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Skydance's BEHEMOTH

Behemoth is certainly ambitious and uses VR in unique ways to create a sense of scale rarely seen, but it fumbles what should be its best aspect - the behemoths. Still, Behemoth is unquestionably epic, combining precise sword fighting, great climbing and grapple mechanics, gorgeous graphics, and epic boss fights to create a world that feels great to explore. While the behemoth fights are certainly a spectacle, I found the lead up to the fights far more entertaining than the fights themselves. Still, Behemoth is well worth picking up.
Skydance's BEHEMOTH Game Cover
70%Game Brain Score
story, gameplay
stability, replayability
74% User Score Based on 711 reviews
Critic Score 58%Based on 3 reviews

Platforms

PCPlayStation VRPlaystation 5Virtual RealityWindowsPlayStation
Skydance's BEHEMOTH Game Cover

About

Skydance's BEHEMOTH is a single player action adventure game. It was developed by Skydance Games and was released on December 5, 2024. It received neutral reviews from critics and mostly positive reviews from players.

Skydance's BEHEMOTH offers intense combat against massive creatures across diverse environments. The Rites of Wrath DLC introduces two new modes: The Arena, featuring wave-based battles with weapon management and powerful rewards, and The Behemoth Trials, where players can challenge any Behemoth in a ritualistic setting. Prepare for thrilling, bite-sized encounters that test your skills and strategy.

Genres & Tags
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74%
Audience ScoreBased on 711 reviews
story89 positive mentions
stability47 negative mentions

  • Incredible sense of scale and immersion, especially during Behemoth fights.
  • Engaging combat mechanics that reward timing and strategy, making fights feel satisfying.
  • Beautiful graphics and environments that enhance the overall experience.
  • Combat can feel clunky and unresponsive at times, particularly with parrying and two-handed weapons.
  • Numerous bugs and glitches, including issues with enemy AI and weapon interactions.
  • The game is relatively short and lacks replayability, with only a few Behemoth encounters.
  • story
    250 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it engaging yet predictable, often drawing comparisons to classic dark fantasy narratives. While some appreciate the immersive atmosphere and environmental storytelling, others criticize it for being simplistic or lacking depth, with a few noting that the gameplay often overshadows the narrative. Overall, the story is seen as a solid component of the experience, though not the standout feature, with many players expressing a desire for more complexity and character development.

    • “The story grabbed me right away, and the atmosphere is spot-on - dark, weighty, and immersive.”
    • “The story is solid, and overall this game feels inspired by Hellblade: Senua's Saga.”
    • “The twists throughout the storyline managed to keep me hooked the entire time. 9/10 VR game, 200% recommend.”
    • “The story is just one long exposition dump with passable intrigue; somehow the game this is cribbing from (Shadow of the Colossus obviously) managed to make a compelling narrative about killing giant things with zero intelligible dialogue, and it was infinitely better for it.”
    • “The story trajectory actually surprised me in the wrong way.”
    • “The story felt very rushed, especially towards the end.”
  • gameplay
    180 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring engaging mechanics like grappling and climbing that enhance exploration and combat, but marred by technical issues and inconsistent execution. While many players appreciate the immersive combat and unique boss encounters, frustrations arise from janky mechanics, awkward controls, and a lack of polish that detracts from the overall experience. Despite its shortcomings, the game offers a fun and visually impressive adventure, appealing to those willing to navigate its flaws.

    • “The gameplay and combat are immersive and fun, the visuals are top-notch, environments are incredible to witness, and the scale and awe factor of the titular behemoths are immeasurable and breathtaking to experience.”
    • “The moment you start playing, you realize this isn’t just another action game — it’s a full-scale adventure with masterfully built VR mechanics, weighty combat, and a world that feels alive.”
    • “The combat feels fluid and heavy in all the right ways, boss fights are diverse and intense, and the rope traversal mechanic is simply brilliant.”
    • “The artificial weight feels horrible and my hands track horribly in this game specifically; the NPC attack animations are also pretty bad. The grappling mechanic, among a few other things, is interesting but unfortunately not enough to make up for the basic combat being simply poor quality.”
    • “Gameplay retention rate is not very high because only 39% of the players who own this game have actually made it to the pale archer miniboss, which is only about 2 hours into the campaign.”
    • “Yes, the boss battles are grand in visual scale, but that does not make up for the 'almost unplayable' game mechanics.”
  • graphics
    133 mentions Positive Neutral Negative

