- December 14, 2016
- Streum On Studio
- 6h median play time
Space Hulk: Deathwing
Its glorious action more than makes up for that, packing the expected punch with a wide arsenal of phenomenal weapons at your disposal.
Platforms
About
Space Hulk: Deathwing is a single player and multiplayer survival hack and slash game with violence and science fiction themes. It was developed by Streum On Studio and was released on December 14, 2016. It received neutral reviews from both critics and players.
Space Hulk: Deathwing is a First-Person Shooter experience of Games Workshop’s classic Space Hulk boardgame set in the universe of Warhammer 40,000.











- Great visual and atmospheric design, perfectly capturing the grimdark Warhammer 40K universe and Space Hulk setting.
- Satisfying and meaty combat as a Terminator, with varied weapons and psychic powers, enhancing immersion and strategic gameplay.
- The game supports co-op multiplayer which provides an intense and fun team experience when playing with friends.
- Developers have actively patched and improved the game over time, addressing many bugs and performance issues from launch.
- Large detailed environments and varied level design that feel authentic and immersive.
- Sound design, including voices, weapons, and ambient noises, complements the atmosphere effectively.
- The game initially launched with many performance, stability, AI, and connectivity issues, impacting player experience and community size.
- Gameplay can feel repetitive and slow-paced due to sluggish Terminator movement and limited mission variety.
- The AI teammates are often unhelpful, with poor combat behavior and can block player shots, causing frustration.
- Multiplayer mode lacks progression, character customization, bots, and has very few active players, leading to dead servers.
- The campaign is relatively short with limited story development and disappointing ending, limiting replay value.
- Some mechanics and UI elements, such as the command wheel, are clunky, unintuitive, or sensitive, and lack polish.
- Certain weapons lack feedback and impact, melee combat feels underdeveloped; weapon balance needs improvement.
- Some bugs remain, including missing relic spawns, voiceover errors, and occasional crashes or freezes.
- story1,260 mentions Positive Neutral Negative
The story in Space Hulk: Deathwing is heavily rooted in Warhammer 40K lore, offering a decent but lightweight and often uninspiring narrative that mainly serves to justify mission progression rather than deeply engage players. While fans appreciate the lore and atmosphere, many find the storytelling shallow, repetitive, and lacking character development, with abrupt, underwhelming endings and minimal cinematic or narrative depth. The multiplayer mode strips out most story elements, further diminishing narrative impact, and the limited mission variety and progression reduce long-term engagement.
“The story is conveyed in well-voiced orders and we also get messages from the grandmaster again and again during the multi-part mission, who follows us and our mission progress and updates the tasks.”
“The story actually quickly develops its own dynamics and tension and we really want to know what's hidden in the next spaceship.”
“The story is short, but good; not enough to overwhelm you and obscure the goal of slaughtering everything, but enough to give you a sense of purpose, it's nice and lore-friendly to boot, which is always a plus.”
“The story is shallow and poorly executed, failing to capture the epic and immersive experience I was hoping for in a Warhammer game.”
“A lot of story is missing, there is a huge lack of depth to what should be every WH40K fanboy's wet dream come true. The devs bragged about having an author of Dark Angel lore working with them but the end result is the story is hollow, missing cinematics, with an abrupt, unexplained, and terrible ending.”
“The story makes little sense towards the last third and the ending fight/cinematic was really lazy.”
Space Hulk: Deathwing Does the Warhammer Franchise Proud
Its glorious action more than makes up for that, packing the expected punch with a wide arsenal of phenomenal weapons at your disposal.
80%Space Hulk: Deathwing Review
With underwhelming presentation, disappointing gameplay and lots of technical issues, Space Hulk: Deathwing fails to live up to its potential. The game attempts to stay true to the source material, but even so requires players to be familiar with the Warhammer universe.
51%Space Hulk: Deathwing Review – Lost in Space
Space Hulk: Deathwing is a sadly boring and uninspiring shooter. A repetitive single player that could have been saved by a strong multiplayer is just lost due to technical issues and the sad fact is that the game simply isn't good enough.
55%
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Frequently Asked Questions
Space Hulk: Deathwing is a survival hack and slash game with violence and science fiction themes.
Space Hulk: Deathwing is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.
On average players spend around 7 hours playing Space Hulk: Deathwing.
Space Hulk: Deathwing was released on December 14, 2016.
Space Hulk: Deathwing was developed by Streum On Studio.
Space Hulk: Deathwing has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.
Space Hulk: Deathwing is a single player game with multiplayer and local co-op support.
Similar games include Warhammer 40,000: Space Marine 2, Warhammer 40,000: Inquisitor - Martyr, Warhammer 40,000: Eternal Crusade, Overkill's The Walking Dead, Earthfall and others.








