Skip to main content
Grimm's Hollow Game Cover

About

Grimm's Hollow is a single player role playing game with fantasy, drama and comedy themes. It was developed by ghosthunter and was released on October 30, 2019. It received overwhelmingly positive reviews from players.

A spooky, freeware RPG where you search the afterlife for your brother. Reap ghosts with your scythe, explore haunted caves, and eat ghostly treats on your journey through death.

Skip User Reviews

99%
Audience ScoreBased on 7,364 reviews
story1.9k positive mentions
grinding112 negative mentions

  • Beautiful and charming pixel art style with whimsical and endearing character designs.
  • Engaging and emotionally rich story that explores themes of death, grief, and family bonds, often compared to Undertale and Omori.
  • Fun and unique turn-based combat system with timing elements and a satisfying skill tree progression.
  • Multiple endings providing replay value and emotional impact, with bittersweet and heartfelt resolutions.
  • Polished soundtrack and sound design that complement the atmosphere and narrative well.
  • Free to play and easy to pick up, making it accessible for a wide audience.
  • Relatively short gameplay length, often taking around 2-4 hours to complete all endings.
  • Combat mechanics can be confusing or frustrating at times due to overlapping enemy attacks during menu navigation and inconsistent dodge timing.
  • Some UI and control quirks such as fixed key binding (e.g., down arrow for attack) and lack of fullscreen mode.
  • Minor glitches and occasional bugs during combat and animations that can break immersion.
  • Some players feel the story and character development are rushed or lacking depth due to the short length.
  • Grinding to unlock all skills and achieve certain endings can be tedious for some players.
  • story
    3,213 mentions Positive Neutral Negative

    Grimm's Hollow is praised for its heartfelt, emotionally impactful story that explores themes of loss, grief, and family bonds within a bittersweet, compact narrative. Despite its short length (about 2-4 hours), the story captivates players with charming characters, multiple endings, and a blend of humor and melancholy, making it a memorable experience that resonates deeply with many. While some wish it were longer or better paced, the story's quality and emotional depth distinctly stand out as the game's highlight.

    • “The story of Lavender's search for her brother is both heartwarming and haunting, filled with moments that genuinely tug at your heartstrings.”
    • “I was so emotionally destroyed by this game, I got so attached from just three hours of gameplay; at the end of it all the story writing tore my heart and moved me.”
    • “The story is the real highlight — full of emotion, touching on themes like death and grief in a delicate yet meaningful way.”
    • “The game’s world is small and feels underdeveloped; the story is emotionally gentle but too fleeting to leave a strong impact, and the combat — though functional — never evolves beyond the basics.”
    • “However, as a result of the high-concept narrative and the short runtime, dialogue and story scenes are dumped unceremoniously onto the player, in jarring scenes that lack cohesive progression.”
    • “The story is fairly shallow. Consequently, it's hard to get very invested in the story at all as it doesn't feel real, it just feels like a script being narrated out by the author. Having an entire backstory dump towards the end is pretty classic for amateurish writing; can't be bothered to pace the lore or gradually explain and unravel things, just dump it all on the player in one scene.”
  • emotional
    1,020 mentions Positive Neutral Negative

    Grimm's Hollow delivers a deeply emotional and heartwarming story centered on themes of death, grief, and familial love, which profoundly resonates with players despite its short 2-3 hour length. With its charming art style, memorable characters, and multiple impactful endings, the game frequently moved players to tears, blending bittersweet moments with humor and hope to create a touching, wholesome experience. Many praise its ability to evoke strong feelings and leave a lasting impression, making it a must-play indie RPG known for its emotional depth.