    The graphics in the game have received largely positive feedback, with many players praising the stunning visuals, immersive environments, and impressive art direction, particularly on higher settings. While some users noted performance issues and occasional graphical glitches, the overall consensus is that the game offers beautiful graphics that enhance the VR experience, even if they may not reach the highest benchmarks set by other titles like Half-Life: Alyx. However, there are mentions of optimization concerns, especially for lower-end systems, indicating that while the visuals are appealing, they may not be consistently flawless across all hardware configurations.

    • “The graphics are beautiful, the behemoths look like Godzilla.”
    • “The gameplay and combat are immersive and fun, the visuals are top-notch, environments are incredible to witness, and the scale and awe factor of the titular behemoths are immeasurable and breathtaking to experience.”
    • “The real star here is the game's presentation: breathtaking vistas, detailed lighting, and a well-crafted art style make the world come alive.”
    • “The graphics are not super impressive.”
    • “I have found holes in maps, objects inside walls, low poly assets with poor textures used in foreground parts of the playzone, lazy set piece placements, enemies popping into existence inside my avatar, poor optimization, and large bosses seem low resolution.”
    • “While the visuals are solid, they can’t make up for the mechanical shortcomings, especially in a game focused on combat.”
  • optimization
    72 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players experiencing demanding performance, particularly during intense moments or on lower-end systems. While some users report smooth gameplay and good performance on mid to high-tier hardware, others encounter significant stuttering, lag, and technical issues that hinder the experience. Overall, the graphics are praised, but optimization remains a concern, especially for those not meeting the recommended specifications.

    • “Amazing graphics and optimization; my RTX 5070 Ti 12 GB laptop handles it pretty well on max settings, so far no problems.”
    • “The graphics are well-optimized and visually appealing, though it's clear that the game was developed with the Quest 2 in mind.”
    • “The optimization is very well done; the dialogue adds depth and enhances the story. I give this game a 9.5/10 only because there is no co-op.”
    • “While the presentation is impressive, it is not without occasional technical hiccups, such as minor physics inconsistencies or performance dips depending on hardware.”
    • “Looked really cool, and I wanted to give it a shot, but the performance issues rendered it unplayable.”
    • “The game is overall a good time, if you are getting it on Steam, make sure you actually meet the requirements as the first behemoth is very unoptimized.”
  • stability
    52 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting frequent bugs, glitches, and crashes that significantly hinder gameplay. Issues such as inconsistent mechanics, freezing when tabbing out, and problematic combat systems have led to frustration, with many players needing to reload saves due to these problems. While some patches have improved the situation, the consensus remains that the game is still too buggy for a full recommendation.

    • “I have a GTX 3080 Ti. I saw someone else claim the game runs poorly with that card; this is not true. I have my PC in eco mode and a CPU that doesn't take full advantage of my graphics card, and this game runs great with fully maxed out settings.”
    • “Other than that, the game looks fantastic and runs great (Quest 3, Airbridge, RTX 4070).”
    • “So far, it runs great, decent graphics. I knew it was going to be good because TWD was one of the best VR games, and this has many of the same mechanics. :)”
    • “The last behemoth was so buggy that I had to load my last manual save, so I lost a bit of progress.”
    • “At certain points, when I tab out of the game to check something on my desktop, the game freezes when I tab back in, forcing me to restart it.”
    • “It's the consistent stupid glitches, bugs, and annoyances that'll require you to reload a previous save - not just once, either.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and detailed environments, enhanced by atmospheric lighting and impressive enemy designs, creating a dark and weighty experience. While many reviewers highlight the stunning visuals and engaging lore, some note that gameplay mechanics can detract from the overall immersion. Overall, the atmosphere is considered a strong point, contributing significantly to the game's appeal despite some criticisms regarding control fluidity and repetitive combat.

