- May 6, 2016
- Storm Sharks Production
- 4h median play time
Warriors' Wrath
Platforms
About
In Warriors' Wrath, humanity's last stand against the demon invasion unfolds across three chapters, starting with the Ruins of Asia. As a Knight, Samurai, Viking, Archer, or Wizard, you'll fight, level up, and acquire new skills and equipment while managing hunger in this Action RPG, Survival, and Constructing hybrid.











- The game has a nostalgic feel and offers enjoyable gameplay with various classes to choose from.
- The graphics and sound design are appealing, contributing to an immersive experience.
- The combat system is engaging, with challenging enemies and unique boss fights that keep players invested.
- The game suffers from numerous bugs, including issues with armor not functioning and a poorly implemented crafting system.
- Gameplay can feel repetitive and grind-heavy, with quests often lacking depth and variety.
- Control schemes are clunky, especially when using a keyboard, and the user interface is confusing and unpolished.
story
19 mentions Positive Neutral NegativeThe story aspect of the game is largely criticized for its lack of depth and coherence, with many players noting that quests feel repetitive and disconnected, often revolving around simple tasks like defeating enemies without any overarching narrative. While some players appreciate the sheer volume of missions available, the absence of a compelling storyline or character development leaves many feeling unmotivated and disengaged. Overall, the narrative is seen as minimal and poorly integrated into the gameplay experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“I did not get much story, basically because I skip text boxes (I hate those most of the time), so I just know that there are demon creatures and the villagers and soldiers have a tough time defending themselves, and you as a warrior are welcome to help them out.”
“Well, first of all, when I watched the trailers of the game, I thought it would be some kind of arena where you fight different characters - but no, this game is like Diablo 2 style or some kind of those custom maps for WC3 - you roam a huge map, farm mobs, and face more difficult enemies, even bosses, completing quests you got in the villages, crafting items from the collectibles, etc. It's pretty fun to play and very time-consuming.”
“There is no story, no motivation to do anything except just do this for that person and that for this person.”
“The quests were all very repetitive and felt randomly generated based on my level with kill x number of y enemy and report back kind of deal.”
“I haven't played through the entire game so I'm not sure what effect it has on the main quest if there even is one (so far I've just seen single quest mobs that give out quests unrelated to each other, no overarching quest chain.)”