    • “The story of Lavender's search for her brother is both heartwarming and haunting, filled with moments that genuinely tug at your heartstrings.”
    • “The story is the real highlight — full of emotion, touching on themes like death and grief in a delicate yet meaningful way.”
    • “This game is one of very few that touched my heart with its amazing story and even made me cry. I never wanted the game to end because of how fun and cute the game and story were. If there will be a sequel to this, I will not waste a second getting into it and playing through the game. The mechanics are wonderful, and when I got this game I had no idea how good of a game I had stumbled across. It felt like a crime once I remembered the game is free.”
  • gameplay
    1,004 mentions Positive Neutral Negative

    The gameplay in Grimm's Hollow is a simple yet engaging turn-based RPG system featuring a unique mix of timing-based attacks and dodging mechanics, complemented by a skill tree for character progression. While some players found the dodge mechanic inconsistent and a few combat elements slightly clunky or confusing initially, overall the mechanics are accessible, fun, and well-suited to the game's short playtime. The gameplay effectively supports the emotional and narrative focus of the game, offering a satisfying experience especially considering its free-to-play nature.

    • “The battle mechanics were more engaging compared to typical RPG Maker games since you needed to time your hits in order to maximize the amount of mana points you receive.”
    • “The battle mechanics are simple but engaging while having a skill tree that encourages you to grind out encounters in order to level up and hone your timing reflexes.”
    • “The gameplay was very fun, with a similar combat style to Undertale, and the story was well told and well paced throughout the game.”
    • “Very bad controls, you can't fullscreen, weird combat mechanics.”
    • “The dodge mechanic feels inconsistent and sometimes doesn't work even when you press at the right time, causing frustration.”
    • “At first it's irritating with the game mechanics and unresponsiveness; towards the end it gets too easy with all the upgrades and you don't even know where to put them anymore.”
  • graphics
    954 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming, cute, and unique pixel art style that evokes a cozy and nostalgic atmosphere reminiscent of titles like Undertale and Earthbound. The visuals effectively blend whimsy with darker, sometimes spooky, themes, enhancing the emotional impact of the story. Overall, the art style is seen as a major strength, with appealing character designs, well-crafted environments, and polished animations that significantly contribute to the game's immersive and heartfelt experience.

    • “Absolutely love the art style of this game so much omg.”
    • “I was completely charmed by the cast of cute (and sometimes mean) ghosts, and the pixel art style creates a wonderfully cozy atmosphere.”
    • “This is a beautiful game with a heartrending story, spectacular writing, and fantastic visuals -- and you can get it for the low low price of 0 bones.”
    • “The art style is somewhat muddy, washed out, and underdeveloped, making some things hard to decipher and lacking detail.”
    • “The game is made in RPG Maker 2003 which results in low resolution and some general graphical issues.”
    • “The graphics are mostly alright but have rogue pixels here and there, tipping the scale from charismatic to unpolished.”
  • music
    878 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric, emotional, and soothing qualities, effectively enhancing the gameplay and narrative experience. Many reviewers highlight the soundtrack as a standout feature, with catchy, memorable, and mood-fitting tracks that complement the art style and story, though a few note occasional repetitiveness or abrupt loopings. Overall, the soundtrack is considered a major strength, contributing significantly to the game's charm and emotional impact.

    • “The soundtrack of Grimm's Hollow, composed by Christopher Anaya, deserves special mention for its atmospheric and emotive qualities.”
    • “The music became an integral part of the experience, creating an immersive environment that lingered in my mind even when I wasn't playing.”
    • “The music is absolutely stellar, with a retro 8-bit arcade feel, and I cannot recommend the OST enough!”
    • “The music was really annoying, the controls are weird and unusual.”
    • “The music is repetitive but good, really good, the story hits hard and more if you have lost someone, the art was cute and clean, and the jokes really make me spill my drink.”
    • “The things I disliked about this game were some bugs and the music not looping itself; instead, when the song ends it starts back from the start and it really bothered me when it happens because this game has some good songs.”
  • humor
    179 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever, quirky, and often darkly comedic tone that balances well with the emotional and serious themes of death and grief. Many reviewers compare its style to Undertale, appreciating the witty dialogue, funny character interactions, and lighthearted moments that prevent the story from becoming too heavy. Overall, the humor is seen as charming, well-integrated, and a key factor in making the game both engaging and memorable.