    • “Powered by Unreal Engine 5, the game delivers detailed environments, atmospheric lighting, and imposing enemy designs that enhance immersion and scale.”
    • “The story grabbed me right away, and the atmosphere is spot-on - dark, weighty, and immersive.”
    • “Behemoth is a visually stunning VR experience that showcases the power of the medium to convey scale and atmosphere.”
    • “Honestly, I really liked the atmosphere this game has, and the story isn't too bad either; however, I have not been enjoying the actual gameplay.”
    • “Love the sense of scale mixed with a grim, dark atmosphere (hanging bodies inside sacks down a pitch black tunnel).”
  • music
    12 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack as incredible and fitting well within the game's world, enhancing immersion and excitement. However, others report issues such as music stopping unexpectedly during gameplay, which detracts from the overall experience. Overall, while the sound design is generally well-received, technical problems have affected some players' enjoyment.

    • “The music fits the world.”
    • “The soundtrack is incredible, and the story is amazing.”
    • “All of what I've just said is complimented by the excellent soundtrack that never fails to get you pumped up for whatever is coming at you.”
    • “The music sometimes stops in the middle of the fight, which kills immersion.”
    • “I was met with a black screen with music playing in the background.”
    • “I paused on the credits and the music stopped.”
  • replayability
    9 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players appreciate the multiple difficulty levels, collectibles, and arena mode that enhance replay value, others criticize the campaign for its limited replay options and absence of a new game plus feature. Overall, the game offers enjoyable content but may not justify its price for those seeking extensive replayability.

    • “It adds a good amount of replayability to the game, which is needed for a campaign-based game.”
    • “Good replay value since there are multiple difficulty levels combined with having unlimited stamina on or off.”
    • “But it has plenty of collectibles to search for and also an arena mode for extra replayability.”
    • “Appears to be very little replay value within the campaign.”
    • “I'm sorry but that is extremely short and the lack of replayability does not warrant this game to be 40 bucks.”
    • “Also no new game plus, which would add some form of replayability to the game.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by players' experiences, such as the amusing misconception that defeating the dredstag signifies game completion. Additionally, the character's inherent weakness compared to other protagonists adds a comedic element, especially when players must rely on godly power to enhance their abilities.

    • “Funny! 20% of players thought they finished the game after killing the Dredstag.”
    • “The funny thing is, your character by default feels weaker than the Saints and Sinners protagonist. Unless you channel godly power by enraging your character, they can barely swing hard enough to remove a limb!”
  • emotional
    2 mentions Positive Neutral Negative

    The game effectively utilizes familiar dark-fantasy elements to deliver a compelling narrative, offering strong emotional context and motivation for its exploration and combat mechanics. Players express deep appreciation for the developers' ability to evoke genuine feelings throughout the experience.

    • “While the narrative follows familiar dark-fantasy conventions, it succeeds in providing clear motivation and emotional context for the relentless cycle of exploration and combat.”
    • “A heartfelt thanks to the developers for creating such an extraordinary game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and slow-paced, with frustrating hitboxes and a lack of rewarding exploration, leading to a generally unengaging experience.

    • “The first behemoth was really tedious, with a weird hitbox and not that epic (except for the scale of the beast).”
    • “I put some decent time into it, but it never really grew on me. It was so slow-paced, and exploring felt tedious rather than rewarding.”
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6h Median play time
5h Average play time
2-7h Spent by most gamers
*Based on 7 analyzed playthroughs
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Skydance's BEHEMOTH is a action adventure game.

Skydance's BEHEMOTH is available on PC, PlayStation 5, Virtual Reality, Windows and others.

On average players spend around 5 hours playing Skydance's BEHEMOTH.

Skydance's BEHEMOTH was released on December 5, 2024.

Skydance's BEHEMOTH was developed by Skydance Games.

Skydance's BEHEMOTH has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its stability.

Skydance's BEHEMOTH is a single player game.

Similar games include Grimlord, Hellsplit: Arena, Hubris, Alien: Rogue Incursion VR, Arken Age and others.