- January 20, 2022
- Cole Brayfield
- 20h median play time
Walk with the Living
73%Game Brain Score
story, gameplay
graphics, music
84% User Score 38 reviews
Platforms
About
Walk with the Living is a strategy role-playing game with visual novel elements taking influence from series like Fire Emblem.











+1
Audience ScoreBased on 38 reviews
story5 positive mentions
graphics3 negative mentions
- The game features a compelling story with interesting characters, making it engaging for fans of strategy RPGs.
- It offers a unique gameplay mechanic where death is permanent, adding a layer of challenge and consequence to decisions.
- As a free game, it provides a solid experience with replay value due to branching narratives and character interactions.
- The game suffers from frequent crashes and bugs, which can disrupt the gameplay experience.
- Controls are confusing and not intuitive, requiring players to rely on community forums for basic gameplay mechanics.
- The difficulty can be inconsistent, with some players finding it either too hard or too easy, leading to frustration.
story
15 mentions Positive Neutral NegativeThe story is widely praised for its compelling narrative and well-developed characters, offering a mix of mature writing and emotional depth, particularly highlighted by a heart-wrenching love story. Players appreciate the branching subplots and multiple endings, although some find the difficulty settings challenging for those primarily interested in the story. Overall, the game is recognized for its unique atmosphere and engaging storytelling, making it a standout experience.
“The story is compelling, and the characters are interesting.”
“A game for the soul, the character interactions are amazing and the vibe of the story is something that feels very special, like you are in a dark tunnel with a light at the end.”
“But its biggest strength is the story, especially mature writing and a very good cast of characters with branching subplots, secret questlines, and different endings.”
“The 'story' difficulty setting is not easy enough for someone who is literally playing the game for the story, especially if they’re completely inexperienced with strategy RPGs.”
“I’d say rename the difficulty 'easy' and then have another setting below that one be the true 'story' difficulty that allows players to get through battles very easily.”
“Even on 'story', just to check out how the game was, I found it too hard later in chapter 8/9.”
20h Median play time
20h Average play time
20-20h Spent by most gamers