Warhammer Age of Sigmar: Tempestfall
- November 17, 2021
- Carbon Studio
Embark on an epic voyage across the realm of Death in this action-adventure Warhammer Age of Sigmar game. Master souls-inspired, motion-based melee and magic possible only in VR! Feel the thrill of the fight and clash with the sinister Nighthaunt forces. THREE GAME MODES Story and Hardcore to witness the harshness of the Warhammer universe and the Storm Trials as a roguelike experience full o…
Reviews
- The game features impressive graphics and a well-crafted atmosphere that immerses players in the Warhammer universe.
- Many players found the spellcasting mechanics satisfying and enjoyed the variety of environments throughout the game.
- Despite some issues, the game has a fun combat system that can be enjoyable once players adapt to its mechanics.
- Numerous players reported technical issues, including the game failing to start or experiencing black screens, particularly on certain VR headsets.
- The combat system has been criticized for being unresponsive and lacking weight, with many players experiencing hit detection problems.
- There is a noticeable lack of enemy variety and depth in gameplay, leading to repetitive combat experiences that can diminish overall enjoyment.
- graphics42 mentions
- 52 % positive mentions
- 40 % neutral mentions
- 7 % negative mentions
The graphics of the game receive mixed reviews, with some praising the art style, environments, and visual effects as impressive and immersive, while others criticize them for being low-resolution, blurry, or overly dark. Many players note that the graphics can be inconsistent, with performance issues such as frame rate drops, particularly on high-end systems. Overall, while there are standout moments and good graphical options, the visuals seem to vary significantly in quality and execution.
“It's actually one of the best VR games, with pretty well optimized top-notch graphics.”
“The environments and graphics were incredible.”
“A great story surrounded by amazing graphics and fun gameplay!”
“The graphics weren't that good and seemed a bit low res and blurry compared to other games.”
“The graphics are way too dark, drab, muddy, and low-res.”
“The performance is not good because I was getting constant frame rate drops with an RTX 3080 and i9 processor unless I lowered the graphic settings down to where they were unbearably bad.”
- story34 mentions
- 15 % positive mentions
- 76 % neutral mentions
- 9 % negative mentions
The story in the game is generally perceived as simplistic and lacking depth, with some players finding it bland or uninspiring, while others appreciate its straightforwardness as a means to drive gameplay. Despite mixed opinions on the narrative quality, many agree that the engaging combat and visuals compensate for the story's shortcomings, making the overall experience enjoyable. Additionally, there are ongoing technical issues affecting quest users, which have impacted their ability to fully engage with the story.
“I'm appreciative that this is more of a linear experience, as I like narrative and story.”
“Story is good, dialogues are very well done.”
“A great story surrounded by amazing graphics and fun gameplay!”
“The music is okay, but the story is about as bland as a soup cracker.”
“Terrible combat, subpar graphics (Skyrim VR without mods... in the 2020s), nonexistent story.”
“No captivating story either.”
- gameplay33 mentions
- 30 % positive mentions
- 58 % neutral mentions
- 12 % negative mentions
The gameplay is characterized by a mix of fun traversal mechanics and varied combat approaches, though it suffers from inconsistencies and awkward mechanics, particularly in VR. While some players appreciate the engaging climbing and combat systems, others find the controls cumbersome and the overall experience flawed, with issues like poor animations and lighting detracting from immersion. Despite these drawbacks, many agree that the game has potential, especially with ongoing updates aimed at improving gameplay quality.
“Traversal mechanics were varied, fit in context, and fun!”
“Whether I needed to or not, I enjoyed mixing up the combat mechanics and approaches -- and had a great time.”
“The levels are very well designed and the game has very robust climbing mechanics -- you climb walls, ladders, ropes, and whatnot, which contribute to the physical feeling of the environment, and to the verticality of the overall game.”
“The weakest aspect is the actual gameplay; it feels a little too loose and unrefined.”
“The world seems to be huge, but the gameplay is abysmal.”