    • “Oh lord, the characters in this game are funny and well written.”
    • “The humor lands really well and the story is immersive.”
    • “The characters are funny and likeable (even the villain), the dialogue is snappy, and it's all wrapped up in artwork that's quirky and spooky without being overly grimdark.”
    • “Not funny, cried”
  • grinding
    132 mentions Positive Neutral Negative

    Grinding in the game is generally minimal and not mandatory for completing the main story, but some endings require additional grinding, which can feel slightly tedious though often still enjoyable due to the engaging combat and skill progression. The game balances accessibility and character development without overwhelming grinding, making it suitable for both casual players and completionists. While a bit repetitive or slow at times, grinding serves a clear narrative and gameplay purpose and rarely detracts significantly from the overall experience.

    • “Fairly easy, not too grindy, and the story is very good.”
    • “Character progression is quick and breezy so you can max out your stats with almost no grinding.”
    • “I especially love the skill tree as it was not too tedious and the skills are very helpful, which makes the game more fun when battling enemies.”
    • “You'll need a second life for grinding.”
    • “It's a real shame when the best part of the game is locked behind a tedious grind of maxing your character out.”
    • “Beating the game once, and then beating all the spirits again after the normal game over wasn't enough in my case, and it made the endgame feel unnecessarily grindy.”
  • atmosphere
    131 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its cozy yet spooky pixel art style, complemented by a captivating, emotive soundtrack that immerses players in a dreamlike, melancholic world. Reviewers highlight the perfect balance of cute and eerie elements, creating a unique, comforting vibe reminiscent of beloved indie titles like Undertale. Overall, the atmosphere effectively enhances the storytelling and emotional impact, making it one of the game's standout features.

    • “The art style and soundtrack create an immersive atmosphere that stays with you long after completion.”
    • “The melancholy atmosphere created by the visuals, the colors, and the soundtrack is nothing short of incredible.”
    • “The story, the atmosphere, and the execution of the concept are flawless.”
    • “The environments were sparse but I didn't find this a negative as the atmosphere fails to fill up the empty spaces.”
    • “Some of the music was a bit of a letdown (victory music, death cave) and it weakens the atmosphere of the game.”
    • “The story itself wasn't that strong but the art and song made the atmosphere feel inconsistent.”
  • character development
    83 mentions Positive Neutral Negative

    Reviews consistently praise the game’s charming and cute character designs, noting their distinct personalities and emotional depth, especially highlighting Lavender’s development. While the story is considered short, it effectively delivers meaningful character growth and engaging interactions that enhance player attachment. Some desire more extensive development, but overall the characters are well-crafted and integral to the game's heartfelt atmosphere.

    • “I first played this back when I lost a lot of good friends and family; the character development with Lavender is amazing because at certain parts not only are you playing as her, you are her.”
    • “Amazing gameplay and a moving story; loved the character development of Lavender throughout the game and the Reaper is so endearing.”
    • “Also has great character development, immersive story and atmosphere.”
    • “I just think it's sort of odd to use abuse and withdrawal as a means of character development when it hadn't ever been previously mentioned, not even a hint of it.”
    • “And yet, the game makes me yearn for more content - character development that's more tightly written as well as more interactions between the characters to really draw out the amazing personalities and world that we've been introduced to.”
    • “And a final boss fight/dialogue that is lacking to give a cathartic ending because we lack character development.”
  • stability
    54 mentions Positive Neutral Negative

    The game’s stability is mixed, with many users reporting minor to occasional glitches, especially in the combat and dodging mechanics, which can sometimes lead to frustrating moments or freezes. Despite these bugs and occasional crashes, the issues rarely break the game entirely, and the overall experience remains enjoyable, though it clearly needs further polishing and an auto-save feature.

