems that hinder gameplay. Overall, the game appears to require further optimization and patching to address its stability concerns effectively.

    • “In all, a well-balanced game for everyone which comes bug-free - it seems.”
    • “This is by far the best bug-free game that has come out in the last year or so.”
    • “Everything feels polished, it runs great on my PC, and the HUD and even the menus are lovely.”
    • “The game is a buggy mess; it can't figure out whether you're using a mouse and keyboard or a controller.”
    • “This game is so buggy that I'm sure it will go on sale soon, so wait for that.”
    • “Horrible performance, crashes, and freezes keep me from actually trying to enjoy the game.”
  • grinding
    106 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in side quests and resource gathering. While some appreciate the combat and exploration systems, they often feel that the grinding detracts from the overall experience, making it feel hollow and unfulfilling. However, a subset of players who enjoy grinding for upgrades and completion find it rewarding, suggesting that enjoyment may vary based on individual preferences for gameplay pacing and challenge.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “The game is a hollow, boring, tedious husk of a video game which, after finishing it, leaves me with an unpleasant feeling.”
    • “If you're looking to 100%, you will find yourself grinding a lot.”
    • “The highest tiers of upgrades require materials that require dedicated grinding if you want to upgrade more than a single set to the max value.”
  • emotional
    92 mentions Positive Neutral Negative

    The emotional aspect of the game is a mixed bag, with some players finding Frey's character arc and personal journey touching and relatable, while others criticize the underdeveloped supporting characters and lackluster storytelling. Moments of genuine emotional impact are present, particularly in Frey's interactions and backstory, but many feel that the emotional stakes are often disconnected from the gameplay and world-building. Overall, while there are heartfelt moments and a compelling narrative for some, others find the emotional engagement lacking or forced, leading to a varied reception.

    • “The story builds, the combat evolves, and the emotional payoff, the twists, the growth — it all clicks by the end.”
    • “Without revealing too much, there were multiple instances where I found myself moved to tears, so profoundly touching were the moments and plot twists that lay in wait.”
    • “The narrative is great; the story progression feels realistic, and the writers did their best to make you feel emotionally connected to the protagonist.”
    • “The only good things about the game are the combat and fun magic, but that was only enough to keep me playing for 10.3 hours. Very boring story and the protagonist is the most annoying one I have ever met.”
    • “Unlikeable main character and boring story.”
    • “Add to that the bugs, the horrible dialogue (it's not just that one Twitter clip), a boring story, and even the movement mechanics/battle mechanics that are okay at best, and this game just isn't worth the price, especially not at 80 euros.”
  • character development
    62 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players praising the growth of the main character, Frey, while others criticize the pacing and inconsistency in her development. Many reviews highlight that while certain characters exhibit compelling arcs, the overall narrative suffers from rushed storytelling and poorly executed dialogue, leading to a lack of authenticity and depth. Ultimately, opinions vary widely, with some finding the character development engaging and others deeming it inadequate or poorly written.

    • “Both had good character development and the player can see their psyche shifting due to the events of the game.”
    • “I would wholeheartedly recommend this game if you're a fan of single-player games with a compelling storyline and great character development.”
    • “Can be a little frustrating at first but the character development is insane and you get really connected with them.”
    • “I could get over the dialogue being cringe, but I couldn’t get over the ridiculous pacing, massive plot holes, character motivations making no sense, brainless character development, huge plot lines never resolved, and the story generally just falling completely apart in the third act to the point I was laughing out loud multiple times because of how poorly written it was.”
    • “The reveals are obvious, the supporting characters are obvious, and Frey remains an abrasive and genuinely unlikeable character until the end of the game, skipping all character development across 20 hours of game and 5 hours of side quests until she gets the in-universe ultimate power-up towards the end of the game where then she's still an unlikeable character who now has a chip on her shoulder because she's the strongest being in that universe.”
    • “While the premise of the game held promise, the execution of the story and character development left me wanting more.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The atmosphere in Athia is a blend of epic fantasy and modern sarcasm, creating a unique experience that some players find engaging and immersive, particularly due to its dynamic weather and lighting effects. While many praise the stunning visuals and music that enhance the atmosphere, others criticize the world for feeling empty or lifeless, with some environments lacking depth. Overall, the game's atmosphere is seen as a strong point, though opinions vary on its effectiveness in drawing players into the lore and excitement of the world.

