- June 25, 2020
- A2 Softworks
- 3h median play time
Gatewalkers
Platforms
About
"Gatewalkers " is a cooperative action RPG with survival elements, where players travel across different procedurally generated worlds with extreme weather conditions and hostile inhabitants. Form a team of up to 4 players to fight monsters, follow orders from the Guild, and survive to save your own world. Join the discord server for updates on upcoming tests.









- The game has a lot of potential with its unique blend of ARPG and survival mechanics.
- Combat feels engaging and skill-based, requiring players to dodge and strategize during fights.
- The crafting system is robust, allowing for diverse builds and customization based on gear.
- The survival mechanics can feel tedious, with hunger and thirst depleting too quickly.
- Combat animations and controls feel clunky, making the gameplay less fluid than desired.
- The game lacks character customization options, which can detract from player immersion.
- gameplay131 mentions Positive Neutral Negative
The gameplay of this alpha title has received mixed feedback, with many praising its solid controls, engaging mechanics, and potential for depth, particularly in crafting and customization. However, some players find the survival elements tedious and the combat mechanics lacking in excitement, leading to a repetitive experience. Overall, while the game shows promise with its blend of genres, it requires further refinement and balancing to fully realize its potential.
“The gameplay is fun if a little simplistic in the alpha; hopefully, they add more customization in the later versions, which it looks like they will with higher tiers of gear.”
“The game is gorgeous, the gameplay is engaging and unique, and the enemy and puzzle design is challenging and interesting.”
“Great potential, with some already solid mechanics and a nice blend of features from varying genres.”
“The survival aspects of the game are straight garbage and have no real impact on gameplay except to waste resources.”
“Controls feel clunky and quite frankly I found the gameplay a bit uninspired and repetitive.”
“The recipe tree is useless and only serves to pad out the game artificially; crafting is boring and has timers added to it that aren't needed, hunger/thirst/sanity/temperature mechanics literally don't matter.”