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"Gatewalkers " is a cooperative action RPG with survival elements, where players travel across different procedurally generated worlds with extreme weather conditions and hostile inhabitants. Form a team of up to 4 players to fight monsters, follow orders from the Guild, and survive to save your own world. Join the discord server for updates on upcoming tests.

Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot
Gatewalkers screenshot

82%
Audience ScoreBased on 540 reviews
gameplay49 positive mentions
grinding21 negative mentions

  • The game has a lot of potential with its unique blend of ARPG and survival mechanics.
  • Combat feels engaging and skill-based, requiring players to dodge and strategize during fights.
  • The crafting system is robust, allowing for diverse builds and customization based on gear.
  • The survival mechanics can feel tedious, with hunger and thirst depleting too quickly.
  • Combat animations and controls feel clunky, making the gameplay less fluid than desired.
  • The game lacks character customization options, which can detract from player immersion.
  • gameplay
    131 mentions Positive Neutral Negative

    The gameplay of this alpha title has received mixed feedback, with many praising its solid controls, engaging mechanics, and potential for depth, particularly in crafting and customization. However, some players find the survival elements tedious and the combat mechanics lacking in excitement, leading to a repetitive experience. Overall, while the game shows promise with its blend of genres, it requires further refinement and balancing to fully realize its potential.

    • “The gameplay is fun if a little simplistic in the alpha; hopefully, they add more customization in the later versions, which it looks like they will with higher tiers of gear.”
    • “The game is gorgeous, the gameplay is engaging and unique, and the enemy and puzzle design is challenging and interesting.”
    • “Great potential, with some already solid mechanics and a nice blend of features from varying genres.”
    • “The survival aspects of the game are straight garbage and have no real impact on gameplay except to waste resources.”
    • “Controls feel clunky and quite frankly I found the gameplay a bit uninspired and repetitive.”
    • “The recipe tree is useless and only serves to pad out the game artificially; crafting is boring and has timers added to it that aren't needed, hunger/thirst/sanity/temperature mechanics literally don't matter.”
  • story
    83 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with players appreciating its interesting premise and quest structure but criticizing its execution, including poor grammar, disjointed narrative, and lack of depth. Many reviewers noted that the game feels incomplete in its alpha state, with limited content and immersion-breaking bugs that detract from the overall experience. While some found the quests enjoyable and the skill tree promising, others expressed a desire for a more cohesive and engaging storyline, as well as better co-op features to enhance gameplay.

    • “The basis for the game is good, an already extensive skill tree which will be overhauled and expanded on, I have no doubt, and the grind concept of procedurally generated worlds is led by a compelling storyline.”
    • “The quests were fun, the story actually made sense, and overall it was a fun combat system.”
    • “Still, it's a solid game with an interesting story to it.”
    • “As a result, the story here is disjointed and unclear.”
    • “Lore-wise, story-wise...it's lacking.”
    • “I know, my own grammar is not perfect, and so this really feels like the pot calling the kettle, but some of the story presentation was really messy.”
  • graphics
    48 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the nice art style and solid visuals, while others criticize them as outdated or lacking polish, often comparing them to older titles. Many acknowledge that the game is still in alpha, suggesting that improvements are expected in future updates. Overall, while the graphics are generally deemed acceptable, there is a consensus that they could benefit from further optimization and refinement.

    • “Great graphics, awesome gameplay/controls, and even this being in alpha, I personally have not had any bugs or glitches with it.”
    • “Graphics are good for a game like this and effects are nicely done.”
    • “Me and my friend played this for a couple of hours and we had a blast; there is so much to unlock and explore, it's unreal, and the graphics and fighting are really good.”
    • “I'm all for indie devs and supporting interesting new takes, but this style of game really does not need half of the mechanics that exist just to fill space in the game, while also suffering from broken English and sub-par graphics as well as a fixed camera angle, vague quest markers, and buggy interactions that really detract from the game's feel and immersion.”
    • “That's probably my biggest negative, is that the game looks nothing like the artwork that they've shown.”
    • “The game is very early in development so it's kind of unfair probably to judge it harshly but the graphics look pretty plain and dated in some areas outside the base and I have the game running at the highest settings.”
  • grinding
    25 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience. While some appreciate the balance between farming and progression, noting that it isn't as grindy as other titles like Albion, others express frustration with tedious mechanics, such as crafting and inventory management. The lack of traditional leveling systems is seen as refreshing by some, but the repetitive nature of gathering materials and managing hunger/thirst can detract from the enjoyment for others.

    • “Not too grindy or too easy.”
    • “The lack of 'levels' was refreshing, and even though it makes the game more about gathering and loot drops, it's not grindy.”
    • “It somehow blends the two genres into a unique experience that isn't tedious.”
    • “If I can't level or gain skill points for killing enemies, then why punish RPG players who like farming or killing enemies for the heck of it?”
    • “At present it's very likely to be forgotten as yet another Diablo clone with a tedious gimmick mechanic.”
    • “With its tedious never-ending need to craft tier 1 stuff to get tier 2, to get tier 3, to get tier 4?”
  • stability
    11 mentions Positive Neutral Negative

    Overall, the stability of the game is mixed, with some players reporting minor glitches and bugs typical of an alpha version, while others have experienced a relatively smooth experience with no significant issues. While some users appreciate the game's concept and graphics, others criticize the presence of bugs and sub-par mechanics that detract from immersion. The consensus suggests that while the game shows promise, it requires further polishing to enhance stability and overall gameplay experience.

