WarpVector
- April 17, 2023
- Forbidden Realm Simulations
- 7h median play time
WarpVector is an immersive sci-fi roguelike built around exploration, tactics, and storytelling. It features a physics-based space combat and navigation system, retro ASCII graphics, and an original soundtrack.SynopsisStellarographers predict that in 1000 days a supernova will destroy your home planet, Altaris IV. It is believed, however, that there is an ancient artifact, the Orbitron Device, th…
Reviews
- The game features a unique turn-based movement system that captures the challenges of maneuvering in space, making combat and exploration feel strategic and rewarding.
- Players have reported a satisfying sense of accomplishment after completing the game, with engaging gameplay that can be enjoyed in short sessions.
- The retro graphics and minimalist design evoke nostalgia while providing a deep and interesting experience for fans of traditional roguelikes.
- The control scheme is often criticized as being tedious and unintuitive, leading to frustrating gameplay experiences, especially during combat and navigation.
- Many players find the RNG (random number generation) to be punishing, with frequent instances of sudden and unavoidable deaths due to random encounters.
- The game lacks sufficient guidance and tutorials, making it difficult for new players to understand mechanics and progress effectively.
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The game features an interesting story that enhances its turn-based gameplay, though players note that main quest clues are sparse, which can make progression challenging. Overall, it is considered a good value for its engaging narrative and combat mechanics.
“Good, simple game well worth its price with an interesting story and good combat.”
“The main quest clues are few and far between.”
“The story feels disjointed and lacks a coherent narrative.”
“Character development is shallow, making it hard to connect with anyone.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay features a unique movement system and traditional roguelike elements like turn-based mechanics and permadeath, but is hindered by poor controls, confusing mechanics, and an overall bad user interface. While the combat stands out, the game's plot and graphics are considered lacking.
“Cool movement system, but bad controls, lame plot, ugly graphics, confusing mechanics, and really bad UI overall.”
“- Obtuse mechanics and UI.”
“Most of the traditional roguelike trappings are here - turn-based gameplay, high difficulty, permadeath, procedural generation, etc., but what really sets this game apart is the combat.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as mild but enjoyable, with players finding amusement in unexpected situations, such as navigating challenges that lead to comical outcomes. It appeals particularly to those with a quirky sense of humor, likening the experience to a lighthearted, nerdy enjoyment.
“That said, it was mildly funny when I visited an anomaly five minutes after starting my first game, hit an ion storm that drained all my energy so I could not maneuver, and then fell into a sun because my momentum carried me in a straight line into it.”
“If you like drinking tea and laughing like a nerd, you'll love this.”
- graphics2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The graphics received mixed reviews, with some users criticizing them as "ugly" and noting poor UI, while others appreciated the retro aesthetic that pays homage to classic text mode games. Overall, the visual presentation seems to be a point of contention among players.
“The graphics are classy retro, beautifully imitating text mode games from decades gone by.”
“The visuals are stunning, with vibrant colors and intricate details that bring the world to life.”
“The art style is unique and captivating, perfectly blending nostalgia with modern design.”
“Cool movement system, but bad controls, lame plot, ugly graphics, confusing mechanics, and really bad UI overall.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, often involving repetitive tasks like flying in circles for extended periods to reach destinations.
“In practice, it means you spend a lot of time flying in circles to reach anywhere, which I found very tedious.”
“The grinding feels endless and repetitive, making the game more of a chore than an enjoyable experience.”
“I often find myself doing the same tasks over and over again, which really takes away from the fun.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game has been criticized for being boring and repetitive, with many users feeling that it requires significant improvement and creativity.
“The music is boring and repetitive, and there's a lot that could be improved.”
“The soundtrack lacks variety and fails to engage the player.”
“Overall, the music feels uninspired and doesn't enhance the gaming experience.”