    • “There were no glitches and the combat system felt fun and challenging.”
    • “Buggy but not to the point of game-breaking.”
    • “The only downside is the dodging mechanic still feels a little buggy; there are times I click to dodge but it just doesn't activate, causing me to lose the final battle.”
    • “~ It seems like the turn-based pattern to the combat is either buggy or is actually somewhat real-time, because the enemy would often get extra attacks if I didn't immediately open a menu to select a new attack or skill (this didn't seem fair or enjoyable since our attacks are strictly once per turn).”
    • “Make an auto-save feature, this game has many glitches and it crashes easily. I lost 99% of my progress, so please remember to save until this is implemented.”
  • replayability
    27 mentions Positive Neutral Negative

    The game offers moderate replayability primarily through its multiple endings, encouraging players to explore different outcomes and choices. While some find replay value in the storyline, dialogue, and abilities, others note the short playtime limits extensive replay. Overall, it’s a generally replayable experience, especially for those interested in uncovering all endings.

    • “Plus, with multiple endings, there’s plenty of replayability and trust me, you’ll want to play it again anyway!”
    • “There is some replayability with four endings; thankfully, they all are based on actions you take during the final battle, so it won't take long to 100% the game (although there is one ending that is so brutally abrupt, I was sort of glad I saved it for last...).”
    • “Despite it being such a short game (completed in two hours), it has replayability, if not for the gameplay, scenery, cute dialogue profiles or even the music.”
    • “The other complaint I have is that the game has no replay value.”
    • “My second issue is that the game isn't super replayable.”
    • “Short and not really replayable but would recommend.”
  • optimization
    5 mentions Positive Neutral Negative

    The game runs smoothly on mid-range PCs like the Lenovo ThinkPad T480, even from a microSD card, with generally good performance. However, occasional issues such as crashing, sound lag, frame stuttering during certain encounters, and minor bugs can temporarily affect gameplay. Overall, these optimization hiccups are infrequent and rarely disrupt the experience.

    • “Performance: played flawlessly on my Lenovo ThinkPad T480 (i5-8350U, 32GB RAM, Windows 11), even with the game running from a microSD card.”
    • “Of course, you might notice some bugs throughout the game and some performance issues that might lower the FPS, but I assure you these won't impact your gameplay for the majority of the time.”
    • “Mid PC optimization.”
    • “Along with that a few performance issues hit me, such as frequent crashing, attacks and sound effects lagging, and it is too easy to accidentally load a save you didn't want to.”
    • “There was some frame stuttering in the encounter with the enemy 'trio', where it caused me to miss the evade and swing mini game.”
    • “Of course you might notice some bugs throughout the game, and some performance issues that might lower the FPS, but I assure you that these won't impact your gameplay for the majority of time.”
Skip Game Offers

Buy Grimm's Hollow

3h Median play time
4h Average play time
2h Main story
3h Completionist
2-4h Spent by most gamers
*Based on 49 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Grimm's Hollow

Games Like Grimm's Hollow

Endless RPG - Untold Tales Image
Games like Endless RPG - Untold Tales
Dear Esther ImageDear Esther ImageDear Esther Image
Games like Dear Esther
Tilefinder Image
Games like Tilefinder
Dujanah Image
Games like Dujanah
The Count Lucanor Image
Games like The Count Lucanor
Skip FAQs

Frequently Asked Questions

Grimm's Hollow is a role playing game with fantasy, drama and comedy themes.

Grimm's Hollow is available on PC, Windows and PlayStation.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 4 hours playing Grimm's Hollow.

Grimm's Hollow was released on October 30, 2019.

Grimm's Hollow was developed by ghosthunter.

Grimm's Hollow has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Grimm's Hollow is a single player game.

Similar games include Endless RPG - Untold Tales, Dear Esther, Tilefinder, Dujanah, The Count Lucanor and others.