    • “Totally would recommend this game; the alpha seems bug-free, fluent, and really good looking.”
    • “As this seems to be a good game (and pretty bug-free for an alpha), I will give it a positive rating!”
    • “I'm all for indie devs and supporting interesting new takes, but this style of game really does not need half of the mechanics that exist just to fill space in the game, while also suffering from broken English and sub-par graphics as well as a fixed camera angle, vague quest markers, and buggy interactions that really detract from the game's feel and immersion.”
    • “Right now the alpha version is buggy and needs to be heavily polished.”
    • “I felt like I was playing a more buggy, reskinned and less online version of Albion and because of that I unfortunately cannot recommend the game at this time.”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of the game is highly inconsistent, with reports of significant performance issues even on high-spec systems, particularly at 1440p. While some users experience impressive frame rates in certain areas, others face drastic drops, indicating that the game is still in an alpha state and requires substantial optimization improvements. Overall, the mixed feedback suggests that while the graphics are praised, the performance remains a major concern.

    • “The only other thing I'd like to see in the future is optimization for better fps (I'm a 120fps snob).”
    • “- graphics look amazing and optimization seems to be on point.”
    • “Optimization is all over the place, with some areas getting me upwards of 200fps and others dropping me well below 30fps.”
    • “Bad optimization, even with really good specs.”
    • “The game is clearly still in alpha; apart from a minor language error/typo, it is suffering from massive performance issues.”
    • “Optimization is all over the place, with some areas getting me upwards of 200 fps and others dropping me well below 30 fps.”
  • music
    9 mentions Positive Neutral Negative

    The reviews indicate a strong desire for background music in the game, with many players noting the long silences as a significant drawback. While some users personally mute the music, they acknowledge that the lack of ambient sound can detract from the overall immersion and enjoyment. Overall, enhancing the musical elements is seen as a crucial improvement for the game's atmosphere.

    • “The game's graphics are good, and the choices of music and sound effects make the game more fun and interesting.”
    • “Just a few things I think could be added to improve the game are sounds/music, dynamic bosses, as well as allowing the players to get a more general feel of the game because I'm sure there is more to this game that we should have seen instead of just tier 3 item locked.”
    • “Background music missing and quest line interactions missing immersion (hard to call this a critique for an alpha though).”
    • “Needs background music really badly; a lot of long silences.”
    • “Only complaint is that there was no background music.”
    • “Background music missing and quest line interactions missing immersion.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere receives mixed reviews; while some players appreciate its nostalgic feel reminiscent of classic titles like Baldur's Gate, others criticize it for lacking depth. Notably, certain elements, such as nighttime forest settings, effectively enhance gameplay challenges, contributing positively to the overall experience.

    • “I give this game a 10/10. It's fun, its take on co-op is really well thought out, and the whole atmosphere feels as if I'm going back to my Baldur's Gate years.”
    • “This game lacks atmosphere.”
    • “The biggest con right now (the only con I can have due to its state) is the atmosphere itself.”
    • “Although I did really like the aspects where the atmosphere of the game caused difficulties, especially the forest at night.”
  • humor
    3 mentions Positive Neutral Negative

    Players find humor in the game's typos and quirky dialogue, with misspellings like "comeing" and "expirinece" adding an unintentional comedic touch. The amateurish animations also contribute to the overall humor, reminiscent of early greenlight games, making the experience entertaining despite its alpha status.

    • “The dialogue is funny.”
    • “Crafting is great but it still needs work, but for an alpha... it's enough. One of the best things that was a laugh was the typos. Yes, typos! Some words in character texts are misspelled, which is no big deal at all but can be funny when a big red text says 'A blizzard is coming!' or you have a character say you have gained more 'experience' in the world.”
    • “It looks like a lot of Greenlight games from back in the day in this regard, along with very amateurish animations that only redeem themselves by being hilarious.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is praised for being both extensive and diverse, providing players with a satisfying and rich experience as they engage with a wide range of characters.

    • “Very extensive and satisfactory character development.”
    • “Very diverse character development.”
  • monetization
    1 mentions Positive Neutral Negative

    Users express frustration with the monetization strategy, particularly highlighting the prevalence of intrusive ads appearing on social media platforms like Facebook.

    • “The monetization strategy feels overly aggressive, with constant ads interrupting the gameplay experience.”
    • “I find it frustrating that essential features are locked behind paywalls, making it hard to enjoy the game without spending money.”
    • “The in-game purchases are not just optional; they feel necessary to progress, which ruins the overall experience.”

Buy Gatewalkers

3h Median play time
4h Average play time
2-7h Spent by most gamers
*Based on 5 analyzed playthroughs

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This game contains adult content