GoD Factory: Wingmen
- August 28, 2014
- Nine Dots Studio
- 17h median play time
A welcome blast of space combat and ship to ship battles.
"GoD Factory: Wingmen" is a multiplayer space combat game where 4 players work together to destroy the enemy team's carrier in fast-paced, tactical matches. Players can choose from 4 original species and customize their gunships with a wide range of weapons and equipment. With a focus on teamwork and strategic gameplay, "GoD Factory: Wingmen" offers a unique and challenging experience for those seeking a competitive multiplayer title.
Reviews
- The game features excellent dogfighting mechanics and ship customization options, making it engaging for players who enjoy space combat.
- The graphics are visually appealing, and the game provides a unique art style that stands out in the genre.
- The developers are responsive and engaged with the community, showing commitment to improving the game and addressing player feedback.
- The multiplayer community is nearly non-existent, making it difficult to find matches and enjoy the game as intended.
- Controls can be awkward, especially with mouse and keyboard, leading to a frustrating gameplay experience for some players.
- The game lacks variety in terms of game modes and maps, which can lead to repetitive gameplay.
- gameplay102 mentions
- 47 % positive mentions
- 50 % neutral mentions
- 3 % negative mentions
The gameplay is generally praised for its depth, smooth mechanics, and engaging customization options, allowing for a variety of strategic approaches and teamwork. Players appreciate the fast-paced, tactical nature of the matches, particularly the hit-and-run mechanics and the diverse roles offered by different ship races. While the game offers solid core gameplay and replayability, some users note that the AI can be lacking and that a friend is recommended for a more enjoyable experience.
“The gameplay is deep and exciting, with a nice customization system between matches.”
“The gameplay is smooth, you really feel like you're in the gunship, and the weapons system and customization keeps the game interesting.”
“With a nice soundtrack and fun, strategic gameplay, you'll be hooked for hours.”
“It seems the developers spent a good deal of time creating this game, but ultimately it is the gameplay that makes a game, and unfortunately the game controls killed this game for me.”
“Most weapons and such handle similarly enough that a player who's got good control skills will do well, and one without will almost always do poorly, so I would focus more on getting the gameplay control down before worrying too much about trying to make a super flying death machine.”
“Cuz... that's about the only gameplay you're gonna get with this.”
- graphics72 mentions
- 50 % positive mentions
- 46 % neutral mentions
- 4 % negative mentions
The graphics of the game receive largely positive feedback, with many players praising the beautiful and colorful art style that enhances the space setting. While some reviews note that the graphics are not cutting-edge, they are described as visually pleasing and well-executed, striking a balance between aesthetics and performance. Overall, the game's visuals, including ship customization details, contribute significantly to the enjoyable gameplay experience.
“The graphics are just off the charts.”
“Graphically, the game is gorgeous.”
“The artwork is bright, colorful, and everything you would expect from a space setting.”
“The graphics are a sore to look at, especially the ships.”
“Visuals: the game is only about 800MB in size, so they spent more time on mechanics than actual graphics, which are still pleasing, and at the same time, not overly flashy.”
“Graphics: nothing cutting edge but pretty and does its job.”
- music32 mentions
- 69 % positive mentions
- 22 % neutral mentions
- 9 % negative mentions
The music in the game is generally praised for its engaging and well-executed soundtrack, which enhances the atmosphere and gameplay experience. However, some players find the limited variety of tracks leads to repetitiveness over time, prompting them to lower the volume or listen to other music. Overall, while the soundtrack is a highlight for many, its lack of diversity can detract from long-term enjoyment.
“The soundtrack is absolutely brilliant, I could listen to it for hours on end.”
“The music is also well executed and provides a nice atmosphere.”
“Audio: surprise surprise, the soundtrack is fast paced, and engaging.”
“Music: after a few matches, I just lowered the music volume and opened my Zune software to listen to music while being murdered by those better than me.”
“Music: after a few matches, I just lowered the music volume and opened my Zune software to listen to music while being murdered by those better than me.”
“Music: after a few matches, I just lowered the music volume and opened my Zune software to listen to music while being murdered by those better than me.”