    • “Athia presents itself as a world locked in an epic fantasy struggle, yet its atmosphere is filtered through Frey's distinctly modern and often sarcastic perspective.”
    • “The game also features dynamic weather and lighting effects that enhance the atmosphere and immersion.”
    • “The game's atmosphere is eerie and adds to the overall sense of mystery and tension.”
    • “The fog in most of the areas feels like it's there to reduce GPU load and not create an atmosphere.”
    • “The game itself is hard to get through because you can't fight, walk, or explore more than a couple of feet without a stupid cutscene that adds nothing to the game's atmosphere at all and could've been taken out.”
    • “Textures look flat and boring; the atmosphere is lifeless.”
  • replayability
    19 mentions Positive Neutral Negative

    Overall, the game's replayability is viewed as limited, with many players expressing disappointment over the lack of a New Game+ feature and the absence of compelling post-endgame content. While some aspects, like combat and graphics, show potential for enjoyable replay experiences, the consensus is that the game does not offer enough value to justify its price tag, leading to a mediocre replayability rating.

    • “Longevity and replayability ⏳”
    • “Fantastic graphics, options that make the game as easy or difficult as your preferences, lots of things to do making it great for replayability.”
    • “If people could mod this game to add more spells in future times I would be down for that as well to add some replayability and fun.”
    • “The lack of a new game+ reduces replayability, and while post-endgame events slightly expand the story, they don’t add anything particularly exciting.”
    • “It just doesn't have enough replayability to warrant such an extreme price.”
    • “I'm really sad that there is almost no replayability, especially for the price tag.”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with players feeling that the high price point of $80 is unjustified given the game's quality and content. Many reviewers express frustration over the prevalence of microtransactions and season passes in the industry, although they note that this particular game does not include microtransactions or loot boxes. Overall, the sentiment is that the game feels like a cash grab, lacking the depth and value expected for its price.

    • “There are no microtransactions or loot boxes.”
    • “On a good note, there are no microtransactions in Forspoken.”
    • “For the price and what you are getting, I say it’s a pass. I genuinely can’t wait to continue playing this game and its future content.”
    • “The game development industry these days is so saddening, how the big studios try to squeeze as much money out of players as possible with stupid microtransactions, season passes... or simply increasing the price of AAA games every few years by an additional €10 and see how the players will react.”
    • “Problem is, which really pisses me off, the company had the audacity to price this game at $80. I know games have gotten more expensive over the years, but come on, not even Elden Ring, which is purely incredible, costs this much. For $80, you can buy so many other amazing games or do anything else better with your money than spend it on this cash grab. In my opinion, this is straight-up robbery for its price and the quality of the game.”
    • “So far in this game, there has been nothing that gives the impression that Forspoken is worth $70 at launch; it seems like nothing but a shameless cash grab with some awesome combat.”
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8h Median play time
15h Average play time
4-20h Spent by most gamers
*Based on 86 analyzed playthroughs
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Frequently Asked Questions

Forspoken is a open world role playing game with fantasy theme.

Forspoken is available on PC, PlayStation 5, Windows, Epic Games and others.

On average players spend around 15 hours playing Forspoken.

Forspoken was released on October 10, 2022.

Forspoken was developed by Luminous Productions.

Forspoken has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Forspoken is a single player game.

Similar games include FINAL FANTASY XVI, Immortals of Aveum, Gotham Knights, Biomutant, Atomic Heart and others.