Wall of insanity Game Cover
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Wall of Insanity is a single player campaign third-person shooter, with a large arsenal of weapons, crowds of various enemies and difficult locations, concealing many secrets.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

63%
Audience ScoreBased on 30 reviews
stability3 positive mentions
story3 negative mentions
  • The game features captivating handcrafted art, music, and level design that enhances the horror experience.
  • Engaging gunplay and a variety of enemy designs keep the gameplay interesting and challenging.
  • The story, inspired by Lovecraftian themes, encourages exploration and offers a mysterious atmosphere.
  • The graphics are dated, with issues like overexposed lighting and a close camera angle that can obstruct gameplay.
  • Enemy placement can be frustrating, with some enemies able to shoot through walls and awkward combat encounters.
  • The game suffers from bugs, including inventory issues and a lack of polish, which detracts from the overall experience.
  • story8 mentions

    The game's story is a mixed bag, with some players appreciating its Lovecraftian inspiration and intriguing elements found in collectible notes, while others criticize it for being underdeveloped and lacking depth. The narrative is often described as simple and painful, with minimal engagement outside of gameplay, leading to a sense of dissatisfaction for those seeking a more compelling storyline. Overall, the execution of the story, including voice acting, has left some players feeling that it detracts from the overall experience.

    • “The game has an interesting story; it reminds me of some Lovecraft novels in the notes you find throughout the game. You can feel some inspiration from Lovecraft, and the story itself is really intriguing. It's painful because after the game ends, there's not much said outside of the game itself.”
    • “Great storyline.”
    • “If you just want to shoot enemies with little dialogue and a simple dark story, this game is for you.”
    • “It was almost passable, but the rough voice acting and lackluster story made it unbearable for me.”
    • “There is a small veneer of a story about an elite squad of soldiers going into a spooky house before someone traps them behind a cosmic portal.”
  • graphics5 mentions

    The graphics of the game are generally considered decent but somewhat dated, with issues like overly bright and saturated colors, strange lighting, and minor bugs. While not top-tier, they effectively complement the game's unique horror aesthetic, making it a reasonable fit for the indie survival horror genre. Overall, players find the visuals acceptable for the game's price and style, despite some rough edges.

    • “This at least gives enough framing to the bizarre shifts in visuals and environments you see past the house area.”
    • “Indie survival horror game, and it's a pretty good game for the price. The graphics are okay, with some strange lighting, but as this is a weird horror game, it might be what the developers wanted it to look like.”
    • “It's not perfect; the graphics are still a little dated, and the enemy AI feels a bit rough here and there. There are tiny bugs, but overall it's a great effort.”
    • “The graphics aren't top of the line, but they aren't bad either.”
    • “There are some strange lighting issues (color, brightness, etc.), but as this is a weird horror game, it might be what the developers wanted it to look like.”
  • music4 mentions

    The music in the game is noted for being well-crafted and fitting the horror theme effectively, contributing to the overall atmosphere. However, some players feel it has a somewhat dated, corny vibe reminiscent of 2000s PC games, which contrasts with the otherwise handcrafted quality of the game's design.

    • “The music is on point; it fits very well, nothing much to say.”
    • “This is one of those rare horror games where everything is handcrafted by the devs, from the music to the art to the game design.”
    • “The music and sound are lacking.”
  • gameplay4 mentions

    The gameplay is generally enjoyable, featuring a decent variety of enemies and weapons, though both are somewhat limited in number. While some weapon designs lack impact, the gunplay is engaging, and the intelligent enemy AI adds depth to combat. Overall, the gameplay is fun enough to maintain interest, despite some drawbacks.

    • “The gameplay is fine; both the enemy and weapon roster are small, but they are well-designed. Some monster designs are great, especially the hand-torso brute enemy, whose design is incredible. The weapons are good too; some lack punch or weight, but the gunplay is great.”
    • “The gameplay is fun enough to keep me playing until the end, although the cons section really hurts the quality of the game.”
    • “The gameplay is fine; both the enemy and weapon roster are small, but they are acceptable. Some designs of the monsters are great; I love the hand-torso brute enemy—his design is incredible. The weapons are good too, though some lack punch or weight, but their gunplay is great; I like it.”
    • “Enemies are pretty smart and have different combat mechanics.”
  • stability3 mentions

    Overall, users report that the game runs well on Linux with Proton Experimental, with smooth video playback and good performance. However, it is noted to be somewhat buggy and clunky, which may affect the overall experience.

    • “I played on Linux using Proton Experimental, and everything works as it should. Video playback is fine, and the game runs great.”
    • “The game has been incredibly stable since the last update; I haven't experienced any crashes or major bugs.”
    • “I appreciate how smooth the gameplay is; I've had no issues with lag or performance drops.”
    • “While it is a bit buggy and clunky, I enjoyed the hell out of it.”
    • “Very buggy.”
  • atmosphere1 mentions

    The atmosphere of the game is designed to evoke feelings reminiscent of classic horror series like Resident Evil and Fear, successfully creating a tense and immersive experience for players.

    • “There was clearly an attempt made to create an atmosphere that many would expect from series like Resident Evil or Fear.”
    • “There was clearly an attempt made to create a feeling and atmosphere that many would expect from series like Resident Evil or Fear.”
    • “The atmosphere felt flat and uninspired, lacking the tension and immersion that the genre typically delivers.”
    • “Despite the game's setting, the atmosphere failed to evoke any real sense of dread or excitement.”
  • humor1 mentions

    The humor in the game is highlighted by a clever oversight where players can easily switch between weapons without the need to reload, leading to amusing situations and a lighthearted gameplay experience.

    • “Hilarious oversight: there is no need to ever reload your weapon, when you can just cycle through your three weapons to find it instantly reloaded.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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