- story10 mentions
- 0 % positive mentions
- 60 % neutral mentions
- 40 % negative mentions
The game's story aspect is criticized for its complete lack of narrative and setting, with players expressing confusion over the game's elements, such as the concept of "chronium" and the dragon-themed ships. While the gameplay is likened to the challenging and colorful space flight missions of Star Wars Battlefront 2, the absence of a storyline and variety in maps is noted as a significant drawback. However, there is hope for future content, as Nine Dots Studio plans to introduce more maps and story missions.
“The only drawback is that there is no storyline and one map.”
“My one gripe is the complete lack of setting; I don't even care if there is no story, but what is a chronium and why are their ships all dragons?”
“Nine Dots Studio is planning on adding more content in the future, so I wouldn't be surprised if there are more maps and story missions on the way.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be manageable and enjoyable, with parts being relatively easy to unlock through credits and experience. The balance of resistance keeps players engaged without feeling overwhelmed by the grind, making it less tedious compared to other games. Overall, while grinding is present, it does not detract significantly from the overall experience.
“Regardless of this, parts are generally easy to unlock (both in terms of credits and experience), and at 17 hours of gameplay, I have unlocked a large number of parts, including the ace level parts. The resistance is about right to keep you wanting to unlock more components, but not so slow that you feel like you're grinding.”
“Of course, I hear people say 'OMG this is only about grinding until you have nice equipment.' I've seen way worse grinding than this.”
“Whilst the slightly typical style of 'grinding' is involved, this game can easily become something of great enjoyment.”
- optimization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's optimization is highly customizable, allowing players to tailor their gunships with various stats and abilities across four performance stages. While higher-tier parts may offer unique effects, they do not always guarantee better performance, emphasizing strategic selection based on specific roles. Players can deploy two distinct gunships without overlapping parts, enhancing tactical diversity in matches.
“The customization is high, with each part having various stats and abilities attached to it, as well as 4 different stages that affect its overall performance.”
“A player is allowed to bring two separate gunships into a match and they may not have any overlapping parts. With 4 different races to pick from, even building two ships for similar roles and performance is quite doable. A lost ship is replaced with a standard drone ship for that race, which are generally weak stat-wise but cannot be ignored as they can still turn the tide of a battle and do not cost the team any points towards a tiebreaker if the drone is destroyed, as it will respawn.”
“Some special parts such as abilities and special equipment often have radically different effects with the same basic idea behind them per tier, so while higher may cost more, it will not always be better performance-wise depending on what you want to use it for.”
“A player is allowed to bring two separate gunships into a match and they may not have any overlapping parts. With four different races to pick from, even building two ships for similar roles and performance is quite doable. However, a lost ship is replaced with a standard drone ship for that race, which is generally weak stat-wise but cannot be ignored as they can still turn the tide of a battle and do not cost the team any points towards a tiebreaker if the drone is destroyed, as it will respawn.”
“The customization is high, with each part having various stats and abilities attached to it, as well as four different stages that affect its overall performance.”
- atmosphere4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by well-executed music that complements the fast-paced gameplay, despite the space setting serving primarily as a backdrop. The handling of gunships resembles that of in-atmosphere jet planes, contributing to an engaging and dynamic experience.
“The music is also well executed and provides a nice atmosphere.”
“Should be noted that space is just the backdrop; the gunships handle more like in-atmosphere jet planes (besides the drift maneuvers), but that still makes for excellent fast-paced gameplay.”
- replayability4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game offers significant replayability primarily through its core carrier vs. carrier gameplay, enhanced by extensive individual customization and team dynamics. This combination creates a highly engaging experience that encourages repeated play.
“There's a lot of replayability in the core gameplay (carrier vs. carrier) alone.”
“Combining this crazy individual customization with a 4-man team is a recipe for infinite replayability.”
- monetization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game stands out for its lack of microtransactions, which many players find refreshing and unexpected in the current gaming landscape.
“Yet there are no microtransactions; who would have thought it was possible?”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is highly praised, with users noting exceptional responsiveness to bugs and glitches, as issues reported are often addressed within the same day. Additionally, a dedicated support presence in global chat ensures players receive timely assistance for any problems they encounter.