“The block mechanic requires swinging your weapon in an awkward way, and the 'feel' of striking enemies, due to the poor animation and weak haptic feedback, is unsatisfying.”
- optimization12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The optimization of the game has received mixed reviews, with some players experiencing significant frame rate drops and stuttering, particularly during intense combat, even on high-end hardware like the RTX 3080. However, others report satisfactory performance on mid-range setups, indicating that while there are notable issues, some improvements have been made since earlier versions. Overall, the game's graphics are praised, but finding the right settings for optimal performance can be challenging.
“The atmosphere and mood are perfect, and they did all the important optimizations needed for VR.”
“It's actually one of the best VR games, with pretty well-optimized, top-notch graphics.”
“On my RTX 3060 Ti, i7-11700K, and 16GB of RAM, I didn't notice any performance drops.”
“The performance is not good because I was getting constant frame rate drops with an RTX 3080 and i9 processor unless I lowered the graphic settings down to where they were unbearably bad.”
“I did come across stuttering and major frame drops when low on health in combat.”
“Namely they made the game brighter (ruined the atmosphere) and tanked the performance in order to cater to people with a 3090 GPU.”
- atmosphere11 mentions
- 73 % positive mentions
- 18 % neutral mentions
- 9 % negative mentions
The atmosphere of the game is widely praised for its immersive design, effective use of music, and strong alignment with the Warhammer universe, creating a captivating experience for players. While some users noted that recent updates affected the visual quality and performance, the overall mood and aesthetic remain appealing, particularly for fans of the genre. Despite some rough gameplay elements, the atmosphere is consistently highlighted as a standout feature.
“The atmosphere and mood are perfect, and they did all the important optimizations needed for VR.”
“The environment, music, and atmosphere are fantastic in Tempestfall; I'm looking forward to a future combat update as the gameplay is the only issue currently for me.”
“Especially the atmosphere and the general look, in my opinion, capture the Warhammer universe well.”
“Namely, they made the game brighter, which ruined the atmosphere and tanked the performance in order to cater to people with a 3090 GPU.”
- stability8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
The game's stability is a mixed bag, with some players experiencing smooth performance while others encounter significant bugs, particularly with gesture recognition and hit detection. Issues such as the sword disappearing and climbing mechanics being unreliable can severely impact gameplay, making it frustrating for some users. Overall, while some glitches may detract from the experience, others feel that the gameplay ultimately compensates for these stability problems.
“Lastly, for me, the game runs great, so I'm not sure what is different compared to others.”
“The game's stability is impressive; I haven't experienced any crashes or major bugs.”
“I appreciate how smooth the gameplay is; it really enhances the overall experience.”
“Gestures are often not recognized, and the sword charge is very buggy.”
“This makes the game almost unplayable if it glitches and removes the sword from my left hand.”
“Both Vive Pro wands and Index controllers are buggy.”
- music8 mentions
- 63 % positive mentions
- 13 % neutral mentions
- 25 % negative mentions
The music in the game receives mixed reviews; while some players find it enjoyable and well-integrated with the atmosphere, others feel it lacks depth and is overshadowed by a bland story. Overall, the soundtrack is appreciated for enhancing the visual experience, particularly in immersive environments.
“The environment, music, and atmosphere are fantastic in Tempestfall. I'm looking forward to a future combat update as the gameplay is the only issue currently for me.”
“The sound in this game is really good, and I liked the music.”
“Some of the best looking locations I've seen in VR for a long time, cool VFX and music.”
“The game simply loads you into a black void where you will hear music playing, but that is as far as it goes.”
“The music is okay, but the story is about as bland as a soup cracker.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, particularly noting the monotonous combat mechanics and the overly complicated weapon upgrade process. Many felt compelled to push through the grind due to their investment in the game, despite the frustration it caused.
“The combat got tedious as you're just doing the same movement (swiping the air) constantly.”
“Okay... this is one of the games I finished, grinding my teeth, only because I paid for it and it was Warhammer.”
“Upgrading weapons is tediously involved.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players note that the game has received numerous patches that enhance its playability and enjoyment, contributing positively to its overall replayability.